Why is it that I can't find mods that are rich in new areas? Am I just not finding them, or is it just that there is little demand for them?
I went through Yovaneth's tutorial on Area Making using DLTCEP and was amazed at how much easier that task has become over the last couple years, After a couple hours dinking with DLTCEP, I am still in awe about the power of this tool, particularly with respect to area editing, my personal preference. I pulled my wife aside to show her the ease with which mods could be made, and within about 45 minutes, had Minsc wandering through a BMP of the Horsehead Nebula that happened to be in My Pictures (granted, with a very blocky search map, and a very limited light map, but still...). About 20 minutes later, we had Jan picking out a good spot for building, Nalia selecting curtains, and our fledgeling Xan NPC pointing out places that would be particularly suitable for committing suicide.
I'm not trying to be insulting, just curious. Why is it that mods tend to focus on NPC interactions, not new areas? Is it just that the modding community prefers the former style game? Granted, IETME was a powerful tool, too, and I'm guessing on a better computer, it wouldn't have crashed nearly as often, but IMO, DLTCEP is just leaps and bounds better (which would be expected being a generation or two newer (am I starting to sound like Edwin? Or Jan?))
Sorry for the digession. Why is it that mods with lots of new areas are so few and far between?