Author Topic: Doublechecking available WeiDU manipulation in .d  (Read 7716 times)

Offline berelinde

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Re: Doublechecking available WeiDU manipulation in .d
« Reply #25 on: April 05, 2010, 08:30:58 PM »
What "Crossmod folks" lied to you? I don't remember you talking about that, and I've handled most of the updates for the last few years. If you've got something to go in, post it in the Crossmod Banter Pack forum, becaue I'll be putting a new version together in 2 weeks.
« Last Edit: April 05, 2010, 08:33:53 PM by berelinde »

Offline Miloch

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Re: Doublechecking available WeiDU manipulation in .d
« Reply #26 on: April 06, 2010, 05:18:53 AM »
K'aeloree said it'd be a while before he could get around to a release, and said to put it in Aurora instead. So it went in back in January, like the same day (maybe a few hours before) you offered to help with the Crossmod release :o.

 

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