if the engine.lua reading feature as requested in this topic won't be implemented in the next weidu, I'd like to request assigning following variables when GAME_IS ~eet~:
USER_DIRECTORY "documentsDirectory/Baldur's Gate - Enhanced Edition Trilogy" (instead of Baldur's Gate II - Enhanced Edition)
SAVE_DIRECTORY "documentsDirectory/Baldur's Gate - Enhanced Edition Trilogy/save" (instead of Baldur's Gate II - Enhanced Edition/save)
I've finished implementing save updating feature for EET + mods installations (old saves compatible after setting up whole new installation using traified TLK files generated at the end of old installation and cleaning saves from junk no longer present in game, if needed), so keeping the default directory names would be risky (as we don't really want to touch saves made on non-EET games here). And since these 2 constant variables are used by modders it would be good for weidu to set them up properly in this case.
Thanks in advance.