Author Topic: NPC Happiness  (Read 1832 times)

Offline SimDing0

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NPC Happiness
« on: October 19, 2005, 11:33:38 AM »
I'm considering implementing a way for the player to find out how happy each NPC is. (This'll also show up bugs more easily...) This can't be done on the record screen, however. One suggestion is to have click-to-talk dialogue where the player can actually ask how the NPC is doing. This would, however, create some coding awkwardness with the Flirt Packs.

Offline Kulyok

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Re: NPC Happiness
« Reply #1 on: October 19, 2005, 11:38:53 AM »
An extra non-joinable NPC, not unlike that Rom woman at Trademeet?
For only five coins, she will tell you which member of your party plots against you, which is close to leaving, and which is ready to lick your feet...

Otherwise, is showing the happiness "value" above their heads together with HP technically possible?

Offline SimDing0

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Re: NPC Happiness
« Reply #2 on: October 19, 2005, 11:41:37 AM »
Not in the same bit of scroll as the HP. I can display it in white text above their heads if a hotkey is pressed, but that seems kinda bleugh. I kinda like the idea of an NPC who tells you a bit about how your companions perceive you, but that seems more QP material than Virtue.

Offline Grim Squeaker

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Re: NPC Happiness
« Reply #3 on: October 19, 2005, 01:48:55 PM »
Personally I'd hold off this idea until the PS:T Style Forcetalking mod.
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Offline rreinier

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Re: NPC Happiness
« Reply #4 on: October 25, 2005, 06:07:11 AM »
I'm in favour of the "hotkey" mode. The PC would probably know best how the party members felt. At least better than some random NPC (unless he's a potent diviner, of course).

 

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