Author Topic: keto v.3  (Read 8417 times)

Offline Januszka

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Re: keto v.3
« Reply #25 on: April 20, 2005, 12:29:42 AM »
Is it going to have more lines? I mean, for the translations.

Offline SimDing0

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Re: keto v.3
« Reply #26 on: April 20, 2005, 06:35:19 AM »
Never mind new audio... I'd just be happy being able to use the Keto mod at all. @_@' I used to have Throne of Bhaal, a long, long time ago... but it got "uninstalled" *coughharddrivediedcough* and I lost the CD. -_-'

Keto shouldn't require ToB.

Offline razor39999

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Re: keto v.3
« Reply #27 on: April 20, 2005, 06:58:12 AM »

Keto shouldn't require ToB.

But it does, just as jcompton said a few months ago. Check it: http://forums.pocketplane.net/index.php?topic=17394.0
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Offline SimDing0

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Re: keto v.3
« Reply #28 on: April 20, 2005, 07:00:28 AM »
Oh, right, sorry. I assumed that'd been quickly fixed, rather than waiting for a major update.

Offline jcompton

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Re: keto v.3
« Reply #29 on: April 20, 2005, 11:02:35 AM »
You'd think, wouldn't you? :) Seriously, though, because it involved changing the (already goofy) way in which she spawned, I didn't want to just rush it out and get back to "I CANT FIND KETO" reports.
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Offline Loriel

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Re: keto v.3
« Reply #30 on: April 20, 2005, 08:01:54 PM »
Are you refering to the MakeGlobal() command?  I believe it works in SoA if you append it to the action.ids file, so it could be a quick fix.

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Re: keto v.3
« Reply #31 on: April 26, 2005, 09:01:47 PM »
I used

CLUAConsole:CreateCreature("keto12")

and Keto was spawned, allowing me to finally travel with her!  ^_^  (Despite only having SoA.)  And I've already begun travelling with her, buuut...

WIll I still risk hitting some bugs, later on down the line?   :-\

Offline jcompton

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Re: keto v.3
« Reply #32 on: April 26, 2005, 09:26:24 PM »
I don't believe so, to my recollection the spawning was the only problem.
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