Well, l must be missing the point, sorry man
. To check it out, the posts above summarized:
A Tutu game (in all its variations) is really a BG2 game using a BG2 character and emulating the BG1 environment. Ordinarily, it will not give you a chance to change kits, because you get to set that up at the start of character creation; changing it means using a character/saved game editor.
1. If you have played through a vanilla BG1 game, your character couldn't have kits because they didn't exist in BG1. Thus, when you import a character from BG1, you get to choose kits and move up to Tutu.
2. If you have played through a Tutu game, then your original character was created in the BG2 engine, and you had choice of kits when you built the character. All versions of Tutu saves ARE BG2 saves. The way to change BG2/Tutu saved game imported characters is to edit them.
The "restore" file for regular Tutu only helps clean up the directory so that you can use your BG2 installation to play BG2 instead of Tutu. So, there is no true "converting" of Tutu save>BG2 save. All that is happening is that you are extracting the character from the Tutu(BG2engine) save, and putting that character into a BG2(BG2engine) game with a new environment (but the same old rules). The only time you get to *choose* a new kit rather than edit one in (other than a straight BG1 saved game, which is in a different format) is at initial character generation, which for all intents and purposes is at the beginning of using the BG2 engine (either Tutu or BG2).
Hope this helps