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Topic Summary

Posted by: Andyr
« on: April 12, 2005, 07:03:48 PM »

It doesn't seem to be possible to restore any that aren't already in BG2.

Shall we not bother with the rest, then, since they're crap?

EDIT: Decided not to, since the one we were interested in doesn't work.
Posted by: SixOfSpades
« on: January 26, 2005, 01:09:13 PM »

"Never go in against a Sicilian when death is on the line."
Posted by: Ghreyfain
« on: January 26, 2005, 11:04:32 AM »

"Never let your warrior shoot the food."
Posted by: NiGHTMARE
« on: January 26, 2005, 10:12:19 AM »

Maybe they realised that while catering for deaf players may be admirable, catering for blind players is a bit, well, pointless... ;)
Posted by: SimDing0™
« on: January 26, 2005, 09:07:11 AM »

It doesn't seem to be possible to restore any that aren't already in BG2.
Posted by: Echon
« on: January 26, 2005, 09:03:02 AM »

The game would have been inplayable if they had decided to use all of them.

"This door is locked"... "You have detected a magical trap"... "You cannot go there"... "This store is overstocked with that item"... "Your spell has been disrupted" etc etc.

-Echon
Posted by: SimDing0™
« on: January 26, 2005, 08:58:27 AM »

Heheheh, just going through, there are some fairly amusing soundclips that were never used ingame.

"We have detected that you are using a pirated copy. Your harddrive will be formatted in ten seconds. Thank you."
Posted by: Andyr
« on: January 26, 2005, 08:52:05 AM »

Okay. I will sort it out later. Unless you get bored first. :)
Posted by: SimDing0™
« on: January 26, 2005, 04:56:35 AM »

Should be. Just assign the sound to the TLK string.
Posted by: Andyr
« on: January 25, 2005, 08:24:01 PM »

I am tired. Would it be easy? :)
Posted by: SimDing0™
« on: January 21, 2005, 07:13:53 AM »

We're got that line, but how about restoring "You may not rest here..." from BG1? Seriously. :)