Author Topic: GAME_IS, ENGINE_IS  (Read 10528 times)

Offline vit mg

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Re: GAME_IS, ENGINE_IS
« Reply #50 on: January 08, 2009, 02:38:53 AM »
In WeiDU 208 there were (GAME_IS TOB = true AND GAME_IS TOTSC = true) on a BGT installation,
in WeiDU 209 - (GAME_IS TOB = false AND GAME_IS TOTSC = true),
in WeiDU 210 appears to be (GAME_IS TOB = true false AND GAME_IS TOTSC = false).

Since weidu upgrades all weidu.exe files in the game folder up to the newrest version, modders that use GAME_IS cheks in TP2-files have to consider this changes.
« Last Edit: January 08, 2009, 05:21:33 AM by vit mg »

Offline the bigg

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Re: GAME_IS, ENGINE_IS
« Reply #51 on: January 08, 2009, 04:06:16 AM »
It's supposed to be GAME_IS TOB = true, GAME_IS TOTSC = false.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

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Offline vit mg

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Re: GAME_IS, ENGINE_IS
« Reply #52 on: January 08, 2009, 06:08:23 AM »
Excuse me for the mistake, mr.Bigg. I just hope no more changes in behaviour of GAME_IS on BGT will come in WeiDU 211 :)

 

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