Author Topic: BETA 1 Download  (Read 34830 times)

Offline devSin

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Re: BETA 1 Download
« Reply #75 on: April 20, 2006, 11:36:10 PM »
IIRC, Dudleyville does make some updates to the taerom dialogue.

Offline ElfBane

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Re: BETA 1 Download
« Reply #76 on: April 21, 2006, 03:59:07 AM »
I'm playing Original Saga with Dudleyville Fixpaks 1,2 and 3. And with EoU.

Offline Salk

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Re: BETA 1 Download
« Reply #77 on: April 21, 2006, 05:33:23 AM »
I can confirm that having one piece of contaminated ore and 1 vial of poison doesn't trigger any new dialogue with Taerom in my game. I can still finish the quest by speaking directly to Thalantyr though. I can see, looking at the .d file that SUCCESS 5 is correctly triggered. What doesn't work, for some reason, is the next dialogue with Taerom...

Offline ElfBane

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Re: BETA 1 Download
« Reply #78 on: April 21, 2006, 12:51:44 PM »
Strange thing happened in my game. The "Larry, Daryl and Daryl" autograph, when sold, vanishes from the merchant's inventory. I tried 2 different merchants, same thing. I wound up selling it to Feldepost, and it does not appear at the bottom of his inventory.
Also, the thing is only worth 1GP. I "think" that Feldy used to give you more for it. Did you guys mess with the autograph?

Offline icelus

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Re: BETA 1 Download
« Reply #79 on: April 21, 2006, 02:12:42 PM »
No, thankfully.  I'll double check when I am home, but I'm 99% sure I didn't mess with that, nor did I mess with what stores will purchase.
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Offline Salk

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Re: BETA 1 Download
« Reply #80 on: April 21, 2006, 05:18:54 PM »
Just to report that the component Corinna - The petrified ranger works perfectly fine and so does the additional Elminister encounter (nifty)...

Offline icelus

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Re: BETA 1 Download
« Reply #81 on: April 21, 2006, 05:35:59 PM »
Woohoo!
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Offline Salk

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Re: BETA 1 Download
« Reply #82 on: April 25, 2006, 03:06:58 AM »
I get a CTD (BGMain2.exe causing it) every time I try enter the Elfsong tavern in Baldur's Gate (AR0800). It's UB causing this...Please take a look at it...
« Last Edit: April 25, 2006, 03:17:24 AM by Salk »

Offline ElfBane

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Re: BETA 1 Download
« Reply #83 on: April 25, 2006, 05:09:23 PM »
 ???
Icelus, I'm doing the south of the game, and I ducked into the Durlaq's Tower map to get Jaheira a scimitar. The Erdane store had an oddity.....at the bottom of the Erdane store inventory, right below the "knock" spell scroll....is a strange looking ring-like thing. The visible description is part of the Ghastkill-Nashkel mine quest completion dialog. If you r-click the item,,, you get more of the mine quest dialog...and there is a cloak outline for the item.
Just letting you know..did you mess with the Erdane store?

Offline icelus

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Re: BETA 1 Download
« Reply #84 on: April 25, 2006, 05:58:42 PM »
It's because of the incompatibility between FotD and UB.  Now that the new version of WeiDU has been release, I should hopefully be able to fix the problem.  You might find several stores that are messed up like that.
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Offline Aran

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Re: BETA 1 Download
« Reply #85 on: April 25, 2006, 08:48:09 PM »
Getting a number of errors on install. Portions of my 'SETUP-BG1UB.DEBUG' follow.

Quote from: Angelo Notices Shar-teel
[bg1ub/sharteel/xAR0607.BAF] loaded, 297 bytes

[bg1ub/sharteel/xAR0607.BAF] PARSE ERROR at line 9 column 41-41
Near Text: )
   Too many arguments to [CreateCreature]. Recovering.
A number of parse errors, which seem to be non fatal, are among them. These seem to occur very often.

Quote from: Creature Corrections
ERROR: illegal 8-byte write (WTASIGHT) offset 600 of 0-byte file KAROUG.CRE
ERROR: [KAROUG.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("KAROUG.CRE: write out of bounds"))
Stopping installation because of error.
Unless I'm mistaken, KAROUG.CRE comes with TotSC, which would explain the issue here - I'm running regular BG.

Quote from: Creature Name Restorations
ERROR: illegal 4-byte write (Selaad Gan) offset 8 of 0-byte file LOUPGAR.CRE
ERROR: [LOUPGAR.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("LOUPGAR.CRE: write out of bounds"))
Stopping installation because of error.
Similarly, I know for a fact that LOUPGAR.CRE is part of TotSC.

Quote from: Minor Dialogue Restorations
[action list near line 317, column 26 of bg1ub/dialogues/u!minor1.d] PARSE WARNING at line 325 column 24-24
Near Text: )
   [StartDialogueNoSet] not found in ACTION.IDS
WARNING: cannot verify action ~MoveToPoint([1830.904])
...
[action list near line 331, column 26 of bg1ub/dialogues/u!minor1.d] PARSE WARNING at line 340 column 24-24
Near Text: )
   [StartDialogueNoSet] not found in ACTION.IDS
WARNING: cannot verify action ~Deactivate("Levers 4-5")
...
ERROR locating resource for 'REPLACE_STATE_TRIGGER'
Resource [KIERES.DLG] not found in KEY file:
   [./chitin.key]
ERROR: preprocessing APPEND_EARLY [bg1ub/dialogues/u!minor1.d]: Failure("resource [KIERES.DLG] not found for 'REPLACE_STATE_TRIGGER'")
Stopping installation because of error.
Again, the parse errors appear to be non-fatal. However, KIERES.DLG ain't around. Might I hazard a guess that it's TotSC related?

Quote from: Audio Restorations
SET_STRING 23827 out of range 0 -- 22186

Quote from: Store, Tavern, and Inn Fixes and Restorations
ERROR: illegal 2-byte write (  ) offset 308 of 0-byte file ULGOTH.STO
ERROR: [ULGOTH.STO] -> [OVERRIDE] Patching Failed (COPY) (Failure("ULGOTH.STO: write out of bounds"))
Ulgoth. Hmm - I wonder why *that* name rings a bell... Could it possibly be -- naw. Never. Not a chance it's to do with TotSC, right?

Quote from: Item Corrections and Restorations
ERROR: illegal 7-byte write (GBLUN06) offset 68 of 0-byte file MISC1H.ITM
ERROR: [MISC1H.ITM] -> [OVERRIDE] Patching Failed (COPY) (Failure("MISC1H.ITM: write out of bounds"))

Quote from: Area Corrections and Restorations
ERROR: illegal 8-byte write (FDRAKET1) offset 17116 of 0-byte file AR0512.ARE
ERROR: [AR0512.ARE] -> [OVERRIDE] Patching Failed (COPY) (Failure("AR0512.ARE: write out of bounds"))

Quote from: Permanent Corpses
ERROR: illegal 1-byte read from offset 16 of 0-byte file CORPSE1.CRE
ERROR: illegal 1-byte read from offset 16 of 0-byte file CORPSE1.CRE
ERROR: [CORPSE1.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("CORPSE1.CRE: read out of bounds"))

Quote from: Elven Charm and Sleep Racial Immunity
ERROR: illegal 4-byte read from offset 100 of 0-byte file SPPR405.SPL
ERROR: illegal 4-byte read from offset 100 of 0-byte file SPPR405.SPL
ERROR: [SPPR405.SPL] -> [OVERRIDE] Patching Failed (COPY) (Failure("SPPR405.SPL: read out of bounds"))

That's the lot of them. Is there any means by which I might be able to fake a fix, or should I wait for the non-TotSC version?

Offline icelus

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Re: BETA 1 Download
« Reply #86 on: April 25, 2006, 09:20:57 PM »
Quote from: Angelo Notices Shar-teel
[bg1ub/sharteel/xAR0607.BAF] loaded, 297 bytes

[bg1ub/sharteel/xAR0607.BAF] PARSE ERROR at line 9 column 41-41
Near Text: )
   Too many arguments to [CreateCreature]. Recovering.

These can usually be ignored.

Quote from: Minor Dialogue Restorations
[action list near line 317, column 26 of bg1ub/dialogues/u!minor1.d] PARSE WARNING at line 325 column 24-24
Near Text: )
   [StartDialogueNoSet] not found in ACTION.IDS
WARNING: cannot verify action ~MoveToPoint([1830.904])
...
[action list near line 331, column 26 of bg1ub/dialogues/u!minor1.d] PARSE WARNING at line 340 column 24-24
Near Text: )
   [StartDialogueNoSet] not found in ACTION.IDS
WARNING: cannot verify action ~Deactivate("Levers 4-5")
...

Removed.  I think this was from the "Kiel takes over a party member" stuff.

Quote from: Audio Restorations
SET_STRING 23827 out of range 0 -- 22186

Did this cause a halt to installing the whole component, or did it just show up in the .debug file?

Quote from: Creature Corrections
ERROR: illegal 8-byte write (WTASIGHT) offset 600 of 0-byte file KAROUG.CRE
ERROR: [KAROUG.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("KAROUG.CRE: write out of bounds"))
Stopping installation because of error.
Quote from: Creature Name Restorations
ERROR: illegal 4-byte write (Selaad Gan) offset 8 of 0-byte file LOUPGAR.CRE
ERROR: [LOUPGAR.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("LOUPGAR.CRE: write out of bounds"))
Stopping installation because of error.
Quote from: Minor Dialogue Restorations
ERROR locating resource for 'REPLACE_STATE_TRIGGER'
Resource [KIERES.DLG] not found in KEY file:
   [./chitin.key]
ERROR: preprocessing APPEND_EARLY [bg1ub/dialogues/u!minor1.d]: Failure("resource [KIERES.DLG] not found for 'REPLACE_STATE_TRIGGER'")
Stopping installation because of error.
Quote from: Store, Tavern, and Inn Fixes and Restorations
ERROR: illegal 2-byte write (  ) offset 308 of 0-byte file ULGOTH.STO
ERROR: [ULGOTH.STO] -> [OVERRIDE] Patching Failed (COPY) (Failure("ULGOTH.STO: write out of bounds"))
Quote from: Item Corrections and Restorations
ERROR: illegal 7-byte write (GBLUN06) offset 68 of 0-byte file MISC1H.ITM
ERROR: [MISC1H.ITM] -> [OVERRIDE] Patching Failed (COPY) (Failure("MISC1H.ITM: write out of bounds"))
Quote from: Area Corrections and Restorations
ERROR: illegal 8-byte write (FDRAKET1) offset 17116 of 0-byte file AR0512.ARE
ERROR: [AR0512.ARE] -> [OVERRIDE] Patching Failed (COPY) (Failure("AR0512.ARE: write out of bounds"))
Quote from: Permanent Corpses
ERROR: illegal 1-byte read from offset 16 of 0-byte file CORPSE1.CRE
ERROR: illegal 1-byte read from offset 16 of 0-byte file CORPSE1.CRE
ERROR: [CORPSE1.CRE] -> [OVERRIDE] Patching Failed (COPY) (Failure("CORPSE1.CRE: read out of bounds"))
Quote from: Elven Charm and Sleep Racial Immunity
ERROR: illegal 4-byte read from offset 100 of 0-byte file SPPR405.SPL
ERROR: illegal 4-byte read from offset 100 of 0-byte file SPPR405.SPL
ERROR: [SPPR405.SPL] -> [OVERRIDE] Patching Failed (COPY) (Failure("SPPR405.SPL: read out of bounds"))

Every one of these are TotSC files that are listed in the .tp2 under ALLOW_MISSING, but for some reason WeiDU is trying to create/patch them.  Either my code's wrong, or WeiDU's misbehaving.  :(

Quote
That's the lot of them. Is there any means by which I might be able to fake a fix, or should I wait for the non-TotSC version?

I do not want to have three fucking versions of this mod.  Hopefully the problem with the TotSC files is in my coding or something that can be fixed easily in WeiDU itself.  I'll let you know.
<Moongaze> Luckily BWL has a very understanding and friendly admin.

Offline icelus

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Re: BETA 1 Download
« Reply #87 on: April 25, 2006, 09:38:47 PM »
Actually, I don't understand the error with KIERES.DLG.  I don't think that's a TotSC file...
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Offline icelus

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Re: BETA 1 Download
« Reply #88 on: April 25, 2006, 09:49:23 PM »
I get a CTD (BGMain2.exe causing it) every time I try enter the Elfsong tavern in Baldur's Gate (AR0800). It's UB causing this...Please take a look at it...

Uninstall the Store/Tavern Fix component.  Open up the .tp2 and look for this section of code:

Code: [Select]
////////////////////////////////////////////////////////////////////////////////////////
// Elf Song
COPY_EXISTING AR0705.ARE OVERRIDE // Restore Elfsong bartender
SAY 0x0C #11674
  PATCH_IF (SOURCE_SIZE > 0x11c) BEGIN
    READ_LONG 0x54 actOff
    FOR (READ_SHORT 0x58 numAct; numAct; numAct -= 0x1) BEGIN
      READ_ASCII actOff + 0x80 actor
      PATCH_IF !("%actor%" STRING_COMPARE_CASE "BART11") BEGIN
        WRITE_ASCII actOff + 0x80 BART8 #8
      END
      actOff += 0x110
    END
  END
BUT_ONLY_IF_IT_CHANGES

Remove the line that says:

Quote
SAY 0x0C #11674

save the file, and reinstall that component.  I have no clue what I was trying to do there, sorry.
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Offline icelus

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Re: BETA 1 Download
« Reply #89 on: April 25, 2006, 09:50:58 PM »
???
Icelus, I'm doing the south of the game, and I ducked into the Durlaq's Tower map to get Jaheira a scimitar. The Erdane store had an oddity.....at the bottom of the Erdane store inventory, right below the "knock" spell scroll....is a strange looking ring-like thing. The visible description is part of the Ghastkill-Nashkel mine quest completion dialog. If you r-click the item,,, you get more of the mine quest dialog...and there is a cloak outline for the item.
Just letting you know..did you mess with the Erdane store?

Even installing FotD and then installing BG1UB, I can't recreate this problem.  If it's Dudleyville, I'll vomit.  :)
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Offline icelus

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FAO Aran/Non-TotSC users
« Reply #90 on: April 25, 2006, 10:17:28 PM »
Replace the .tp2 file that came with the beta1 download with the one attached to this message and try reinstalling.  Post any error messages here.

NB:  The .tp2 is in the bg1ub subfolder.

EDIT:  Add the u!totscminor.d file to the bg1ub/dialogues subfolder.
« Last Edit: April 26, 2006, 08:27:18 PM by icelus »
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Offline icelus

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Re: BETA 1 Download
« Reply #91 on: April 25, 2006, 10:18:16 PM »
Getting a number of errors on install. Portions of my 'SETUP-BG1UB.DEBUG' follow.
[...]
That's the lot of them. Is there any means by which I might be able to fake a fix, or should I wait for the non-TotSC version?

See this thread: http://forums.pocketplane.net/index.php/topic,22199.0.html
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Offline ElfBane

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Re: BETA 1 Download
« Reply #92 on: April 26, 2006, 02:58:41 AM »
Just a passing comment, there are 2 new merchants in the Nashkel carnival area. They are not in tents, just standing around wagons. Did you put them there?

Offline Salk

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Re: BETA 1 Download
« Reply #93 on: April 26, 2006, 03:03:36 AM »
They are in my installation too so it's UB restoring two area stores, yes....

Offline icelus

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Re: BETA 1 Download
« Reply #94 on: April 26, 2006, 07:48:02 AM »
Just a passing comment, there are 2 new merchants in the Nashkel carnival area. They are not in tents, just standing around wagons. Did you put them there?

Yes, that's part of the mod.  Did they spawn in decent locations and did they function properly?
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Offline Salk

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Re: BETA 1 Download
« Reply #95 on: April 26, 2006, 08:01:33 AM »
They certainly did, Icelus. No worries about them. They spawn by the caravans so it's sensible...Can you perhaps take a look at my last reports under "Salk's suggestions" ? Thanks!

Offline Aran

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Re: FAO Aran/Non-TotSC users
« Reply #96 on: April 26, 2006, 12:28:38 PM »
Lots of the errors are gone now. Parse errors are still about in the legions, but I'm ignoring those. Those remaining follow.

Quote from: Minor Dialogue Restorations
ERROR locating resource for 'REPLACE_STATE_TRIGGER'
Resource [KIERES.DLG] not found in KEY file:
   [./chitin.key]
ERROR: preprocessing APPEND_EARLY [bg1ub/dialogues/u!minor1.d]: Failure("resource [KIERES.DLG] not found for 'REPLACE_STATE_TRIGGER'")
Stopping installation because of error.
Still causing problems. If it's not TotSC related, I don't know what it is - I'm runnig a clean, patched installation which appears to have been successful in all other respects.

Quote from: Audio Restorations
ERROR: Failure("SET_STRING out of range")
Quote from: Icelus
Did this cause a halt to installing the whole component, or did it just show up in the .debug file?
Yes, it caused a halt to installation. Still occurring, as well.

Quote from: Item Corrections and Restorations
Not found space for BRAC05 after BULL02 P.
ERROR: [TAERUM.STO] -> [OVERRIDE] Patching Failed (COPY) (Invalid_argument("String.sub"))
Stopping installation because of error.
This one's new, possibly because Weidu didn't get this far last time.

Everything else works fine - only components 18, 19, and 22 cause issues.
« Last Edit: April 26, 2006, 12:30:30 PM by Aran »

Offline icelus

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Re: FAO Aran/Non-TotSC users
« Reply #97 on: April 26, 2006, 01:44:20 PM »
The taerum.sto error is a known issue with a recent WeiDU command that I'm working with TheBigg to get corrected.  Kieres.dlg doesn't make any sense to me.  I'm also not sure what to do about the STRING_SET.  I might try a REQUIRE_FILE thingamabob.  I'll try and post a new .tp2 tonight.

Meanwhile, anyone have any suggestions about the problems with the KIERES.DLG error?
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Offline devSin

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Re: FAO Aran/Non-TotSC users
« Reply #98 on: April 26, 2006, 04:19:59 PM »
For strings outside the BG range, use an ACTION_IF block (and either GAME_IS or FILE_EXISTS_IN_GAME).

I guess the same for KIERES? (He's a captain in the counting house, so he probably wouldn't be in non-TotSC.)

Offline icelus

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Re: FAO Aran/Non-TotSC users
« Reply #99 on: April 26, 2006, 06:44:38 PM »
The problem with KIERES is that it's in a .d file.  I guess I can separate it out from the rest of them and do an ACTION_IF for that, too.
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