Author Topic: Character halts when I try to move.  (Read 4555 times)

enoch

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Character halts when I try to move.
« on: July 23, 2005, 03:05:23 AM »
Hi,nice mod! but,I'm having a very annoying problem.I'm using a druid I created.When I try to move around it keeps taking a few steps and then stops.All other characters move about correctly.I've tried reimporting the character and everything else I can think of......

I installed in this order:
1. BG1
2. TotSC
3. 5512 patch
4. bdfixpack 1.1
5. dudley fixes #1,2,3
6. use of ease
7. fotd
8. the grey clan:episode1 mods

Maybe there's some compatibility problems w/ some mods?If anyone has any suggestions, thanks.Other than deleting the character is the only solution I can think of.But, I'm worried it'll happen again if I restart and I'd like to know what caused it.
Thanks!

enoch

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Re: Character halts when I try to move.
« Reply #1 on: July 23, 2005, 03:21:54 AM »
Well,I've found that it only happens in the cloudpeak mountains area.I'm not sure what the number is but,it's to the southwest of nashkel were you can help the dryad and fight caldo and krumm.Any suggestions?

Offline Echon

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Re: Character halts when I try to move.
« Reply #2 on: July 23, 2005, 04:02:54 AM »
It has been reported once or twice before, but I have never experienced it. I am at a loss as to what is causing although it may be another mod.

-Echon

Offline Salk

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Re: Character halts when I try to move.
« Reply #3 on: July 23, 2005, 02:06:57 PM »
I'd try removing the Dudleyfixes...Unless Echon has already tried reproducing the problem with them installed.

Offline Echon

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Re: Character halts when I try to move.
« Reply #4 on: July 24, 2005, 03:59:10 AM »
I only try to reproduce bugs with FotD installed.

-Echon

Offline Salk

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Re: Character halts when I try to move.
« Reply #5 on: July 24, 2005, 05:04:48 AM »
Then my advice is to remove the Dudleyfixes...This might mean to build a fresh installation as it's too troublesome to try and remove every and each file manually from the override directory.

Offline Shadowblade

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Re: Character halts when I try to move.
« Reply #6 on: September 08, 2005, 11:08:59 AM »
I get the exact same problem - human Druid protagonist, Dryad tree map in the cloudpeaks, walks a few steps and stops.

I began to think it was some sort of Divine retribution for killing a bear and we'd have to get the Dryad to lift the curse, but after leaving and doing some other maps it sort of resolved itself.

Sometimes swapping the leader around helps, but if not, just leave the map and do some other things before going back.


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Offline fcm

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Re: Character halts when I try to move.
« Reply #7 on: September 08, 2005, 11:18:05 AM »
Is the character injured at all? A lot of people had this same exact problem with both Minsc and Viconia because of the component "alter HP wounded triggers," from I forget which mod where the NPC would have "gravely injured" dialouge -- however, for some reason, they couldn't speak it, and would just take a few steps, stutter, take a few steps, stutter -- etc.
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Offline Ghreyfain

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Re: Character halts when I try to move.
« Reply #8 on: November 13, 2005, 06:07:54 PM »
Wounded dialogues are only a part of BG2.  Which component is "alter HP wounded triggers" from?  FotD?  The one I'm thinking of is from G3 Tweaks or maybe Ease of Use.
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Offline Echon

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Re: Character halts when I try to move.
« Reply #9 on: November 14, 2005, 03:50:06 AM »
Not from FotD.

-Echon

Offline Grim Squeaker

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Re: Character halts when I try to move.
« Reply #10 on: November 14, 2005, 10:02:02 AM »
G3 Tweaks.
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Offline Ghreyfain

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Re: Character halts when I try to move.
« Reply #11 on: November 14, 2005, 05:59:16 PM »
Does it exist in BG1, though?  Since... there are no original wounded dialogues, and thus no triggers to be changed.
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Offline Andyr

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Re: Character halts when I try to move.
« Reply #12 on: November 14, 2005, 06:04:06 PM »
Yeah, not in BG1.
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Offline fcm

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Re: Character halts when I try to move.
« Reply #13 on: November 17, 2005, 03:58:38 AM »
Oh duh! Sorry. I wasn't even thinking and forgot that fotd is a bg mod . . . Whoops!  :-X
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