Author Topic: Attn players/modders: Kelsey overhaul underway  (Read 14146 times)

Offline jcompton

  • Niche Exploiter
  • Administrator
  • Planewalker
  • *****
  • Posts: 7246
Attn players/modders: Kelsey overhaul underway
« on: January 01, 2011, 11:00:51 AM »
Wisp has generously volunteered to lead the development of a repackaged Kelsey, which will eliminate some bad behavior, produce a single SOA/TOB installer, and other minor changes discussed here.

Since a lot of mods have been released since Kelsey first came out (and by "a lot" I mean "almost all of them") it is possible that there would be other things people would like us to do to improve compatibility/interoperability.

If there are any (minor) changes that we can make during this process, please document them here.
« Last Edit: January 01, 2011, 01:18:08 PM by jcompton »
Cespenar says, "Kelsey and friends be at the Pocket Plane? Ohhh yesssss!" http://www.pocketplane.net

Offline jcompton

  • Niche Exploiter
  • Administrator
  • Planewalker
  • *****
  • Posts: 7246
Re: Attn other modmakers: Kelsey overhaul underway
« Reply #1 on: January 01, 2011, 01:17:48 PM »
I am also open to the idea of some limited new content development. If there's any additional interjection, banter, lovetalk, or flirt, with stock or crossmod content, that you've been dying to see, feel free to suggest it here.

Any new content would probably be put together in a "one-day NPC" type surge of effort--I would line up a list of things to do, and whatever I could get through in a single Saturday would go in.
« Last Edit: January 01, 2011, 01:20:24 PM by jcompton »
Cespenar says, "Kelsey and friends be at the Pocket Plane? Ohhh yesssss!" http://www.pocketplane.net

Offline cmorgan

  • Planewalker
  • *****
  • Posts: 1424
  • Gender: Male
  • Searcher of Bugs
Re: Attn players/modders: Kelsey overhaul underway
« Reply #2 on: January 01, 2011, 03:41:50 PM »
Then I would like to  request a simple set of crossmod banters, 2 for SoA, 2 for ToB, if you have the time/inclination.

Precoded - all we would have to do is build the conversation back and forth (I started the first one)

Code: [Select]
ACTION_IF ( (FILE_EXISTS_IN_GAME ~BJ#KLSY.DLG~) AND (FILE_EXISTS_IN_GAME ~C-ARANB.DLG~) ) THEN BEGIN

<<<<< arankelsey_soa.d

/* BG2 Banters: Aran > Kelsey (JCompton PPG) */
/* topic: Best Deal Ever Made */
CHAIN IF ~CombatCounter(0) !Detect([ENEMY]) Global("c-arankelsey","GLOBAL",0) InParty("J#Kelsey") InMyArea("J#Kelsey") !Statecheck("J#Kelsey",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)~ THEN C-ARANB c-arankelseysoab
~[ARAN] Tell me, now, Kelsey... what be th' best deal you done made, back when merchant affairs concerned you a mite more than they do now?~
DO ~SetGlobal("c-arankelsey","GLOBAL",1)~
== BJ#KLSY ~[KELSEY] ~
== C-ARANB ~[ARAN] ~
<<etc.>>
EXIT

/* BG2 Banters: Kelsey > Aran(JCompton PPG) */
CHAIN IF ~CombatCounter(0) !Detect([ENEMY]) Global("c-kelseyaran","GLOBAL",0) InParty("c-aran") InMyArea("c-aran") !Statecheck("c-aran",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)~ THEN BJ#KLSY c-kelseyaransoab
~[KELSEY] .~
DO ~SetGlobal("c-kelseyaran","GLOBAL",1)~
== C-ARANB ~[ARAN] ~
== BJ#KLSY ~[KELSEY] ~
<<etc.>>
EXIT

>>>>>>

COMPILE ~kelseyaran_soa.d~
END

ACTION_IF ( (FILE_EXISTS_IN_GAME ~BJ#KLS25.DLG~) AND (FILE_EXISTS_IN_GAME ~C-ARN25B.DLG~) ) THEN BEGIN

<<<<< arankelsey_tob.d
/* ToB Banters: Aran > Kelsey (JCompton PPG) */
CHAIN IF ~CombatCounter(0) !Detect([ENEMY]) Global("c-arankelseytob","GLOBAL",0) InParty("J#Kelsey") InMyArea("J#Kelsey") !Statecheck("J#Kelsey",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)~ THEN C-ARN25B c-arankelseytobb
~[ARAN] .~
DO ~SetGlobal("c-arankelseytob","GLOBAL",1)~
== BJ#KLS25 ~[KELSEY] ~
== C-ARN25B ~[ARAN] ~
<<etc.>>
EXIT

/* ToB Banters: Kelsey > Aran(JCompton PPG) */
CHAIN IF ~CombatCounter(0) !Detect([ENEMY]) Global("c-kelseyarantob","GLOBAL",0) InParty("c-aran") InMyArea("c-aran") !Statecheck("c-aran",CD_STATE_NOTVALID) InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID)~ THEN BJ#KLS25 c-kelseyarantobb
~[KELSEY] .~
DO ~SetGlobal("c-kelseyarantob","GLOBAL",1)~
== C-ARN25B ~[ARAN] ~
== BJ#KLS25 ~[KELSEY] ~
<<etc.>>
EXIT

>>>>>>

COMPILE ~kelseyaran_tob.d~
END

Suggested topics:
  • Kelsey is from a merchant family, so is Aran. Relative success or failure? How did you end up doing this? Where is a good quartermaster when you need one?
  • Kelsey might be interested in PC, and Aran might be, too.
  • Kelsey is insecure about his growing powers, Aran is definitely not.
  • Kelsey is more refined and stable, Aran is more likely to be found in a stable. Probably drunk.
  • Kelsey shows restraint in his feelings and actions - Aran thinks "restraint" is warning the assembled company before belching.
  • Faerunian politics, if you like that sort of thing. Basically, tax theory and how to avoid it - Aran is trained as an accountant (but I'm not, so this one might require some research).
  • Kelsey fires off spells - Aran (even if dual-classed) will not be as powerful - discussion of magic and how it messes with/changes your life.
  • Cooking. Eating. Cooking and eating.
  • Head vs Heart.
  • The relative uses of parchment and vellum in various situations.
  • Battle stories, or better yet, "The best deal I ever made as a merchant" story... perhaps telling tall tales.


Anyways, if you are interested, I could do a PM back and forth. I don't mind giving you the last word editorially; I don't mind if Aran never gets the last word - basically, I am just interested in the fun of creating a dialog that adds to the backstory and hints at the kind of trailtalk they might be having the whole time.

Offline Ankhesenpaaten

  • Planewalker
  • *****
  • Posts: 92
Re: Attn players/modders: Kelsey overhaul underway
« Reply #3 on: January 12, 2011, 11:53:02 AM »
I know this isn't really useful to this project, but as a player I hope a few modders will write a few crossmod banters, as Cmorgan will do for Aran.  As a player who still ADORES the heck out of Kelsey, I know I would like to see Kelsey banter with - and I'm listing my top faves here:   Gavin     Ajantis/Ajantis romance     Edwin Romance    Angelo    Neh'taniel     Faren  (from these ladies, the Luxleys would be fun with Kelsey, I think! especially Sebastian  :D  )

Tho, the author of Edwin Romance is inactive, so that seems unlikely.  But hopefully Kelsey will be able to interact with some of the others who's modders are still around and active.  :)

Offline DavidW

  • Planewalker
  • *****
  • Posts: 316
Re: Attn players/modders: Kelsey overhaul underway
« Reply #4 on: January 13, 2011, 07:05:52 AM »
I know this isn't really useful to this project, but as a player I hope a few modders will write a few crossmod banters, as Cmorgan will do for Aran.  As a player who still ADORES the heck out of Kelsey, I know I would like to see Kelsey banter with - and I'm listing my top faves here:   Gavin     Ajantis/Ajantis romance     Edwin Romance    Angelo    Neh'taniel     Faren  (from these ladies, the Luxleys would be fun with Kelsey, I think! especially Sebastian  :D  )

Tho, the author of Edwin Romance is inactive, so that seems unlikely.  But hopefully Kelsey will be able to interact with some of the others who's modders are still around and active.  :)

As I recall, Jason has the - thoroughly sensible - view that permission is no more required to write banter with someone else's NPC than with a Bioware NPC, so inactivity probably isn't an issue.

Offline Kulyok

  • Global Moderator
  • Planewalker
  • *****
  • Posts: 6253
  • Gender: Female
  • The perfect moment is now.
Re: Attn players/modders: Kelsey overhaul underway
« Reply #5 on: January 13, 2011, 07:21:40 AM »
(grumbles about Keto/Nalia Romance ToB, because that's ALWAYS on topic)

By the way, how about Kelsey's reaction to Romantic Encounters? A "Dear CHARNAME, you're a slut" banter?

Offline jcompton

  • Niche Exploiter
  • Administrator
  • Planewalker
  • *****
  • Posts: 7246
Re: Attn players/modders: Kelsey overhaul underway
« Reply #6 on: January 13, 2011, 03:46:53 PM »
(grumbles about Keto/Nalia Romance ToB, because that's ALWAYS on topic)

And when I reveal I'm working on BG2 stuff people get antsy about TBH. I can't win.
Cespenar says, "Kelsey and friends be at the Pocket Plane? Ohhh yesssss!" http://www.pocketplane.net

Offline the bigg

  • The Avatar of Fighter / Thieves
  • Planewalker
  • *****
  • Posts: 3804
  • Gender: Male
Re: Attn players/modders: Kelsey overhaul underway
« Reply #7 on: January 13, 2011, 03:52:54 PM »
Dude, you can win - you just need to creatively apply time travel to gain extra money and/or time.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline Ankhesenpaaten

  • Planewalker
  • *****
  • Posts: 92
Re: Attn players/modders: Kelsey overhaul underway
« Reply #8 on: January 14, 2011, 11:59:09 AM »
(grumbles about Keto/Nalia Romance ToB, because that's ALWAYS on topic)

And when I reveal I'm working on BG2 stuff people get antsy about TBH. I can't win.

Well, personally, I can't see you NOT winning in the sense that everyone can't wait to POUNCE on whatever you release!  So, take it as a compliment!  ;)

Offline joshuar9476

  • Planewalker
  • *****
  • Posts: 12
Re: Attn players/modders: Kelsey overhaul underway
« Reply #9 on: January 16, 2011, 08:45:55 AM »
(grumbles about Keto/Nalia Romance ToB, because that's ALWAYS on topic)

And when I reveal I'm working on BG2 stuff people get antsy about TBH. I can't win.

Well, personally, I can't see you NOT winning in the sense that everyone can't wait to POUNCE on whatever you release!  So, take it as a compliment!  ;)

... and get back to work ...  ;D

Claire

  • Guest
Re: Attn players/modders: Kelsey overhaul underway
« Reply #10 on: January 17, 2011, 02:07:05 AM »
Any updates to Kelsey would be very welcome!  But in particular, one (hopefully small) thing would be the ability to shut off Kelsey's romance in a nice way.

Offline Kulyok

  • Global Moderator
  • Planewalker
  • *****
  • Posts: 6253
  • Gender: Female
  • The perfect moment is now.
Re: Attn players/modders: Kelsey overhaul underway
« Reply #11 on: January 17, 2011, 02:45:12 AM »
Yes, by the way, an option "Kelsey, I think we should remain just friends" in a player-initiated menu sounds good. I mean, all other romances kind of have it by default, and it's nice.

Offline jastey

  • Global Moderator
  • Planewalker
  • *****
  • Posts: 1524
  • Gender: Female
Re: Attn players/modders: Kelsey overhaul underway
« Reply #12 on: January 25, 2011, 12:15:58 PM »
The other way round: Would it be possible to cut down the Anomen-added content. The one where he looks like a total jerk would be enough.

Agashi

  • Guest
Re: Attn players/modders: Kelsey overhaul underway
« Reply #13 on: January 31, 2011, 12:18:13 AM »
I second the request for Romantic Encounters crossmod content!  ;)

If there was a way to ask Imoen and Kelsey to knock off the lovey mush they spout all through ToB and not have them get angry about it, (while keeping everyone in character) that would be cool. Something along the lines of "Gross. Can you two just keep that stuff to yourselves? No offense, but I AM trying to keep us all from being squashed by god-like adversaries..." Just a suggestion!

I know its about seven years late, but thank you so much for Kelsey! Even after all this time, he remains, IMHO at least, one of the best mod NPCs out there. The amount of work and care put into his creation shine through in almost every aspect of this mod.

Cheers and good luck with your other endeavors.

Offline LizH

  • Planewalker
  • *****
  • Posts: 1
Re: Attn players/modders: Kelsey overhaul underway
« Reply #14 on: March 19, 2011, 08:16:29 AM »
Hello,

This is the first time I've posted here, so first I have to say thank you to JCompton and whoever else helped on Kelsey and Keto - my two favourite mods ever.

I second the 'turn Kelsey down nicely' suggestion - not that I ever would!

Two things I'd really like - more nookie! Especially, a different nookie episode for ToB (ie not the "massage in an inn" one.)

Also - though this is probably too much work - I've always thought that in ToB, if Charname sleeps with Anomen and then tries to get back with Kelsey, she should have to work a bit harder at it. I don't mean a longer conversation then and there, but a sense that the relationship is imperiled - that she has to work to regain his trust over a period of time. (See, told you it's probably too much work.)

Thanks again!

 

With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Name: Email:
Verification:
Type the letters shown in the picture
Listen to the letters / Request another image
Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?: