BG1 Completed Mods > The Fields of the Dead
spell list
womblemaster:
I cant find the spell list for this mod.
I understnd there are new spells included?
Also just chkng which lvls you go upto for mu/clr/dru
Am not fan of the schoolsof magic thing for int casters, is this optional?
Echon:
--- Quote from: womblemaster on November 01, 2011, 12:33:21 PM ---I cant find the spell list for this mod.
I understnd there are new spells included?
--- End quote ---
I should mention there is a seperate site for this mod which should be able to answer some of your questions. I never made a spell list for it, though. There are 43 new wizard and priest spells, including a couple of 6th level priest spells.
--- Quote ---Also just chkng which lvls you go upto for mu/clr/dru
--- End quote ---
The XP cap has been increased to 400,000 xp.
Fighter/Paladin/Ranger: 9
Cleric: 9
Druid: 12
Mage/Specialist: 11
Thief/Bard: 11
--- Quote ---Am not fan of the schoolsof magic thing for int casters, is this optional?
--- End quote ---
No, nothing is optional.
womblemaster:
`Also just chkng which lvls you go upto for mu/clr/dru
The XP cap has been increased to 400,000 xp.`
thats not what i meant.....I mean which spell lvls. ie 7th for mu 6th for priest?
logfile...
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
// Recently Uninstalled: ~SETUP-COMFORGE1.TP2~ #0 #0 // CoM Forge
~SETUP-COMFORGE1.TP2~ #0 #0 // CoM Forge
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #20 // Weapon Animation Tweaks: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #30 // Icewind Dale Casting Graphics (Andyr): 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #50 // Icon Improvements: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #1050 // Reveal City Maps When Entering Area: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2030 // Change Experience Point Cap -> Remove Experience Cap: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2040 // Allow Thieving and Stealth in Heavy Armor: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2061 // Wear Multiple Protection Items -> No Restrictions: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2080 // Multi-Class Grand Mastery (Weimer): 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2090 // BG2 Grand Mastery (Baldurdash): 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2100 // Change Magically Created Weapons to Zero Weight: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2110 // Un-Nerfed THAC0 Table: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #2180 // Loosen Equipment Restrictions for Cleric and Druid Multi-Classes: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #3040 // Remove "You Must Gather Your Party..." Sound (Weimer): 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #3100 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson) (BETA): 3
~BG1TWEAKS/SETUP-BG1TWEAKS.TP2~ #0 #3150 // Rest Anywhere (Japheth/Weimer): 3
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BG edition v1.9 -> Normal edition
i have removed the exp cap. will fields of the dead overwrite that?
Echon:
5th level spells for wizards, 6th for druids, 5th for clerics.
Yes, you will need to remove the cap again.
womblemaster:
`5th level spells for wizards, 6th for druids, 5th for clerics.`
I do happen to like fighter dru combo, althoughi dont keep jaheira in the party.
SO there are extra spells at 5th lvl added ? IF i wanted to add lvl 6 clr/mu spells(myself) are we talking about using infinity engine moding software. I assume theres file in override that needs editing. WOuld be a steep learning curve lol
There isnt a simpler way to do this?
WHne i used BG1tweaks, it allows you to say y/n to each installed compnent. IS that not something you considered doing? or was that too fiddly to set up?
Easiest way to remove cap is in bg.ini file?? I forget the syntax, but isnt there a line of txt that can set exp to infinite?
ok maybe i am not recalling that properly......
http://www.gamebanshee.com/forums/baldurs-gate-20/manual-exp-cap-removal-88999.html
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