How is %MOD_FOLDER% supposed to work? EDIT: using v242, is that the problem?
in my case (bg1npc), these fail and have to be replaced by the mod folder name (bg1npc):
README ~%MOD_FOLDER%/readme-bg1npc-%LANGUAGE%.html~ ~%MOD_FOLDER%/readme-bg1npc.html~
ALWAYS
INCLUDE ~%MOD_FOLDER%/lib/bg1npc_always.tpa~
END /* ALWAYS */
LANGUAGE ~English~ ~english~ ~%MOD_FOLDER%/tra/english/setup.tra~
And also this and all other instances after BEGIN for calling a file:
BEGIN @1005 DESIGNATED 0
/* Tells other mods BG1NPC Core is installed */
COPY ~%MOD_FOLDER%/Core/X#component.xx~ ~override/X#BG1NPCCore.G3~
("ERROR: error loading [%MOD_FOLDER%/Core/X#component.xx]")
This created a folder %MOD_FOLDER% in my game folder and put the backup there:
BACKUP ~%MOD_FOLDER%/backup~
So, basically, it's not working. Is the error on my side somewhere?