here comes a question to the all-powerful "sages of IE wisdom".. (a.k.a the PP modders...)
I've been working on a familiar mod... (see signature if your interested (self-promotion is baaad m'kay...)
)
Well whatever... So I ran in to a problem... In the mod, I have removed control over the familiar, (made it neutral)
but I still want it to obey commands during combat so I wrote this script..
IF
!Global("FamIsGreen","LOCAL",1)
!CombatCounter(0)
THEN
RESPONSE #100
AddFamiliar()
SetGlobal("FamIsGreen","LOCAL",1)
END
IF
Global("FamIsGreen","LOCAL",1)
CombatCounter(0)
THEN
RESPONSE #100
RemoveFamiliar()
SetGlobal("FamIsGreen","LOCAL",0)
END
Well it works somewhat.. but during combat I gain control over it for a while and then for no reason
I can detect it becomes neutral then it becomes an ally again.
The time is somewhat like: neutral for 2 seconds then it is green for 5-10 seconds.
and it keeps doing that.
I've tried replacing it with:
ChangeEnemyAlly(Myself,NEUTRAL) and
ChangeEnemyAlly(Myself,FAMILIAR),
but then it never changes at all.
Any help would be appric..appris... help would make my black cold heart go warm with fuzzy feelings...
Argh... Pirates!