Author Topic: FIXED: _R0700.WED  (Read 2302 times)

Offline weimer

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FIXED: _R0700.WED
« on: February 20, 2003, 03:44:42 AM »
v1-109

If your character walks near the fountain in the bottom left of this map (or the equivalent one in the gov't district) the game crashes with the polycount message. Looks like IWD2 chokes on massively detailed animations.

Possible solution: Add some code to turn off these big animations (say, from a list of known bad ones).                    

Offline weimer

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FIXED: _R0700.WED
« Reply #1 on: February 20, 2003, 12:31:51 PM »
Fixed in v2. Turns out to be the WED file polygon vertex definitions and not the BAM animations at all.                    

 

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