Well, after posting some of this material over at Gibberlings Three, within hours I learned that the Infinity Engine actually
cannot handle Paladins who Fall when they deviate from low or medium values of Reputation/Virtue, only when they deviate from high values. Odd that this thread lasted for
days here at Pocket Plane, and still nobody has pointed out this engine limitation. This implies that the folks at G3 know a lot more about the engine than the folks at PP, but hey, who's counting?
Finally got some closure on those "other Paladin-types" that Reverendratbastard was talking about; they are:
LG - Paladin
NG - Sentinel
CG - Avenger
LN - Enforcer
TN - Incarnate
CN - Anarch
LE - Despot
NE - Corrupter
CE - Blackguard
Thanks, CamDawg! And it seems that these are indeed actual paladins (for lack of a better name at the moment, I'll have to make a distinction between 'paladin' and 'Paladin'): Holy warriors devoted to their gods, not just warriors with abilities beyond simply killing things. Although I can't see any attraction to the title of "Incarnate." Incarnate
what? Reminds me of that time in high school, when we spent the night at "Club Del."