Author Topic: Still Screens - How?  (Read 1171 times)

Offline Ashara

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Still Screens - How?
« on: February 01, 2005, 02:03:23 PM »
I was wondering how to script in a screen like the one that shows during New Chapters - ie static image with scrolling text over it.

What files I need for it and in which format? Is there a tutorial on it anywhere?

Have anyone ever suceeded in adding new 'movies' to the game, and if yes, how was that achieved?

Thank you
Hang in there. I'll try to make you glad you did.
—George R.R. Martin

There is nothing better than imagining other worlds [...] to forget the painful one we live in. At least so I thought then. I hadn't yet realized that, imagining other worlds, you end up changing this one.
-Umberto Eco, Baudolino

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Offline Grim Squeaker

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Re: Still Screens - How?
« Reply #1 on: February 01, 2005, 02:14:39 PM »
New textscreens are achieved by using TextScreen(FOO) where FOO is a 2da, much like an epilogue.  You'll want a 2da like my BlankChapter.2da:
Code: [Select]
2DA V1.0
IMAGE
                        0           1
SWITCH                  DEFAULT     DEFAULT
DEFAULT                 99998       99999
Here is some tp2 code:
Code: [Select]
COPY ~path/BlankChapter.2da~ ~override/Blah.2da~
        REPLACE_TEXTUALLY ~IMAGE~ ~CHAPTERBAM~
        REPLACE 99999 ~Here is some scrolling text...~

This is where CHAPTERBAM is fairly obviously the BAM of the image.  An example is CHPTAMKE, which is the image for Amkethran.
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Offline Ashara

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Re: Still Screens - How?
« Reply #2 on: February 01, 2005, 06:55:45 PM »
Apparently it's MOS, not BAM. How do we extract/edit/handle MOS and with what? Thank you in advance :)
Hang in there. I'll try to make you glad you did.
—George R.R. Martin

There is nothing better than imagining other worlds [...] to forget the painful one we live in. At least so I thought then. I hadn't yet realized that, imagining other worlds, you end up changing this one.
-Umberto Eco, Baudolino

Three mods you shall make - one too bad and one to dread and one to love.

Offline Ghreyfain

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Re: Still Screens - How?
« Reply #3 on: February 01, 2005, 11:38:47 PM »
MOSWorkshop can edit MOSes, and DLTCEP and NI can extract them.  DLTCEP also has more robust palette-handling support for MOSes, I think.  Might even be able to convert from .gif or .bmp or something into MOS, so I'd give it a try first.
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Offline Ghreyfain

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Re: Still Screens - How?
« Reply #4 on: February 01, 2005, 11:40:27 PM »
Oh, and actually, the epilogue-style text screens just use a bitmap.  It's for chapter-screens that you need a custom MOS.  Take a look at chptxt*.2da for how the mos-style ones are governed.  I think.
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