Author Topic: question on "un-nerfed arcane thac0 arcane" etc. component  (Read 2461 times)

One Wolf

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question on "un-nerfed arcane thac0 arcane" etc. component
« on: February 17, 2007, 04:09:36 PM »
hello!

are there tables anywhere to show exactly how arcane/divine spellcasting is altered in this mod?  do you learn more or less quickly?

also, i am already lvl 16, will installing this mod cause any problems with my existing sorcerer?

i am playing solo, and i do not wish to greatly decrease the challenge.  a slight increase would be acceptable, but the discription just says "un-nerfed" and i would like to see exactly what happens to thac0 and spells post mod.

thanks!

Offline the bigg

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Re: question on "un-nerfed arcane thac0 arcane" etc. component
« Reply #1 on: February 17, 2007, 04:25:06 PM »
No, I don't know, yes, what the hell is this doing in this forum?
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

One Wolf

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Re: question on "un-nerfed arcane thac0 arcane" etc. component
« Reply #2 on: February 19, 2007, 12:42:45 PM »
this is the only forum i could find asssociated with the "ease of use" mod, so i tried asking here.  is there some other place i should be looking?

Offline the bigg

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Re: question on "un-nerfed arcane thac0 arcane" etc. component
« Reply #3 on: February 19, 2007, 12:55:36 PM »
Yes, the 'other Weimer mods' forum (where I moved the topic), as opposed to the WeiDU forum.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

 

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