Author Topic: someone knowledgeable about the iron mods required.  (Read 5483 times)

You make, I play.

  • Guest
someone knowledgeable about the iron mods required.
« on: April 01, 2008, 04:57:19 AM »
Ok, I know it was a stupid thing to do, but i would appreciate some help, I never used to iron mods before so foolishly i installed them all, at once (yes yes i know, bad idea.) my first problem is when i started a new game I had an encounter with Imoen about a feather duster and the world "a sploding" that left little space to continue my game, could someone tell me which iron mod does this so I can uninstall it? I don't want to back up the files because then I'd have to install all my other mods again, thanks.

You make, I play.

  • Guest
Re: someone knowledgeable about the iron mods required.
« Reply #1 on: April 01, 2008, 05:06:56 AM »
dont worry, am confident that is is Grim Squeaker's iron mod for comp 8. standby.

You make, I play.

  • Guest
Re: someone knowledgeable about the iron mods required.
« Reply #2 on: April 01, 2008, 05:12:21 AM »
yes it was. let that be a lesson, never chuck all the iron mods into your folder and install them all without reading the readmes, when you are sleep-deprived. you have been warned.

You make, I play.

  • Guest
Re: someone knowledgeable about the iron mods required.
« Reply #3 on: April 01, 2008, 05:14:48 AM »
now if anyone glances at this, a little plea for help, for some reason Minsc and Jaheria, when i rescue them from their cells they seem in a "combat-ready" stance and keep pausing through actions, ie. they stop when walking etc etc.

Jeffrey

  • Guest
Re: someone knowledgeable about the iron mods required.
« Reply #4 on: July 16, 2010, 11:47:01 AM »
Sorry for bumping up such an old topic, but I have the same problem except that when I uninstall that mod that stupid cutscene still occurs.

Does anyone happen to know what files are being affected by this mod or better yet, how to complete remove this mod? It looks like a standard cutscene.....I wonder if there's a way to bypass that.

Jeffrey

  • Guest
Re: someone knowledgeable about the iron mods required.
« Reply #5 on: July 16, 2010, 12:56:22 PM »
Found how to fix it for those who are interested.  I changed dialog.d to:

IF ~Global("G#IM8.Splode","GLOBAL",2)~ THEN BEGIN Bwaha#1.1
SAY ~Foolish girl!  Didn't you see the portrait hanging on the wall with the creepy moving eyes?~
= ~I heard your every word!  MUAHAHAHAHAHHAHAHAHA!~
++ ~Ah crap...~ EXIT
END

Appears to have bypassed that. Thanks anyway.

 

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