Author Topic: Feedback on Infernal Thievery  (Read 5678 times)

Offline SixOfSpades

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Feedback on Infernal Thievery
« on: June 24, 2006, 02:33:59 AM »
I like it! Although I do have some nitpicks.

There are two typos: "deathbead" and "compells" instead of deathbed and compels.

If you don't buy the sword, Wilbur should still have it. But if you kill him while he's walking away, he doesn't have it, and if you kill him a minute later, when he's inside the house, he doesn't have it. Also, he has a Scimitar+1 inside, but not outside. It would be simple to tack on a simple CreateItem, to increase the odds of meeting the Marilith.

Upon meeting the Marilith (cool name, BTW), the player has multiple conversation options to mention the Red Scimitar, even though (s)he has no reason to suspect that that weapon is what she wants.

The Cowls DD in rather quickly--I expect that even if the party immediately used Breach, they still wouldn't be able to dispatch her before taking the Rep hit. I would wait for about 7 rounds before the Cowls show up. And when they do, have them initiate conversation with the nearest party member and publicly blame them for the disturbance, just before they leave.

Offline Drew

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Re: Feedback on Infernal Thievery
« Reply #1 on: June 24, 2006, 09:52:26 PM »
The Cowls DD in rather quickly--I expect that even if the party immediately used Breach, they still wouldn't be able to dispatch her before taking the Rep hit.
I managed just fine.....but that was post-spellhold.
Poor baby. Couldn't find a fight anywhere else so you had to come here, huh. -Cybersquirt

Offline SixOfSpades

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Re: Feedback on Infernal Thievery
« Reply #2 on: June 26, 2006, 03:06:59 AM »
I just did a few trial runs, all post-spellhold, and even with Korgan, Minsc, Anomen and Jaheira all pounding on her (and with the Gauntlets of Ogre Power on Jaheira), the only way I could drop Abraxxis before the Cowls showed up was to have Imoen Breach, and Anomen immediately follow up with a Dispel Magic to negate Abraxxis's second Stoneskin. 3 rounds just isn't enough, methinks.

Good call with having it be a real Imprisonment, though--although it is rather ironic that you take a -3 Rep hit for turning her Hostile and letting her fight you for a few seconds, but no hit at all when you cast Freedom, and then leave. ;)

Offline jester

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Re: Feedback on Infernal Thievery
« Reply #3 on: June 26, 2006, 06:42:27 AM »
Well I suspect you get a hit for killing law enforcers.
« Last Edit: June 26, 2006, 07:35:43 AM by jester »
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Offline SimDing0™

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Re: Feedback on Infernal Thievery
« Reply #4 on: June 28, 2006, 06:09:21 AM »
All fixed/changed.

Offline Bursk

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Re: Feedback on Infernal Thievery
« Reply #5 on: June 28, 2006, 06:41:21 AM »
Sim, your dedication to your mods provides a lesson to us all.  Am I to assume you're planning on releasing a bug-fix version sometime soon, or is there more to be done?

Offline SixOfSpades

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Re: Feedback on Infernal Thievery
« Reply #6 on: June 29, 2006, 02:06:35 PM »
Yiipppeeee!!  ;D

Offline SimDing0™

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Re: Feedback on Infernal Thievery
« Reply #7 on: June 29, 2006, 02:07:23 PM »
I aim to release a bugfix version soon, yeh. No new content this time. (Sorry.)

Offline Bursk

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Re: Feedback on Infernal Thievery
« Reply #8 on: June 29, 2006, 02:21:39 PM »
But bugfixes are good enough on their own!

Offline Shaitan

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Re: Feedback on Infernal Thievery
« Reply #9 on: June 29, 2006, 02:35:08 PM »
I aim to release a bugfix version soon, yeh. No new content this time. (Sorry.)

No need to feel sorry  ;) You've done a great job so far,  :)

Offline TormentedDragon

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Re: Feedback on Infernal Thievery
« Reply #10 on: July 23, 2006, 01:09:39 PM »
Out of curiosity, how long is it supposed to take the Marilith to track you down? I've managed to get ahold of the scimitar (I ended up with Jaheira the Crimson Warrior: Red Scimitar, Red Dragon Scale, Dragon Helm, Dragon Shield... rather cool), and only once has the Marilith actually shown up. I suspect it's because I get the scimitar too close to me going to spellhold, and then tend to blow through Chapter 6 as if it didn't exist.

Offline Drew

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Re: Feedback on Infernal Thievery
« Reply #11 on: July 23, 2006, 07:24:38 PM »
She's waiting at the bottom of the Bridge district.  If you never go there, you'll never meet her.
Poor baby. Couldn't find a fight anywhere else so you had to come here, huh. -Cybersquirt

 

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