I wrote a whole encounter for Duke Eltan after he is in the Harbor Master's building - only to notice that in the original game, he doesn't appear? Since he has dialogue for this, this seems like UB to me! (And I got so accustomed to seeing his dialogue in the dlg that I imagined him appearing there.)
So, I am offereing to include the following into UB (this will be compatible with BG1RE). It's nothing grande, just two lines of text, but
it's there and not used, appearently.
Duke Eltan in the Harbor Master's Building
/* Put Duke Eltan into the Harbor Master's Building */
ACTION_IF GAME_IS ~bgt~ THEN BEGIN
EXTEND_BOTTOM ~%BaldursGateDocks_Harbormaster%.bcs~ ~bg1ub/eltan/eltan_AR0702.baf~
EVALUATE_BUFFER
END ELSE BEGIN //Tutu, BG:EE and BG
EXTEND_BOTTOM ~%tutu_var%AR0702.bcs~ ~bg1ub/eltan/eltan_AR0702.baf~
EVALUATE_BUFFER
END
eltan_AR0702.baf:
IF %BGT_VAR%
Global("EltanMove","GLOBAL",1)
!Exists("Eltan")
!Dead("Eltan")
!Dead("Eltan2")
THEN
RESPONSE #100
CreateCreature("%tutu_var%DELTAN",[325.290]%FACE_14%)
Continue()
END