BG2 Completed Mods > Unfinished Business
Minsc quest bugs - UB v12 onwards
cliffette:
Please report any bugs you find in the Minsc quest from version 12 of Unfinished Business here.
When reporting a bug, do be as specific as possible. Letting me know what the last line of dialogue was, or what action/choices you made - these details will really help me pinpoint what went wrong.
NB: Being unable to kill a certain snotty noblewoman is not a bug.
Barren:
Just a small nitpick about the Readme: Nalia's aunt is called Delcia Caan, not Delcia De'Arnise!
cliffette:
Oops! That'll be changed for UBv13. Thanks. :)
hlidskialf:
--- Quote from: cliffette on August 08, 2004, 12:56:05 AM ---NB: Being unable to kill a certain snotty noblewoman is not a bug.
--- End quote ---
Heh, that's why I always install a little custom-code. (Since I never keep Nalia.)
--- Code: ---
// New Trigger:
EXTEND_BOTTOM DELCIA 11 14
IF ~CheckStatGT(LastTalkedToBy,16,INT)~ THEN REPLY ~You are a textbook example of noble breeding. Or should I say inbreeding? Your lack of intellegence blinds you to the fact that the skills of leadership come from a combination of the innate and environment that lie outside the sphere of the "noble" as often as within.~ GOTO TheBitch1
END
// New reply block:
APPEND DELCIA
IF ~~ THEN BEGIN TheBitch1 // From 14.0 11.0
SAY ~How dare you say such a thing! How dare you compare one with my blood to the blood of the great unwashed!~
IF ~~ THEN REPLY ~Indeed, your blood comes from the same stock. Your "noble" ancestor was little more than a lucky bandit who managed to stay alive long enough to amass some wealth. I daresaymy holdings in Baldur's Gate could buy and sell your lands a dozen times over.~ GOTO TheBitch2
END
IF ~~ THEN BEGIN TheBitch2
SAY ~I will Ignore the insult to the first Lord of this keep you just made, as you are too uneducated to know of the breeding and culture instilled in my line since then. Things you so apparently lack.~
IF ~~ THEN REPLY ~ I was raised in a center of learning. Your education has revealed itself as little more than a joke. As for comparing bloodlines, heh, mine contains the truely divine. But enough debate with the narrowminded, feel free to use your "superior ability" to find your way out. There are no beasts, merely your keep's own defences between here and the exit now.~ GOTO TheBitch3
END
IF ~~ THEN BEGIN TheBitch3
SAY ~Your uncouth dialog convinces me that nobility cannot be explained or taught, merely displayed. I will leave you now.~
IF ~~ THEN DO ~SetGlobal("DelceaMove","GLOBAL",1)
ActionOverride("kpsold01",EscapeArea())
SetGlobal("DelciaLeave","GLOBAL",1)
MoveToPoint([372.1065])
ReallyForceSpell(Myself,TRAP_ARROW_SLAYING)
Kill(Myself)
~ UNSOLVED_JOURNAL ~The de'Arnise Keep has been invaded.
Nalia's aunt, Lady Delcia, had been rescued. She has attempted to leave the keep on her own, now that I have cleared the path. The fact that she was too stupid to do so without killing herself via the keep's original defenses I believe proves my point about noble inbreeding. Heh!~ EXIT
END
END
--- End code ---
;D
Nukenin:
Some folks doing the Minsc quest in the past have reported seeing unusually low THAC0 and natural ACs for Minsc once (the real) Boo has been returned to him. This is due to the "WWBOO.SPL" spell being applied to Minsc twice--this results in Minsc having a THAC0 +5 better than he should (e.g. 7 instead of 12 for a 9th level Minsc), and a natural (armorless) AC of 5 (3 with the +2 bonus granted by his default 16 dexterity) instead of 10 (8 w/ his dex bonus).
Minsc already is rewarded enough by the strength boost the quest grants him (19, up slightly from his original 18/93), IMHO. While some folks might not mind Minsc being excessively rewarded with the THAC0 bonus (and natural AC, though since Minsc is usually armoured that's not as much of an issue), my protagonist (ever in a race with Minsc to see who gets the most kills) does. Therefore, I've fixed this problem (see below for the patch). Note that I haven't tested all possible paths in which Boo is restored to Minsc--this only resolves the problem as it occurred after answering the riddles at least somewhat correctly.
In exploring the THAC0 discrepancies, I noticed that some of the gem rewards erroneously listed "MINC34" instead of "MISC34" for the garnet stone. Methinks someone was typing M I N S C a lot during the writing of this quest. :) I've addressed these also in my patch below.
The second patch below is to the setup file--if you achieved the best reward, Minsc gained a special ability, titled "". :) I've patched the setup file to properly assign the intended name for this ability.
This forum system doesn't seem to like lines in code blocks with single spaces at the beginning, but those lines are merely contextual anyway--for those unfamiliar with this style of contextual diff, the changes are denoted by the "-" (old line) and "+" (new line) characters appearing at the beginning of a line.
Hope this helps! Now I can get back to my game without worrying about Minsc being a little too good after his reunification with Boo. :)
Boo Restoration (and Garnet) fixes:
--- Code: ------ ub/Minsc/Dialogue/wwminscub.d-orig Wed Jun 16 23:25:10 2004
+++ ub/Minsc/Dialogue/wwminscub.d Thu Aug 12 18:01:37 2004
@@ -643,7 +643,7 @@
= @168
IF ~~ THEN DO ~GiveItemCreate("HELM19",Player1,0,0,0) // Ioun
GiveItemCreate("MISC36",Player1,0,0,0) // Pearl
- GiveItemCreate("MINC34",Player1,0,0,0) // Garnet
+ GiveItemCreate("MISC34",Player1,0,0,0) // Garnet
GiveItemCreate("MISC42",Player1,0,0,0) // Diamond
GiveItemCreate("AMUL12",Player1,0,0,0) // Laeral's tear
GiveItemCreate("MISC41",Player1,0,0,0) // Sapphire
@@ -656,7 +656,7 @@
= @168
IF ~~ THEN DO ~GiveItemCreate("HELM19",Player1,0,0,0) // Ioun
GiveItemCreate("MISC36",Player1,0,0,0) // Pearl
- GiveItemCreate("MINC34",Player1,0,0,0) // Garnet
+ GiveItemCreate("MISC34",Player1,0,0,0) // Garnet
GiveItemCreate("MISC42",Player1,0,0,0) // Diamond
GiveItemCreate("MISC43",Player1,0,0,0) // Emerald
GiveItemCreate("AMUL12",Player1,0,0,0) // Laeral's tear
@@ -668,7 +668,7 @@
= @177
IF ~~ THEN DO ~GiveItemCreate("HELM19",Player1,0,0,0) // Ioun
GiveItemCreate("MISC36",Player1,0,0,0) // Pearl
- GiveItemCreate("MINC34",Player1,0,0,0) // Garnet
+ GiveItemCreate("MISC34",Player1,0,0,0) // Garnet
GiveItemCreate("MISC42",Player1,0,0,0) // Diamond
GiveItemCreate("MISC43",Player1,0,0,0) // Emerald
GiveItemCreate("MISC41",Player1,0,0,0) // Sapphire
@@ -685,7 +685,7 @@
IF ~~ Rewards
SAY @180
-IF ~!G("WWEllyQuestions",0)~ THEN DO ~ActionOverride("Minsc",ReallyForceSpellRES("wwboo",Myself))~ EXTERN WWELLE NotAFool
+IF ~!G("WWEllyQuestions",0)~ THEN EXTERN WWELLE NotAFool
IF ~G("WWEllyQuestions",0)~ THEN EXTERN WWELLE CompleteFool
END
--- End code ---
"Summon Boolet" ability name fix:
--- Code: ------ setup-ub.tp2-orig Fri Aug 6 21:26:28 2004
+++ setup-ub.tp2 Thu Aug 12 18:37:17 2004
@@ -113,8 +113,8 @@
~ub/Minsc/Cre/wwarro2.cre~ ~Override/wwarro2.cre~ SAY NAME1 @9 SAY NAME2 @9
COPY ~ub/Minsc/Cre/wwrati.cre~ ~Override/wwrati.cre~ SAY NAME1 @10 SAY NAME2 @10
COPY ~ub/Minsc/items~ ~Override~
-COPY ~ub/Minsc/Items/wwblet.spl~ ~Override/wwblet.spl~
- ~ub/Minsc/Items/wwboo.spl~ ~Override/wwboo.spl~
+COPY ~ub/Minsc/Items/wwblet.spl~ ~Override/wwblet.spl~ SAY ~0x08~ @11 SAY ~0x50~ @11
+COPY ~ub/Minsc/Items/wwboo.spl~ ~Override/wwboo.spl~
~ub/Minsc/Items/wwfboo.spl~ ~Override/wwfboo.spl~
~ub/Minsc/Items/wwnoboo.spl~ ~Override/wwnoboo.spl~ SAY ~0x08~ @12 SAY ~0x50~ @12
COPY ~ub/Minsc/Items/wwnboo.itm~ ~Override/wwnboo.itm~ SAY NAME1 @13 SAY NAME2 @13 SAY DESC @14
--- End code ---
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