Hi there,
According the the readme Yaga-Shura should lose his resistances slowly over the time and what I can see from the game scripts he should lose 2% each round.
I guess that this also applies to Yaga-Shura in the final battle?
However I noticed that Yaga-Shura doesn't lose any of his resistances in the final battle. After playing a couple of rounds I added him to my party using CTRL+Q and he still had 99% in everything.
I don't think that this is the intended behaviour as this makes him practically invulnerable.
edit: I just found what was causing the trouble:
IF
CheckStatGT(Myself,0,RESISTCOLD)
!GlobalTimerNotExpired("WeakenYaga","LOCALS")
THEN
RESPONSE #100
SetGlobalTimer("WeakenYaga","LOCALS",9)
ApplySpell(Myself, 0)
Continue()
END
I guess some mod messed up the spell.ids or something.
my WeiDU.log:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #0 // BG2 Fixpack - Hauptteil reparieren
~SETUP-TP.TP2~ #0 #0 // BG2 Text-Patch | Version 2.4
~SETUP-BGT.TP2~ #4 #0 // Baldur's Gate Trilogy - Hauptteil 1.05a
~SETUP-TACTICS.TP2~ #2 #0 // Verbesserter Ilyich (benötigt TdB)
~SETUP-TACTICS.TP2~ #2 #3 // Verbesserte Sahuagin-Stadt
~SETUP-TACTICS.TP2~ #2 #4 // Verbesserte Bodhi
~SETUP-TACTICS.TP2~ #2 #15 // Kensai Ryus Verbesserter Gruftkönig
~SETUP-TACTICS.TP2~ #2 #20 // Verbesserte Golems
~SETUP-TACTICS.TP2~ #2 #24 // Kensai Ryus Intelligentere Vampire
~SETUP-ASCENSION.TP2~ #1 #0 // Ascension v1.41 (ben”tigt TdB)
~SETUP-ASCENSION.TP2~ #1 #1 // Verbesserter Abazigal (optional, ben”tigt TdB)
~SETUP-ASCENSION.TP2~ #1 #2 // Original Demogorgon (optional, ben”tigt TdB)
~SETUP-ASCENSION.TP2~ #1 #3 // Verbesserter Gromnir (optional, ben”tigt TdB)
~SETUP-ASCENSION.TP2~ #1 #4 // Verbesserte Illasera (optional, ben”tigt TdB)
~SETUP-ASCENSION.TP2~ #1 #5 // Verbesserter Yaga-Shura (optional, ben”tigt TdB)
~SCSII/SETUP-SCSII.TP2~ #0 #10 // Detectable spells and effects (required for most other components)
~SCSII/SETUP-SCSII.TP2~ #0 #20 // Allow Spellstrike to take down a Protection from Magic scroll
~SCSII/SETUP-SCSII.TP2~ #0 #30 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning)
~SCSII/SETUP-SCSII.TP2~ #0 #50 // Iron Skins behaves like Stoneskin (can be brought down by Breach)
~SCSII/SETUP-SCSII.TP2~ #0 #61 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy and player Harm spells both do 150 hp of damage
~SCSII/SETUP-SCSII.TP2~ #0 #70 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.
~SCSII/SETUP-SCSII.TP2~ #0 #80 // Revert Greater Restoration back to only affecting one creature
~SCSII/SETUP-SCSII.TP2~ #0 #90 // Blade Barrier and Globe of Blades only affect hostile creatures
~SCSII/SETUP-SCSII.TP2~ #0 #100 // Cap damage done by Skull Trap at 12d6
~SCSII/SETUP-SCSII.TP2~ #0 #110 // Make Minute Meteors into +2 weapons
~SCSII/SETUP-SCSII.TP2~ #0 #130 // Remove the invisibility power of the Staff of the Magi
~SCSII/SETUP-SCSII.TP2~ #0 #175 // Faster Bears
~SCSII/SETUP-SCSII.TP2~ #0 #201 // Prevent party members from dying irreversibly
~SCSII/SETUP-SCSII.TP2~ #0 #220 // Smarter general AI
~SCSII/SETUP-SCSII.TP2~ #0 #235 // Potions for NPCs
~SCSII/SETUP-SCSII.TP2~ #0 #238 // Improved Spiders
~SCSII/SETUP-SCSII.TP2~ #0 #240 // Improved fiends -> Fiends have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #250 // Smarter genies -> Genies have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #260 // Smarter celestials -> Celestials have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #270 // Smarter dragons -> Dragons have fast, uninterruptable innate magic
~SCSII/SETUP-SCSII.TP2~ #0 #281 // Smarter beholders -> Upgrade the beholders found in the hive in the Underdark (borrowed from Quest Pack)
~SCSII/SETUP-SCSII.TP2~ #0 #292 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod)
~SCSII/SETUP-SCSII.TP2~ #0 #300 // Smarter githyanki
~SCSII/SETUP-SCSII.TP2~ #0 #320 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting
~SCSII/SETUP-SCSII.TP2~ #0 #330 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting
~SCSII/SETUP-SCSII.TP2~ #0 #340 // Add high-level abilities (HLAs) to ToB mages -> Only selected ToB mages get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #350 // Add high-level abilities (HLAs) to ToB priests -> Only selected ToB priestss get HLAs
~SCSII/SETUP-SCSII.TP2~ #0 #380 // Improved d'Arnise Keep ("Tactics Remix") -> Enhanced spirit trolls (as in Tactics)
~SCSII/SETUP-SCSII.TP2~ #0 #387 // Improved Shade Lord
~SCSII/SETUP-SCSII.TP2~ #0 #420 // Ease-of-use party AI
~SCSII/SETUP-SCSII.TP2~ #0 #440 // Move Boo into Minsc's pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #50 // Avatar-Transformations-Skript
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #60 // Aennderungen von Waffenanimationen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #110 // Symbol Verbesserungen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #120 // Avatar aendern, wenn er Roben oder Ruestungen traegt (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1020 // Trefferpunkt-Ausloeser für die Dialoge verwundeter NPCs ändern
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1130 // Ruf zuruecksetzen in BG2 (nur BGT)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1170 // Zusaetzliche Haendler (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #2210 // Regeltreue Grossmeisterschaft (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3000 // Mehr Trefferpunkte beim Stufenaufstieg -> Maximale Trefferpunkte beim Stufenaufstieg
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3030 // Einfaches Erlernen von Zauberspruechen -> 100%-iges Erlernen von Zauberspruechen
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3060 // "Ihr muesst Eure Gruppe erst sammeln"-Sound entfernen" (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3125 // Neutrale Charaktere machen zufrieden Bemerkungen bei einem mittelmäßigem Ruf
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #3150 // Abstellen der grässlichen Animationen von Spiegelumhang, Zauberfalle und Materiespiegel
~SETUP-NPCFLIRT.TP2~ #2 #0 // Aerie Flirt Pack für SOA
~SETUP-NPCFLIRT.TP2~ #2 #2 // Aerie Flirt Pack für TOB
~SETUP-NPCFLIRT.TP2~ #2 #4 // Jaheira Flirt Pack für SOA
~SETUP-NPCFLIRT.TP2~ #2 #6 // Jaheira Flirt Pack für TOB
~SETUP-NPCFLIRT.TP2~ #2 #8 // Viconia Flirt Pack für SOA
~SETUP-NPCFLIRT.TP2~ #2 #10 // Viconia Flirt Pack für TOB
~SETUP-NPCFLIRT.TP2~ #2 #12 // Anomen Flirt Pack für SOA
~SETUP-NPCFLIRT.TP2~ #2 #14 // Anomen Flirt Pack für TOB
~SETUP-BANTERPACK.TP2~ #2 #0 // Pocket Plane Banter Pack für BG2: Schatten von Amn
~SETUP-BANTERPACK.TP2~ #2 #1 // Banter-Beschleuniger-Skript für SvA installieren? (Verringert den Abstand zwischen Unterhaltungen innerhalb der Gruppe.)
~SETUP-BANTERPACK.TP2~ #2 #2 // Pocket Plane Banter Pack für BG2: Thron des Bhaal
~SETUP-BANTERPACK.TP2~ #2 #3 // Banter-Beschleuniger-Skript für TdB installieren? (Verringert den Abstand zwischen Unterhaltungen innerhalb der Gruppe.)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #104 // Ghreyfains Heiliges Symbol berichtigen
~SCSII/SETUP-SCSII.TP2~ #0 #40 // Antimagic attacks penetrate improved invisibility
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #3 #1010 // Mehr Interjektionen