Author Topic: Turnabout updated for EE now available  (Read 1204 times)

Cirosan

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Turnabout updated for EE now available
« on: March 19, 2016, 09:22:37 AM »
I've updated Turnabout to be compatible with the Enhanced Edition. All audio has been updated to use WeiDU's new HANDLE_AUDIO function, portraits have been resized, and tweaks have been made to the installer.

Turnabout itself is now fully functional with the EE and I've personally played with Ascension and Turnabout installed on the EE and reached the credits. However, there are a few snags users should be aware of:

- Ascension, which Turnabout requires, currently has two forks: the BP version and a beta build of Ascension being retooled for the EE. This updated version of Turnabout supports both. However, both have their drawbacks...
- The current beta build (1.5, found here: https://forums.beamdog.com/discussion/45563/ascension-v1-5-beta-enhanced-edition-release-updated-1-20-2016 ) of Ascension has a major bug that prevents the final battle from being finished (Amelyssan doesn't spawn after killing the Five). Thus, Turnabout is somewhat vestigial at this point. However, it works perfectly up until then, so when that bug is fixed, this updated version of Turnabout will be ready and waiting. If you want to play through ToB with Turnabout RIGHT NOW, I'd recommend the second option:
- The BP version, though a pain to get running, allows the final battle to be completed and the game to be finished. However, it too suffers from a major glitch: the bridges from the central platform to the pools in the southeast and northeast are bugged, and you cannot access the two eastern pools. However, this can be remedied by using the Ctrl+J console command or by Dimension Door warping across. If you do that, all the pools function perfectly and you'll be able to proceed with the battle. Also note that you'll have to warp back across as well; the bridges aren't fixed even after you activate the pools.

Full information on how to install the BP version as a semi-stand alone component can be found here:
https://forums.beamdog.com/discussion/41418/ascension-in-bg2ee-guide-and-fixes/p1
Again, if you want to play through ToB with Turnabout RIGHT NOW, this is your only option until the people managing the beta 1.5 of Ascension fix the bug.

As these problems are most likely to do with the incompatibilities of Ascension itself with the EE, and not Turnabout, I feel comfortable releasing the work I've done. With any luck, once the beta 1.5 is fixed, this updated version of Turnabout should work straight out of the box. If not, I hope that this update can be used as a foundation upon which Turnabout can be maintained and updated further. Turnabout is one of the finest BG mods ever made, in my opinion, and it would be a shame to lose it.

The updated version of Turnabout can be downloaded here:
https://www.dropbox.com/s/jijb5q1babp5jt9/Turnabout-UpdatedForEE.zip?dl=0

Have fun!
- Ciro

--

One final point of concern: the check to see if Ascension is installed is based on if the user has the file for Balthasar's epilogue, balthand.2da, present in their override folder; it's one of the files that both forks have in common. However, this same file is also present in the Wheels of Prophecy mod, which could possibly lead to a case where a user installs Wheels without Ascension and encounters problems. To prevent this, future iterations may wish to change the check to either be based on Bodhi's epilogue file or based on beta 1.5 Ascension's dedicated install flag file, asc_main.flag, if and when that mod is updated to fix the game-breaking bug. I'm currently unable to bugtest a change to Bodhi's epilogue file at the moment, so this minor oversight will have to stand for now.

Offline AL|EN

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Re: Turnabout updated for EE now available
« Reply #1 on: March 20, 2016, 09:03:52 AM »
Turnabout is now enabled for BG2EE/EET in BWS: https://bitbucket.org/BigWorldSetup/bigworldsetup/commits/6fe238e6f75fc64f57ca5b67356b189938b0bbfd

Cirosan, please consider github.com as a place when somebody could also send you some compatibility patches/translations
« Last Edit: March 20, 2016, 09:06:02 AM by AL|EN »
You cannot have progress without changes...

Cirosan

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Re: Turnabout updated for EE now available
« Reply #2 on: March 20, 2016, 09:48:47 AM »
Well, this is awkward. I see you committed Turnabout to BWS just a short while ago, but I just finished testing yet another update for Turnabout, having implemented the proposed change to check Bodhi's epilogue file and further refining the setup code (some redundant legacy commands were removed). This new version is available from the same Dropbox link above.

Fair point about Github. However, regarding translations, the mod is old enough that it doesn't actually use .tra files, so it would take some extra work to modernize the installer. I suppose I'll cross that bridge when I come to it, if and when someone is interested in doing a translation or further compatibility patches become necessary. Should probably get around to getting a proper forum account too.

Thanks for the feedback.

Offline AL|EN

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Re: Turnabout updated for EE now available
« Reply #3 on: March 20, 2016, 10:09:16 AM »
If there was no changes for component numbers and download link, there is no need to update BWS :)
As for "extra work to modernize the installer" it's true, but github actually allows for a easy way of contributing such modernization into one place, not via email/forum attachments/posted code :)
You cannot have progress without changes...

Offline Graoumf

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Re: Turnabout updated for EE now available
« Reply #4 on: March 20, 2016, 01:41:30 PM »
Turnabout is a mod made by PPG member (and even the creator of the site, jcompton). I mean, without PPG members, this mod would never be out. Download should be in PPG site (according to my mind), or at least you should ask for jcompton's agreement before put it on github.

Anyway, nice work Cirosan. I hope someone will fix Ascension's bug. ;)
« Last Edit: March 20, 2016, 02:51:30 PM by Graoumf »

 

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