Quest Pack v2.21 is now available. The new release fixes all known bugs, refines and expands on existing quests, and adds two new components: Boss Improvements and Reward Negotiation.
Quest Pack brings you...
- Numerous exciting new adventures!
- Add new dimensions to popular existing quests!
- Opportunities that should have been in the game from the start!
- Tens of thousands of words of dialogue, with extensive voicing!
- Stat and class-specific paths allow for huge roleplaying diversity!
- Unique and dangerous opponents with fearsome AI!
- Blends seamlessly with the existing world!
- Treachery and intrigue!
As of this release, the mod contains a total of SIXTEEN components. Future updates should be frequent from now on, so please report issues or give feedback on this forum.
For the download and more information, visit: http://www.pocketplane.net/quest/ The full changelog for v2.21 is as follows:
- Boss: Should really fix all install issues now. Thanks, the_bigg.
- Galoomp: Worked around a minor Keto bug which was preventing Kram from spawning correctly in some circumstances.
The full changelog for v2.2 is as follows:
- Boss: Should now install over Item Upgrade. I suggest everyone bugs Weimer to fix the corrupt item it ships with.
- Coronet: Should now install over Keto. APPEND_EARLY is god.
- Harpers: Fixed an incorrect dialogue link that would prevent Meronia from giving you the bird at all.
- Harpers: Xzar's colours are now adjusted to match BG1.
- Oasis: Changed an awkward repetition of "divine".
- Thieves: Removed infinite XP exploit with Brega.
- Thieves: Fixed a case in which the player constantly had lines including "however" available to say to Rayic. This looked silly.
- Fixed some omissions from the credits.
The full changelog for v2.1 is as follows:
- AI: Paladins should now attempt to turn undead when appropriate.
- AI: Added improved illusionary images from D0Tweak.
- Coronet: Implemented a timer to limit the rate at which money can be borrowed.
- Coronet: Celile will now explain why the Shadow Thieves haven't dealt with him if you ask.
- Dryads: Fixed issue with Firkraag's lair being unavailable under some circumstances.
- Galoomp: Kram will now actually take the ring when he says he is.
- Galoomp: Resolved a minor response typo.
- Harpers: Checks on Jaheira's romance now function correctly.
- Harpers: Player must now propose betraying Xzar, rather than Harpers suggesting it.
- Oasis: Tethyrian archers now carry a limited number of Arrows +3.
- Potion: Jadarath will no longer erroneously refer to your dead companions.
- Potion: The response regarding the Sea Troll will now always show correctly.
- Potion: Now possible to question Sidhe about Jadarath after giving her money.
- Potion: Resolved issue which would cause Jadarath not to return to the sewers when he claimed to be.
- Potion: Expanded dialogue with Umar Hills inkeep to include hint at Sidhe's current whereabouts.
- Miscellaneous: Battle Horrors are now restored.
- Miscellaneous: Implemented fate for Sime.
- Miscellaneous: Fixed a minor bug in Madulf's scripting.
- Sanik: Minor typo resolved.
- Thieves: Arkanis Gath no longer appears when you side with Bodhi.
- Thieves: You may now tell Rayic that Edwin is already dead.
- Thieves: Fixed a Rayic/Edwin journal entry that would remain for the entire game.
- Updated readme with more detailed descriptions of how to experience new content.
- Updated Italian translation.
- Significantly adjusted a large number of XP rewards for better balancing. IO2 negotiation is the only one to have gone up-- let me know what you think.
- Added Reward Negotiation and Boss Improvements components. Talk to me about Boss Improvements difficulty!
- Added a number of new NPC interjections, particularly for Kelsey and Keto.
- All components should now successfully install on SoA-only games.