Author Topic: kiara/zaiya help  (Read 9934 times)

euskeron

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kiara/zaiya help
« on: June 28, 2005, 06:27:23 AM »
got zaiya but now I'm wandering all over waukeen's p looking for prax (to be found near a circus) are there others?

please help, time is running out for poor zaiya

cheers

Offline seanas

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Re: kiara/zaiya help
« Reply #1 on: June 28, 2005, 07:06:47 AM »
a little to the west of (ie, to the left and behind) the Ore Merchant.
"those who like TDD are already busy giving install advice to newbies" - the bigg

euskeron

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Re: kiara/zaiya help
« Reply #2 on: June 28, 2005, 12:51:48 PM »
thanks much

Offline Wounded_Lion

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Re: kiara/zaiya help
« Reply #3 on: June 30, 2005, 08:14:14 PM »
I think that the Prax encounter is poorly written.  Consider:

Prax tells you that his friend has seen a poisonous wyvern "near the ranger cabin".  What's to say that the player knows what ranger cabin he is referring to?  What's to say that you've played either the mage or ranger quest (the two main paths that would lead you to the ranger cabin)?  I can't imagine that I'm the only player whose first task is to clear the Copper Coronet and slaver ship...

Also, why would Prax prefer the *certainty* of being killed by the player to the *possibility* of being killed by the master slaver?

These two things annoyed me enough that I uninstalled the mod literally an hour or so after having installed it.  Just wondering what other people thought...?

a Wounded Lion
 

euskeron

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Re: kiara/zaiya help
« Reply #4 on: July 02, 2005, 03:10:34 PM »
yes, it had ocurred to me.

oh well, it's a mod.

I ended up dropping the two of them in favor of Tsujatha and ... and ... I honestly can't remember.

pewee

  • Guest
Re: kiara/zaiya help
« Reply #5 on: July 21, 2006, 12:05:15 PM »
about what wywern talk prax and where i can find her?;/ can som1 help me?

Offline pewee

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Re: kiara/zaiya help
« Reply #6 on: July 23, 2006, 01:36:06 AM »
eh... I already solve this problem myself

Simeon

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Re: kiara/zaiya help
« Reply #7 on: July 06, 2016, 02:39:34 PM »
If look by NearInfinity to PRAX.DLG
---
This is rather interesting. A friend of mine said he saw a poisonous wyvern in the vicinity of the ranger cabin. So, if you can find and kill this beast, not mentioning a reward, I might agree to help you.
---
RevealAreaOnMap("AR1100")
---
It is -> "Umar Hills"

 

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