That's a cool notion! But how? I mean, several dozens of people worked for banters/quests/dialogue for BG1 NPC, and it still took several years. Unless your NPCs are semi-silent, that's a hell of a job for one person to do!
I'll go and check out your Branwen, myself.
Thanks, but yeah, more than a few of them are quiet. My Kivan, for example, only has a Tazok interaction aside from his joining dialog and that is mostly b/c I use your Kivan mod most of the time.
I didn't really do much for Ajantis, Xan, or Alora either, other than a few banters maybe, b/c they already had mods out for them but went all in on Tiax, Coran and Shar-Teel b/c they were my favorites. I took inspiration from where I could get it, like old movies, fanfictions, my own daily dialog between co-workers, while also studying other mods including the NPC project so that my character speech patterns and bios/facts were as consistent.
Mmmm.... Branwen was a tough one for me. The original game didn't really expand on her personality too much. I wanted to do much more with her, including a romance, but at the moment I feel like I only scratched the surface.