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Topic Summary

Posted by: Avenger_teambg
« on: February 13, 2005, 08:28:09 AM »

http://www.pocketplane.net/tutorials/simscript.html#EssDefaultScripts

"Of these, the important ones are DPLAYER2.BCS, which is assigned to all party members on joining, and DPLAYER3.BCS, which runs on the protragonist. However, these scripts are deactivated when the party AI is turned off." :)
It is protagonist
Posted by: Aegnor
« on: February 08, 2005, 08:04:40 AM »

Ohhh... compete scripting guide...  :-*
*Aegnor saves ScriptGuide.htm for future reference*

thanks once more..
Posted by: SimDing0™
« on: February 08, 2005, 07:47:37 AM »

http://www.pocketplane.net/tutorials/simscript.html#EssDefaultScripts

"Of these, the important ones are DPLAYER2.BCS, which is assigned to all party members on joining, and DPLAYER3.BCS, which runs on the protragonist. However, these scripts are deactivated when the party AI is turned off." :)
Posted by: CamDawg
« on: February 08, 2005, 07:26:17 AM »

IIRC one is for Player1, one is for multi-player generated characters, and the third is for joinable NPCs, including originals like Aerie and mod ones like Solaufein.
Posted by: Aegnor
« on: February 08, 2005, 06:46:13 AM »

Just a short question...
What is the differance if I put a script in Dplayer.bcs, Dplayer2.bcs or Dplayer3.bcs?