Author Topic: Reflection over Sola Mod (A bit spoiler Warning)  (Read 2554 times)


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Reflection over Sola Mod (A bit spoiler Warning)
« on: June 17, 2008, 04:26:22 AM »
Very well done, interesting, and have the quality of an official mod even though it's a player who wrote it.

Everything worked out fine and I see no minor bugs such as conversation discontinuation.

But there's one thing...

To me, it seems Sola has been too talktive, so talktive that he has taken some decisions for the party over the PC (Player Character, protagonist, your character) instead of letting the player decide for him/herself. And so talktive that he has given too much information as if he has experienced through few events. And he may be too talktive at a few inappropriate time of events.
Example to support (Decision)
If Sola is in PC's party, after leaving the Underdark Exit or Entrence, the party with meet up with Drizzt's party, in which at that point usually PC gets to decide wether to ally, just chatter, or attack drizzt's group for the oncoming event of paying a visit to the Vampires, Sola will ally with Drizzt's party without any consult with the party or PC. In which it could have had the PC "disagree" to let Drizzt help or even attack Drizzt's party.

Counter-Argument for my Argument
People may say, fact, if the PC's Party have both Mazzy and Valygar in the party before going into the Sphere, meeting the wizard in the Government district who seeks for Valygar's body in order to gain access into the sphere won't give PC a decision weather to give away Valygar or not, but instead Mazzy will decide that Valygar isn't going anywhere away from the party.

The Mazzy-Valygar event is quite minor compare to the Sola-Drizzt event, so I say let the PC to decide weather to ally Drizzt or not. Example, if the party decides to attack Drizzt, Sola will be just like Keldorn (If the old paladin is in the party) leaving the party and help Drizzt or just leave the party like Jaheira.
Example to Support (Information)
When the party confronts the red dragon, Firkraag, in his lair within Windspear Mill, Sola would give out chains of information of how to fight a red dragon while giving out hints such as I quote: "Dragons would use Wing Buffect every 3, 4 minutes..." as if he has fought many dragons and is experienced over the matter, though it may be true since Drows and Elven kins live a thousand years old so they are experienced.

My Opinion
Maybe add a bit of "false" information that will mistake Sola's nobility, that oughta make things interesting. And giving out too much information may help (I'm not ungrateful), but it may make the battle lose a few excitement.
Example to Support (Normal Chatter)
When the party confronts the Shadow Lord after defeating the shadow dragon, with Sola in party, Sola will start talking sense with the Shadow Lord that corrupted the Avatar or Statue of Amaunator, at THAT point, it makes sense just like how Mazzy will chant towards the Shadow Lord, but afterwards, Sola and Shadow Lord started to chant all these poems towards each other. At THAT point, things became of no sense. Sense-wise, at the Climax of rushing in battle, how would two sides so hostile to each other would start chattering to each other? Time-Wise, the poems are nice and all, they are long and takes time, in which I raised a few questions, what about other party members? Wouldn't they get bored? What about the minions? Wouldn't they be intimidated as well?

My Opinion
To be blunt and helpful, cut the poem part.
End of Reflection
Comparing to the facts I mentioned for this mod over the whole thing that the designer has done for us, what I said is basicly just nothing but a scratch to make a better mod for everyone. Overall, the mod is over well done for a player and I totally recommand that players install the mod.

If there are any other opinions that you guys wish to argue or express towards/with me, please reply.


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