BG2 Completed Mods > Xan

An alternative Xan voice

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slick:
Hello, my unfortunate friends. No doubt a comrade or two has met their deaths and you expect me to fill their still-warm boots.

Over the last few days I've transcribed the voice files for this wonderful mod and re-recorded them with my best try at an impression of the inimitable Xan.

I share it here now for your feedback and ideas. https://drive.google.com/file/d/1KBWUHGnpZjdLQU0yIUBh4psCB5a2wrUx/view?usp=sharing I'm lacking a bit of context with these lines (as all I did was copy down what the original voice said rather than read from original scripts).  There's also a couple of occasions where I absolutely completely definitely say the wrong thing. And, performance-wise, it's possibly a bit inconsistent, since I recorded these over a couple of days and I felt like my Xan voice was shifting a bit as I went (the later ones are numbered lower, and I think they're probably far closer to BG1 Xan)...

Anyway! With all those excuses caveats aside, please let me know what you think! I'm really eager to hear from more fans of the Xans. Cheers!

Mike1072:
I listened to a couple and thought they were pretty good.

Kulyok:
Wow! I'll be happy to go over them and install them into the mod, yes, of course, thank you ever so much.

I'm really, REALLY behind on my coding, though, and not feeling very well, so I'm wondering - would anyone like to help me add those sounds in the mod? That won't take too much time, but the players will be very happy.

If you like to help, just post the ready mod link here or - better yet - pm me with the link or mail me at Kulyok, at yandex.ru , and I'll add the link to the site for the public download at once.
(if not, I'll do it myself, sure, but with all the stuff going and two new cats, it might take me as long as two weeks, sorry about that)

jastey:
What would be your install option of choice, make the new sounds an optional component or have a "player must chose" during the install of the main component? The latter is a pain for BWS, but doable.

I can't promise I will make an update with all known problems fixed, but throwing in the audios should be no problem.

slick:
Guys, here's a v2 of this alternate Xan voice - everything should be consistent at this point but some playtesting is probably required to make sure nothing sounds weird: https://mega.nz/#!jDA2zBhY!_JtFzY_XEMV_eK6TchkTtvU0lRXI2GGZ5InqA_0e7vI

@jastey, not sure of the advantages/disadvantages of either of those options, what do you think? And @Kulyok, hey, really nice to see you here!! Not sure how much help I'd be coding wise but I'm happy to try whatever.

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