Author Topic: Elminster Encounter  (Read 3495 times)

Balbs

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Elminster Encounter
« on: August 27, 2010, 03:08:28 PM »
i hv read this topic but it was about 4 years ago http://forums.pocketplane.net/index.php/topic,20147.0.html

I could read there "Chapter 4" and the command SetGlobal, i thought elminster would appear in first time we visit FAI, so i entered cluaconsole to see if my game was bugged ....CLUAConsole:SetGlobal("ElminsterSpawn","GLOBAL",2) i tried 0,1,2 xD
and nothing happens...so he ll only appear again in chapt 4?

if i use CLUAConsole:ExploreArea() i might have problems in spawning npc that want to talk to me?Bcoz i had to remake my game, and i want to speed up stuff.

thx

Offline Miloch

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Re: Elminster Encounter
« Reply #1 on: August 31, 2010, 11:49:51 PM »
if i use CLUAConsole:ExploreArea() i might have problems in spawning npc that want to talk to me?
I doubt it - that just changes the explored area bitmask. NPCs are spawned by other means usually. You can also try CLUAConsole:CreateCreature to spawn one that doesn't appear, but make sure you've tried everything else first and get the right creature filename.

Balbs

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Re: Elminster Encounter
« Reply #2 on: September 10, 2010, 09:42:37 AM »
thx late xD

i noticed it was in another chapter just gonna wait

 

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