I've been waiting for this mod since BG came out. At last, I have it!
Do Druids get +2 save vs Fire and Lightning?
Do they get Immunity to Woodland charms?
Do they get their correct spell progression at higher level?
Can you make Druids have access to Law and Chaos as well (since they are Neutral)?
Does WIS give a saving throw bonus vs mental attacks such as Charms, Psionic attacks etc?
Do Halflings, Gnomes and Dwarves get a saving throw bonus vs Poison, Spell, Rod, Staff and Wand etc (as appropriate)?
What about magick item failure?
Do Wizard specialists get +15% to know their own school, -15% to know others and 0% to know opposition schools, or is it still a flat score based on INT as if they were a Mage?
What about the +1/-1 saving throw for specialist spells?
Cheers!
~