Well, I was merely expressing the order of preference. My main issue is that on my 1680x1050 laptop, 1024x768 looks too small when played in a window, and too blurry when played full screen (laptops look somewhat blurry at anything other than maximum resolution).
The goal here is to get as big an interface as will fit on my screen at maximum resolution. I.e. I want to set my screen to 1680x1050 and get BG2 to be as large as possible on that screen.
Ideally, I would like a 1680x1050 playing interface. Looks like this is too difficult to do.
The next best thing is to get the "unsupported" 1280x960 interface working (it is broken now). Looks like no one knows how to do this or where to even start looking. I was hoping one of you folks, experts that you are, could at least point to the file in which it's stored, for starters.
The next best thing after that is to set the game to 680x480 or 800x600, and figure out a way to tell my computer to double up the pixels in the BG2 application. Lots of Googling, and I found no way to do this. Remember, the screen resolution in Windows is set to 1680x1050... I'm trying to figure out how to get the BG2 application, which is running inside a window on the 1680x1050 screen, to run with the pixels doubled up. (In doubled 800x600 mode, I would be missing 150 lines of material at the top, but that is no biggie).