Author Topic: Bugs and typos for v5  (Read 14887 times)

Offline Kulyok

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Bugs and typos for v5
« on: October 02, 2009, 02:50:31 PM »
Post them here, please.

Philwyn

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Re: Bugs and typos for v5
« Reply #1 on: October 29, 2011, 10:57:03 PM »
Went to the Docs to head off the Shadow Gang; didn't talk to the groups, instead just attacked the Shadow Gang, so the good guys from the CC never assisted in the battle.  Defeated the Shadow Gang, and now the good guys won't talk to me, nor is the Captain appearing, so I seem to be stuck.  Any suggestions or the CLUA code to advance the mod?

Offline Kulyok

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Re: Bugs and typos for v5
« Reply #2 on: October 30, 2011, 01:13:44 PM »
That's not how it goes, true: you have to "talk" first(actually, a conversation sort of starts on its own, if I remember correctly). Try SetGlobal("O#DCQuestGood","GLOBAL",1) and click on the dwarf.

Philwyn

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Re: Bugs and typos for v5
« Reply #3 on: October 31, 2011, 06:53:54 AM »
Thanks, that totally worked.  I didn't realize I should be talking to the groups first so when I saw the evil group there I snuck in and started taking them out one by one, and by the time I realized there should be a conversation going on it was too late.