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Author Topic: The ever popular - "are we there yet post?"  (Read 32338 times)
Dark Raven
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« Reply #25 on: July 15, 2005, 08:32:48 PM »
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Are we there yet, or near?  Grin
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« Reply #26 on: July 15, 2005, 08:57:46 PM »
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Nah, not until I reach a real beta stage. When I get to that point, I'll make it clear, so people will know to theoretically be excited, sharpen their pitchforks, etc.

I still have lots to do, but, rest assured, I am foresaking sleep on a regular basis so that I have the time to make progress on this mod.
« Last Edit: July 16, 2005, 01:46:41 AM by Bons » Logged

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« Reply #27 on: July 15, 2005, 09:00:48 PM »
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I smell llamaburgers.
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« Reply #28 on: July 16, 2005, 01:47:16 AM »
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Why is my rump always getting roasted?  Cheesy
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Newt had always suspected that people who regularly used the word "community" were using it in a very specific sense that excluded him and everyone he knew.

             --Neil Gaiman, Terry Pratchett, "Good Omens"
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« Reply #29 on: August 14, 2005, 02:48:50 PM »
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im really looking forward to this .mod
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« Reply #30 on: August 14, 2005, 02:51:13 PM »
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Hopefully Bons will make it .ogg instead.  .Mod is so passé.
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« Reply #31 on: August 14, 2005, 03:20:37 PM »
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I am always looking forward to new mods, specially with interesting characters. Surayah might be just the addition my party needs, maybe I will sacrifice Aerie and Valygar for her and Jaheira?

(And get her before Anomen does, of course)
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Favourite Quotes from BG2
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« Reply #32 on: September 07, 2005, 04:40:41 AM »
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Well whats the status gladus....Umm I mean Bons Grin  Wink  Huh
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« Reply #33 on: October 22, 2005, 12:27:43 AM »
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So, are we there yet?   Grin

Obviously not, just looking for a heart-beat.   Smiley
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Bons
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« Reply #34 on: October 22, 2005, 12:10:51 PM »
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Since your sig has amused me, I'm in a good enough mood to muster a reply.

Yes, there's a heartbeat. I'm always working on some part of this project. What varies is whether I'm giving it my full attention, or juggling it with three other mods. For better or worse, I am highly distractable.

I realize it would encourage visitors to this forum and raise enthusiasm for the mod if I made regular "developer's diary" sort of posts whenever I did something, but I tend to be wordy, so my blathering takes a nice chunk of time away from getting actual work done. Plus, I'm not sure anyone would be heartened when I report things like "Today I cut three Haer'Dalis banters because they suck." Well, maybe Sim, Corvis and Ghreyfain would be heartened by that sort of progress.
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Newt had always suspected that people who regularly used the word "community" were using it in a very specific sense that excluded him and everyone he knew.

             --Neil Gaiman, Terry Pratchett, "Good Omens"
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« Reply #35 on: October 22, 2005, 05:08:42 PM »
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Yes, there's a heartbeat. I'm always working on some part of this project. What varies is whether I'm giving it my full attention, or juggling it with three other mods. For better or worse, I am highly distractable.

I know what you mean by being distractable. Good to see some progress.
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Per me si va nella citta dolente.
Per me si va nell eterno dolore.
Per me si va tra la perduta gente...
Lasciate ogni speranza perduta che'entrate!

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« Reply #36 on: December 30, 2005, 11:29:40 PM »
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Happy Holidays everyone, and Happy upcoming New Year!  So, how's it coming?
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« Reply #37 on: April 04, 2006, 03:19:22 AM »
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I wouldn't want you to rush this project, but it would be nice to see updates!  Wink

I'll tell you, this is the one mod i'm most excited about!

All i can say for now, is keep up the good work!

PS i enjoyed the Hessa mod by the way!
« Last Edit: July 10, 2006, 03:08:53 AM by Vasculio » Logged

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« Reply #38 on: May 12, 2006, 01:25:15 AM »
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poke......poke.............nudge.............nudge.............. Huh anything new to update? ?







Are we there yet? ?
Are we there yet? ? Grin
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Bons
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« Reply #39 on: May 14, 2006, 08:02:00 PM »
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I'm mainly working on my duties forThe Broken Hourglass when I have spare time, though I do sneak in writing for Surayah/Hessa here and there. One new thing related to Surayah is I just acquired some new tools which should improve my ability to score and perform compositions with orchestral instruments.  I've yet to be happy with my temple theme song attempts or Surayah's romance themes done from my loop library and Alesis, so I'm excited about experimenting with these new toys and maybe getting the noises in my head recorded more accurately. Smiley
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Newt had always suspected that people who regularly used the word "community" were using it in a very specific sense that excluded him and everyone he knew.

             --Neil Gaiman, Terry Pratchett, "Good Omens"
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« Reply #40 on: May 24, 2006, 03:42:05 PM »
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Here's to amusing sigs, The Broken Hourglass, and the sounds in your head being shared with us! Grin 

I continue to look forward to the products of your musings.

Cheers!
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« Reply #41 on: June 26, 2006, 05:07:31 PM »
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Think I'm going to like this mod.

And I can well imagine that these things take time. Believe me.

And there is no wrong answer to the following question:

Is this "on hold" or "in development"?


Inquiring minds want to know.

Also, will it be possible to access Surayah if Anomen chooses the LG path and is prevented by the PC from killing Saerk? Might be interesting if Anomen had to choose between Surayah and PC, for example, or if he tried to woo Surayah behind PC's back!

The one thing I've missed in the PC's relationship with Anomen is the opportunity to be truly naughty. That might be a factor if, for example, she were trying to prove that you didn't need to be raised in a harem to know how to please a man.

Oh, the things I'll type after a glass of chilled pinot grigio....
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« Reply #42 on: June 27, 2006, 07:20:23 PM »
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Is this "on hold" or "in development"?

It's in development. It just gets a small percentage of my total available time because of my TBH commitments and exceptional distractability.

Quote
Also, will it be possible to access Surayah if Anomen chooses the LG path and is prevented by the PC from killing Saerk?

Yes.

Quote
Might be interesting if Anomen had to choose between Surayah and PC, for example, or if he tried to woo Surayah behind PC's back!

This is not something I am keen on implementing. The romance is already a complicated affair with the varying Anomen scenarios, and I prefer to give the PC/Anomen romance priority unless the PC ends it as already coded in the game. There will be some different talks between the two if AnomenRomanceActive=3 as opposed to no PC romance at all. I'm just not willing to take too much responsibility in the setting of AnomenRomanceActive=3, lest the AnoFans riot over some Calishite tart bouncing in the middle of their action.

In that vein, Surayah is not going to bicker about anyone the PC romances except Viconia. It's still love, after all, and love is lovely.  Kiss
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« Reply #43 on: June 28, 2006, 01:19:45 PM »
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Quote
Quote
Might be interesting if Anomen had to choose between Surayah and PC, for example, or if he tried to woo Surayah behind PC's back!

This is not something I am keen on implementing. The romance is already a complicated affair with the varying Anomen scenarios, and I prefer to give the PC/Anomen romance priority unless the PC ends it as already coded in the game. There will be some different talks between the two if AnomenRomanceActive=3 as opposed to no PC romance at all. I'm just not willing to take too much responsibility in the setting of AnomenRomanceActive=3, lest the AnoFans riot over some Calishite tart bouncing in the middle of their action.

In that vein, Surayah is not going to bicker about anyone the PC romances except Viconia. It's still love, after all, and love is lovely.  Kiss


That's OK, too. I would probably be among the AnoFans, but not in the rioting part! But you are of course correct. His character is complicated enough, and there are just so many different variables to work out. But, since I do like Anomen so much, I was just greedily seeking additional game content for him. But I do like your thought that there would be additional content if AnomenRomanceActive=3.
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« Reply #44 on: June 28, 2006, 09:57:43 PM »
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But you are of course correct. His character is complicated enough, and there are just so many different variables to work out. But, since I do like Anomen so much, I was just greedily seeking additional game content for him. But I do like your thought that there would be additional content if AnomenRomanceActive=3.

I think it's safe to say that Anomen content is a big time-consumer in working on this mod. If Surayah didn't spawn from Anomen's quest, I would probably been done a long time ago. At the same time, it's how Surayah spawns from Anomen's quest that makes working on this project a challenge to me. If I hadn't found it such an interesting muddle, I wouldn't have gotten involved in modding beyond playing them, and I likely would have never piped up on any modding forums. (There's another reason for people to appreciate or despise Anomen, I guess!)

There's more than one direction I could have gone with the differing AnomenRomanceActive=3 content, like Anomen being petulant because the PC has rejected him, but I prefer to have a period where Anomen is longing after the PC from afar because he was genuinely smitten. Not that the goal is to make everyone like Anomen (that would be too much for even my overachieving streak!), but to provide material where both lovers and haters are going to be content, and, where possible, put emphasis on the PC's importance. I also think the latter puts Surayah in a more interesting position.  Wink
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Newt had always suspected that people who regularly used the word "community" were using it in a very specific sense that excluded him and everyone he knew.

             --Neil Gaiman, Terry Pratchett, "Good Omens"
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« Reply #45 on: July 03, 2006, 07:39:17 AM »
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Ok, so the broken hourglass is now a popular apology ?
Actually, it is a good one! (for an apology)
I always whined for real mods, and tbh cannot be greater Smiley

Maybe this is the wrong place to ask, but i have to.
Is it possible to, hmm, save some of the unfinished mod content and port it to tbh?
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« Reply #46 on: July 03, 2006, 01:18:53 PM »
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As much as I really love Hessa (bunnies! trees!), I'm pretty leery about anybody dropping content specifically designed for another story into TBH.

Hessa is part of Surayah's story, who is in turn part of Anomen's story, who is in turn part of BG2 <CHARNAME>'s story. Yes, you can play "Well, What If Hessa were a marauding mercenary in Tolmira instead of Amn?" but as a joinable NPC she doesn't fit our plans. Surayah even less so because of the strong Anomen story dependency.
« Last Edit: July 03, 2006, 01:20:55 PM by jcompton » Logged

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« Reply #47 on: July 03, 2006, 01:33:36 PM »
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Exactly. All my unfinished mod material--banters, talks, character profiles, and areas (even some of the original songs!)--relies on BG2, the Forgotten Realms and the IE. I would have to completely rewrite all the content for it to port to the different setting, and why would I want to strip and rework content meant for another world and engine when I could create something that's actually appropriate for the TBH world and engine from scratch?
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Newt had always suspected that people who regularly used the word "community" were using it in a very specific sense that excluded him and everyone he knew.

             --Neil Gaiman, Terry Pratchett, "Good Omens"
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« Reply #48 on: July 03, 2006, 06:01:57 PM »
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Well, i didn't exactly mean the bare dialogue.
Even if there is no other artistic content (which i doubt, there must be at least portraits), the NPC concepts maybe could be saved.

[edit]
And, of course i didn't mean only Surayah/Hessa, but all other finished/unfinished mods whose authors TBH project sucked up.
« Last Edit: July 03, 2006, 06:03:45 PM by Avenger_teambg » Logged
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« Reply #49 on: July 21, 2006, 07:14:07 AM »
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TBH will eventually be completed. TBH will eventually reach the point where the autors can focus less on creation and more on fixes, tweaks, and improvements. When such a thing happens, maybe they will have more free time.
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