Author Topic: Killing Dr'zzt  (Read 5591 times)

Offline Shadowblade

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Killing Dr'zzt
« on: September 13, 2005, 08:01:34 AM »
When will a party be strong enough to kill Dr'zzt Do'Urden?

Will he have the same items as before? I'm fed up not having a magic scimitar.

Have you changed him to a reasonable character rather than the ludicrously over-powered, utter, utter CHEAT-MONSTA MDK nonsense he was before?

What about making Elminster killable with some fabulously powerful items on his miserable, do-goody-good corpse?



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Re: Killing Dr'zzt
« Reply #1 on: September 13, 2005, 03:40:41 PM »
There is a reason why both those characters are as they are...

First of all Drizzt IS a level 18 fighter and level 16 ranger in the 2E rules, with some nutty magic items, and a very reputed skills as the best swordman in entire Forgotten Realms, ever considered that it might be next to imposible for your characters to take him down at all ? it should be. Same regarding Elminster, he could have deviced own spells that made you unable to harm him, and it would not be unreasonable from that story-point of Forgotten Realms. And I am sure that Elminster is invulnerable as much to SAVE YOU from an angry Elminster as it is to save Elminster from magicitem hungry power-munchkins.

They are characters that are not ment to be killed. and that is that. Making them weaker just so you could kil them would make no sence.

Offline Kulyok

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Re: Killing Dr'zzt
« Reply #2 on: September 13, 2005, 04:02:27 PM »
Killing Drizzt in BG1 is easy as pie - my 1st level Fighter-Thief with a potion of speed and a potion of giant strength manages it in a dozen backstabs or so.

Killing Elminster? After reading "Cormanthyr: Empire of Elves" I have decided it is non-realistic: after all, for the guy who can help in establishing mythals a band of 10-level adventurers should not be a problem.

Offline Echon

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Re: Killing Dr'zzt
« Reply #3 on: September 13, 2005, 05:02:04 PM »
Drizzt is as close to his P&P incarnation as possible. It has been a long time since I tested him but I think he is more challenging than before. He has got the same scimitars, but in BG, there is really no difference between long swords and scimitars. They have got the same basic stats and are governed by the same weapon proficiency.

Elminster cannot be killed at all. It is hardcoded into his avatar. The same goes for Volo. Besides, the only reason why the party might be able to kill him is because he is lacking most of his spells and equipment.

-Echon

Offline irenicus

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Re: Killing Dr'zzt
« Reply #4 on: September 14, 2005, 08:54:47 AM »


Elminster cannot be killed at all. It is hardcoded into his avatar. The same goes for Volo. Besides, the only reason why the party might be able to kill him is because he is lacking most of his spells and equipment.

-Echon

what if you use CTRL-Y ?

Offline Echon

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Re: Killing Dr'zzt
« Reply #5 on: September 14, 2005, 09:34:45 AM »
Makes no difference.

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Offline Vappour

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Re: Killing Dr'zzt
« Reply #6 on: September 14, 2005, 10:40:34 AM »
Casting as many "lower magic resistance" spells as possible (prepare beforehand) works wonders against Drizzt.

Offline Echon

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Re: Killing Dr'zzt
« Reply #7 on: September 14, 2005, 11:33:36 AM »
True, but it is a bit difficult when the spell is not in the game.

-Echon

Offline Shadowblade

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Re: Killing Dr'zzt
« Reply #8 on: September 14, 2005, 12:07:11 PM »
I knew he was a level 16 Ranger, but how can he be a level 18 Fighter as well when he's a Drow and as Drow are Elves they can't dual class and can't even multi-class as two Warrior classes anyway? When did he become a Fighter?

I looked at the character with some TeamBG tools a few years ago and he had Grand Mastery in every single weapon when Rangers can't even specialise (or can specialise but not get Mastery). Plus he had almost negative values in every saving throw as well as having a ridiculous number of attacks per round and being the only Ranger in the Realms able to dual-wield, while wearing Elven chain, to boot! And he had invisible boots of Speed, a really, really stupid, unbelievable THAC0 that couldn't possibly equate to his level (like all his other skills) plus lord knows what other artificial boosters.

AND he retained MR at a far higher level than a Drow of his level would have, even if he HADN'T left the Underdark and lost most of it in the Sun-hugger's surface realm. that's the real twist.

He's nothing like his p&p counterpart, he's just a virtually unkillable Uber-Munchkin. He's only supposed to be unbeatable by a band of low level novices, not by a band of 6 charcters of 9th to 11th level. He's a hero, not a God.

I found I could kill him in normal BGI if I had lots of +2 bullets and arrows and LOADS of summoned monsters to keep him busy. I think it was possible to pick-pocket his items as well.


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Offline Echon

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Re: Killing Dr'zzt
« Reply #9 on: September 14, 2005, 03:13:03 PM »
Drizzt is as close to his P&P incarnation as possible.

If it was not clear, this means that all his stats have been corrected. His scimitars cannot be pickpocketed, of course.

-Echon

Offline Vappour

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Re: Killing Dr'zzt
« Reply #10 on: September 14, 2005, 06:57:30 PM »
Echon -- If you were refering to me in your post, please note "Lower Resistance" is a Level 5 spell.  The scroll depicts a heart with the top 2/3 or so red and the bottom 1/3 uncolored.  It's not found quite as often as some of the others, but it is certainly available in the game.  And it does do a job on Drizzt.  I sometimes play a Paladin character with a magic resistance as high as 65%, and I often find this spell cast on me.
« Last Edit: September 14, 2005, 07:00:56 PM by Vappour »

Offline Echon

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Re: Killing Dr'zzt
« Reply #11 on: September 15, 2005, 01:28:20 AM »
I am familiar with the spell. Still, I really doubt you are going to find it anywhere in Baldur's Gate - Tales of the Sword Coast. :)

-Echon

Offline Hide and Seek

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Re: Killing Dr'zzt
« Reply #12 on: September 15, 2005, 05:10:15 AM »
I killed Drizzt by pure luck. He was on his way to talk to me after that he alone had killed all the Gnolls he asked me to help him with. My skeletons surrounded him, and started to smash him up, without him turning hostile. With my partys several archers, it was no problem. (but still, pure luck that they surrounded him)

So, what I mean to say: use ALOT of monsters, and fire, just fire.  :)
Favourite Quotes from BG2
Minsc: Minsc will lead with blade and boot! Boo will take care of the details.
Saemon: Pardon?
Aerie: This is gonna hurt you ALOT more than me!
Sarevok: Now I return the favor!
Drizzt: Yes, yes, you have my attention.
Lilarcor: And this one's for Grandma, who said I would never amount to anything more than a butterknife!

Offline Vappour

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Re: Killing Dr'zzt
« Reply #13 on: September 15, 2005, 10:16:08 AM »
You're right Echon, sorry.  I thought the thread was about BG2.  I don't know how I ended up on this thread -- I've never even played the game.  Dr'zzt  is also in BG2 (I have no idea why)  and is very killable.
« Last Edit: September 15, 2005, 10:25:39 AM by Vappour »

Offline Shadowblade

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Re: Killing Dr'zzt
« Reply #14 on: September 15, 2005, 11:17:43 AM »
Quote
If it was not clear, this means that all his stats have been corrected.


Ah, well, that goes back to my original question.

So, since you've corrected him, he's easier to kill than in the unmodded version?


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Offline irenicus

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Re: Killing Dr'zzt
« Reply #15 on: September 15, 2005, 03:08:04 PM »
I killed Drizzt by pure luck. He was on his way to talk to me after that he alone had killed all the Gnolls he asked me to help him with. My skeletons surrounded him, and started to smash him up, without him turning hostile. With my partys several archers, it was no problem. (but still, pure luck that they surrounded him)

So, what I mean to say: use ALOT of monsters, and fire, just fire.  :)

i still say using CTRL+Y is easier....

Offline Hide and Seek

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Re: Killing Dr'zzt
« Reply #16 on: September 15, 2005, 03:24:04 PM »
I killed Drizzt by pure luck. He was on his way to talk to me after that he alone had killed all the Gnolls he asked me to help him with. My skeletons surrounded him, and started to smash him up, without him turning hostile. With my partys several archers, it was no problem. (but still, pure luck that they surrounded him)

So, what I mean to say: use ALOT of monsters, and fire, just fire.  :)

i still say using CTRL+Y is easier....
No doubt, but it sucks the air outta the gameplay. I want the battles. I want the triumph, and I want to work for the Exp.
Favourite Quotes from BG2
Minsc: Minsc will lead with blade and boot! Boo will take care of the details.
Saemon: Pardon?
Aerie: This is gonna hurt you ALOT more than me!
Sarevok: Now I return the favor!
Drizzt: Yes, yes, you have my attention.
Lilarcor: And this one's for Grandma, who said I would never amount to anything more than a butterknife!

Offline jester

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Re: Killing Dr'zzt
« Reply #17 on: September 15, 2005, 04:11:04 PM »
Well, epic figures are not supposed to be killed by little hobos. The devastating thing about the Sphere mod is that Methusalix kills everybody and the mistress of the weave herself which is plain silly.

Killing Elminster as a level 5 assassin would spoil the game, Drizzt is a cheesy, unnessecary cameo, but he is also quite epic by BG1 standards.
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Offline Echon

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Re: Killing Dr'zzt
« Reply #18 on: September 16, 2005, 02:10:19 AM »
So, since you've corrected him, he's easier to kill than in the unmodded version?

He has been given some equipment he did not have before, such as potions, so I do not think he is any easier.

-Echon

 

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