Author Topic: "Resurrecting" a mod...  (Read 1256 times)

Offline fkirenicus

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"Resurrecting" a mod...
« on: August 18, 2006, 02:46:22 PM »
(sorry if this is posted in wrong forum)

Some years ago I made a mod for BG/TotSC, but it is unusable as the IAP Exporter (IEEP) must have corrupted at least one of the files.
Now I have finally managed to install NI on my (employer owned) computer, and I would very much like to see this mod come to life again... And continuing on it.

Does anyone know how I can fix errors in, say, a corrupted cre file of an IAP archive?
Is it all possible?
« Last Edit: August 18, 2006, 02:50:15 PM by fkirenicus »

Offline Rabain

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Re: "Resurrecting" a mod...
« Reply #1 on: August 18, 2006, 04:51:29 PM »
Extract all your files and use DLTCEP to check them.  It can usually fix most issues providing its not massive damage.

Or you could just generate a new file using DLTCEP and replace the corrupt one.
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