"No. There is also poetry. See the Sola fan club on the other forum for details. "
lol sure I havent missed it, its actually the best part of it all, along with the funny dialogs
"This isn't true in most cases. You do not have to abuse engine limitations unless you are doing something that was not intended by the makers of the game. BG2 was meant to be played with a party - when you solo, you need to use some cheese (hence the abuse of doors, illusions, Planetars, etc.). If you have a well balanced party, most mods can be done without cheese altogether and the rest only require knowledge of what is ahead (note that this is true of the original BG2 as well - I have never met anyone who got through all of BG2 without ever reloading or restarting from the beginning)."
Isnt it ? I play BG2 quite well, I'm even in a restrictive 5% (but can be very wrong in that) type of gamer, I normaly dont go walking and stop at X point cause I know theres a battle in there and start doing all the protections I'll need cause I well.. just know by some greater force of divination that I'll need it, I actually walk inside the X point and when the battle begin I start doing what I think will fit for that battle.
Yes I die a lot at some battles, sleep only when not in very dangerous places what some times causes me to die even more, maybe you'll laugh but it took me 2 hours to win the improved gromnir the first time I got there, got there in the end of my rope, very few spells, charges in itens and so on.
It gives much more satisfaction to win a battle as you're supposed to, I dont walk around wich much more protection than a party normally would (be it what ? Prot. evil in most dungeons , stoneskins, mass inv., some mirror images, make a lot of wizard eyes, etc etc..)
Now maybe you think I dont play as the game is supposed to be played, be giving load everytime and sleeping everytime, I find it easier (really) to play solo, cause then you're the superman and the enemy better start running.
"There are very few enemies of this kind in any mods. You can do what most enemies do - you just hadn't thought of doing it. There are notable exceptions (Improved Bodhi and Irenicus, the Eclipse, Uber-Telefield Liches, etc.) but most of the time the AI is legitimate."
Oh yes maybe I can be like that shadow thieves that uses the demons paralizing gaze, or the whole ilych bunch that are imune to web and sleeping cloud and what else (at least they were in my game, you dont even get to see their saving trows, they're just imune), or like the liches and high lvl mages that seem to have 30 slots for every high lvl spell and can cast it in a second, or kensays that are always by improved haste, cloack of mirror and etc but when you kill him you only get his powergamer sword, I would very much like to be his race or class cause his innate abilities are the thing.
Oh well what else.. the random encounters.. you get to cast confusion and charm but do you think the guys stop hiting you ? hell no, they dont stop no matter what.. bah this list can go on if I'm going to list every abuse, but theres no need for that its obvious for everyone that wants to see it.
"So is that what brought this on? My comment about doors?
Two interesting points:
1) If enemies were not powerful, nobody would care if they could deal with doors or chase you across areas or whatnot. You would kill them without ever knowing what they can do. Furthermore, like I said above, cheese is usually not necessary unless you are doing something peculiar."
Well I care
, dont mind if its a rat ot the avatar of destruction, but you did get too general in this dont you think ?
"2) If enemies were to use a little strategy, the game would not be interesting because you would always lose. In almost all cases, you win battles by fighting a few creatures at a time - and only 1 big bad boss at a time. If you were actually mobbed, you would lose."
Again you got to general but maybe I was too, I'm talking about some battles, not making every group of enemis an unstopable machine (*with seems to be what we get by these mods)
Latest example: To beat improved Ily group you must first call his lesser demon away and beat him alone.
Ilych : Wheres the demon going ?
razputin: Probably going to take a pee.
Ilych: U sure ? I'm hearing sounds of battle..
razputin: Shhh dont mind that, we're supposed to be only ubber and stay here, not to be smart.
Wouldnt it make for a much better battle if instead of all the power they were just smart enough to go all over you at the same time while casting some haste to get you before the library ? Just put the guy that will cast haste way in the back so you'll have problems to magic missil him.
After u kill this lesser demon u probably will have to sleep, have jaheira call woodland, have it cast confusion at their group and it better work, then what, streng of one ? Charm hardly work, haste your guys, have jaheira call insects.. nothing that will really give you some advantage against this group of supermans. Then lastly what, engage incombat ? If your main char in an ubber god maybe you can succed in doing that every 1 at each 20 times, but most likely in this battle u'll have to run til the library and stay behind the door with just one of them at each time.
That Kensay guy is another one, last time I've gone to rescue Imoen quick cause I wanted her in the group, had the malakar and my group couldn stand to face him by any means, I had to uninstall him or drop the sword.
The time I was playing solo, it was easy to beat him, but we killed half the population of the docks district when fighthing (what was actually the most cool thing about that fight anyway)
Bah this also can go on and on but enough of my rants or maybe weimer will make you face a god real soon (hey I didnt know it was part of a joke, should not take you guys seriously hã ?)
Just to clarify I've nothing against powerful enemis, as long as they do things in a AD&D D&D hibrid fashion, and have the rules to back them up, I get really pissed when an otyugh cast a magic poison that always hit you and will eat up your entire life while you unsuccessfuly try to kill him that now regenerates and when u finally do it u cant cast the damn scrolls he left in the ground and was guarded god knows where cause you're inside an insect plague.
If my lvl 1 char is walking in a cemetery and a vamp comes and say that I'll die for being in his territory, I've no problem in dying by that, its completely clear, as long as he dont use a gold dragon breath to finish me.
I also think Ily deserves some power for be inerinus trusted and everything, but cant you then give more conditions for the battle, like say when you coming close to him a band of thieves also attacks his group, then if one of these thiefs survives at the end of combat he turns to you.
"For example, look at the Mind Flayer dungeon. Mind Flayers communicate telepathically (they would know what happened) and they are supposed to be very intelligent. So, once they realize they are being slaughtered, what do they do? Right, stand in neat little groups in separate rooms and not come to each other's aid when attacked.
If instead they were to stick together, pick one room and ambush you, you would almost certainly lose (even with Chaotic Commands and the other protections). "
Well I think you just got your degree in extremism, but if you think your example is indeed what I suggested theres no much point in arguing further with you is there ? Maybe you're one of these modders that have "players must die imprinted at your forehead", can you just think of ways to overwhelm players or can you actually think about the gith using their powers to maintain certain doorst shut not alowing the mind flayers to gather all in one room ?
Or is that something very wrong that cant happen just like everything that happens in these mods ?
Cheers.