Which version of the .tp2 did you use, just out of curiosity?
Elhan can't die or have his weapons stolen; the net in game effect of swapping Shazzelim is a potential to stall if he gets silenced by a Rakshasa and can't initiate one of his dialogues, so you'll probably want to give him something else to cover for that.
I'll look into that. If it becomes a huge ordeal, I'll just remove that component.
For Restored Minor Dialogues, was there some fracas with the Planar Sphere halflings?
Once upon a time I believe there was, but I think I fixed it a few versions back.
Writing to absolute offsets in areas is not so great.
Yeah, I know, but back in the day WHILE loops and stuff were fairly new and I've never been able to wrap my head around them.
The Glaicus match should be stricter so it doesn't has stuff when some (non-Fixpack) has already ActionOverride() his dispel.
I think it's time to remove Glaicas altogether from UB. Same with Gorf.
Do you want to give Eldarin a copy of Arbane without taking away Suna Seni's? Wolfskin Bag should probably be unsellable (selling stores is bad). Adding Wraithfom is going to push a third level spell off of the selection menu for sorcerers (this level is already full) - not sure what you want done about that, if anything. Boots of the West need to be copied to misc8j.itm rather than just misc8j or your patches are wasted.
About Eldarin/Suna Seni/Arbane--I honestly can't remember. The other night I looked back over the change logs, and for whatever reason I shifted the sword around several times. I think it was a "don't let a character give you an item that they don't already have in their inventory" type thing or something. Good idea about Wolfskin Bag and the Boots. Wraithform is an issue that will need to be looked into, definitely.
There's only one town crier, so it looks odd seeing the same character in every city.
Ah. That's probably why they genericked it up, then. Good call.
Old Bohdi patch is very dangerous. [...] Is there a reason not to use the olive slime animation?
Bodhi patch? Do you mean the chase component? As for the slimes--um, well, I think that was added post-icelus, so I don't know the details behind it. If your edits have restored an animation, then kudos.
By the way, this is posted more in the spirit of "take anything that looks appealing and adapt it" than it is "do everything my way"
I will take any help I can get.
You may also want to use FILE_EXISTS_IN_GAME sarev25.bcs rather than FILE_EXISTS ~override/sarev25.bcs~ as people do have an unfortunate habit of needlessly biffing files.
Will do.