Author Topic: Archived Posts - User Contributions/Findings  (Read 33955 times)

discharger12

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Archived Posts - User Contributions/Findings
« on: April 05, 2004, 04:44:17 PM »
Is that Ogre potion you find in Helm's Temple for something that was never put into the game? I think that guy in the Copper Coronet gives you one to help Mazzy kill Gorf, but then why is there one in a Helm Temple?

UB?

Offline arithar

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Items I found that I've never seen in the game
« Reply #1 on: April 10, 2004, 10:27:56 PM »
Efreeti Bottle - MISC3C
When this bottle is rubbed an efreeti will appear.  The efreeti will attack any enemies of the user, staying for up to ten rounds.
STATISTICS:
Special Abilities:  Summons an Efreeti once a day

Golden Lion Figurine - MISC3D
This small figurine is a perfect replication, in miniature of a lion.  When the command word is spoken, the lion grows to normal proportions, becoming a living, breathing giant cat.  The lion obeys the summoner's commands.  The lion remains for five minutes, or until slain, at which point it once again becomes a figurine.
STATISTICS
Special Abilities:  Summons a lion for five minutes, once each day

Jade Hound - MISC3F
The origin of this item is tied to a melancholy ode popular in human taverns, about a young elven boy lost in a great wood. A spirit supposedly befriended him, providing companionship through the astral hound summoned by this figurine, but the boy eventually succumbed to loneliness anyway. Critics may ask how an elf could get lost in his own wood, but that and other discrepancies have not stopped the story from being retold. The item's real history has been buried beneath the fiction.
STATISTICS
Special Abilities: Summon Astral Hound for five minutes, once each day, with the following abilities:
 1 and 1/2 attacks per round for 2d4, 20% chance to Level Drain, 20% chance to Slow, non-cumulative.

Azlaer's Harp - MISC3N
In the twisted court of Azlaer a bizarre ritual was enacted every night of the full moon.  Within Azlaer's massive palace lay an courtyard open to the sky above.  This courtyard housed a large pool full of man eating sharks.  For amusement Azlaer would invite well known citizens from nearby towns to his estate for an evening of dining and entertainment.
This entertainment consisted of Azlaer playing this harp, the effects of which removed any fear from his guests.  Randomly Azlaer would single out a guest and have him or her walk into the shark filled pool.  When in a particularly sadistic mood Azlaer would first toss in blood, inciting the sharks into a frenzy that ended with the death of the helpless guest.
Devotees of Helm finally lashed out against Azlaer and his cruel practices, destroying the estate, slaying Azlaer and appropriating the harp for more beneficial uses.
STATISTICS
Special Abilities:  Dispel Fear
 Area of Effect: 30 foot radius
Usable By
 Bards

Planar Stone - MISC6T - I know this item probably was replaced with the planar gem, but it could be added as another requirement to the quest. Maybe <charname> has to get both the Stone and the Gem for Raelis. The Stone could be hidden elsewhere.
This is a Planar Stone, an item of some power. The gem can open a lesser conduit between the planes for those that know how to use it. However, planar travel by this means isn't as safe as spells of similar nature. Raelis Shai from the Five Flagons Tavern in the Bridge District is said to desire the gem and will reward whomever brings it to her.

The Horn of Kazgaroth - MISC73
This horn is thought to be made from one of the tusks of the great beast Kazgaroth.  Who imbued it with enchantments is unknown, but it is a very potent item.  When blown upon, no sound issues from the horn.  Instead the user of the horn is incased in a globe of power for a short duration.  The bubble gives the user partial magic resistance and a saving throw bonus, as well as partially deflecting incoming missile attacks.  The effect only lasts 18 seconds, and the horn draws from the life force of the user everytime it is used.
STATISTICS:
Immunity to first and second level spells
Save vs Death:  +2
Save vs Wands:  +2
Save vs Polymorph:  +2
Save vs Breath:  +2
Save vs Spells:  +2
Armor Class bonus vs missile attacks:  +5
Damage done to user:  unknown
Not Usable By: 
Cleric (any combination of cleric or druid cannot use this item)
Druid
Thief

Lium's Journal of Malevolent Magicks - MISC9C - I think this is some kind of companion the Lum the Mad's Machine. Maybe another machine could be added?
The journal lists a number of experiments, apparently conducted by a mage known as Lium the Lucky. The section dealing with the machine in front of you draws your eye:

"What a wondrous contraption! It creates, enchants, and dispenses magical equipment of no small power by pulling these six levers in the correct order. The ranking of the levers seems to change daily and pulling them in the incorrect order results in painful and instant death, as I've deduced from the bloodstains on the floor. I've gotten the order correct for the last few days and sent the items home with Pooky. It is well that I found the machine when I did for it hasn't much life left. Each item it creates damages the inner workings further and soon I fear it shall fall apart. The previous order was:
1) Ruby
2) Jade
3) Mithril
4) Onyx
5) Emerald
6) Sandalwood.

I've taken apart what pieces of the machine I could, and found the device that sets the ranking of the levers. With it, as stated, the order for the past several days was clear. Now the cursed thing has broken and I've garnered hardly any information from it at all. This is what I *have* discovered:
A) The Jade Lever's change in ranking was the greatest of the six levers.
B) The product of the Onyx Lever's rankings for the two days (when multiplied) is same as the product of the Sandalwood Lever's last two rankings when multiplied.
C) None of the levers are ever in the exact same place in line as they were yesterday.
D) Obviously, due to the change in the Jade Lever's order, there are only two possibility's regarding the change in the orders of the Onyx and Sandalwood Levers, one of which contradicts another clue.
E)  It is likely that the Mithril lever moved the same number of rankings as the Sandalwood Lever.

Quite the dilemma and the guesswork is risky. However, the items I've obtained are worth the risk and, with logic, I'm sure that I'll discover the correct order for today."

The journal says no more.

Offline icelus

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Re: Items I found that I've never seen in the game
« Reply #2 on: April 10, 2004, 10:40:59 PM »
Ah, thanks for reminding me that I need to repost the Unused Items thread. 

BTW, the Golden Lion figurine is in the game, and is a reward for the Druid Stronghold (I think).  The Jade Hound is restored in UB.
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Offline Barren

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Re: Items I found that I've never seen in the game
« Reply #3 on: April 10, 2004, 11:02:36 PM »
Efreeti Bottle - MISC3C
When this bottle is rubbed an efreeti will appear.  The efreeti will attack any enemies of the user, staying for up to ten rounds.
STATISTICS:
Special Abilities:  Summons an Efreeti once a day

Can be pickpocketed from the Dao outside the tent in Trademeet.

Quote
Golden Lion Figurine - MISC3D
This small figurine is a perfect replication, in miniature of a lion.  When the command word is spoken, the lion grows to normal proportions, becoming a living, breathing giant cat.  The lion obeys the summoner's commands.  The lion remains for five minutes, or until slain, at which point it once again becomes a figurine.
STATISTICS
Special Abilities:  Summons a lion for five minutes, once each day

Part of the druid stronghold.

Quote
Jade Hound - MISC3F
The origin of this item is tied to a melancholy ode popular in human taverns, about a young elven boy lost in a great wood. A spirit supposedly befriended him, providing companionship through the astral hound summoned by this figurine, but the boy eventually succumbed to loneliness anyway. Critics may ask how an elf could get lost in his own wood, but that and other discrepancies have not stopped the story from being retold. The item's real history has been buried beneath the fiction.
STATISTICS
Special Abilities: Summon Astral Hound for five minutes, once each day, with the following abilities:
 1 and 1/2 attacks per round for 2d4, 20% chance to Level Drain, 20% chance to Slow, non-cumulative.

As icelus said.

Quote
Azlaer's Harp - MISC3N
In the twisted court of Azlaer a bizarre ritual was enacted every night of the full moon.  Within Azlaer's massive palace lay an courtyard open to the sky above.  This courtyard housed a large pool full of man eating sharks.  For amusement Azlaer would invite well known citizens from nearby towns to his estate for an evening of dining and entertainment.
This entertainment consisted of Azlaer playing this harp, the effects of which removed any fear from his guests.  Randomly Azlaer would single out a guest and have him or her walk into the shark filled pool.  When in a particularly sadistic mood Azlaer would first toss in blood, inciting the sharks into a frenzy that ended with the death of the helpless guest.
Devotees of Helm finally lashed out against Azlaer and his cruel practices, destroying the estate, slaying Azlaer and appropriating the harp for more beneficial uses.
STATISTICS
Special Abilities:  Dispel Fear
 Area of Effect: 30 foot radius
Usable By
 Bards

Found in the Underdark (Illithid city)

Quote
Planar Stone - MISC6T - I know this item probably was replaced with the planar gem, but it could be added as another requirement to the quest. Maybe <charname> has to get both the Stone and the Gem for Raelis. The Stone could be hidden elsewhere.
This is a Planar Stone, an item of some power. The gem can open a lesser conduit between the planes for those that know how to use it. However, planar travel by this means isn't as safe as spells of similar nature. Raelis Shai from the Five Flagons Tavern in the Bridge District is said to desire the gem and will reward whomever brings it to her.

I think that's the key to start up the Planar Sphere?

Quote
The Horn of Kazgaroth - MISC73
This horn is thought to be made from one of the tusks of the great beast Kazgaroth.  Who imbued it with enchantments is unknown, but it is a very potent item.  When blown upon, no sound issues from the horn.  Instead the user of the horn is incased in a globe of power for a short duration.  The bubble gives the user partial magic resistance and a saving throw bonus, as well as partially deflecting incoming missile attacks.  The effect only lasts 18 seconds, and the horn draws from the life force of the user everytime it is used.
STATISTICS:
Immunity to first and second level spells
Save vs Death:  +2
Save vs Wands:  +2
Save vs Polymorph:  +2
Save vs Breath:  +2
Save vs Spells:  +2
Armor Class bonus vs missile attacks:  +5
Damage done to user:  unknown
Not Usable By: 
Cleric (any combination of cleric or druid cannot use this item)
Druid
Thief

BG1 leftover.

Quote
Lium's Journal of Malevolent Magicks - MISC9C - I think this is some kind of companion the Lum the Mad's Machine. Maybe another machine could be added?
The journal lists a number of experiments, apparently conducted by a mage known as Lium the Lucky. The section dealing with the machine in front of you draws your eye:

"What a wondrous contraption! It creates, enchants, and dispenses magical equipment of no small power by pulling these six levers in the correct order. The ranking of the levers seems to change daily and pulling them in the incorrect order results in painful and instant death, as I've deduced from the bloodstains on the floor. I've gotten the order correct for the last few days and sent the items home with Pooky. It is well that I found the machine when I did for it hasn't much life left. Each item it creates damages the inner workings further and soon I fear it shall fall apart. The previous order was:
1) Ruby
2) Jade
3) Mithril
4) Onyx
5) Emerald
6) Sandalwood.

I've taken apart what pieces of the machine I could, and found the device that sets the ranking of the levers. With it, as stated, the order for the past several days was clear. Now the cursed thing has broken and I've garnered hardly any information from it at all. This is what I *have* discovered:
A) The Jade Lever's change in ranking was the greatest of the six levers.
B) The product of the Onyx Lever's rankings for the two days (when multiplied) is same as the product of the Sandalwood Lever's last two rankings when multiplied.
C) None of the levers are ever in the exact same place in line as they were yesterday.
D) Obviously, due to the change in the Jade Lever's order, there are only two possibility's regarding the change in the orders of the Onyx and Sandalwood Levers, one of which contradicts another clue.
E)  It is likely that the Mithril lever moved the same number of rankings as the Sandalwood Lever.

Quite the dilemma and the guesswork is risky. However, the items I've obtained are worth the risk and, with logic, I'm sure that I'll discover the correct order for today."

The journal says no more.

Found in Spellhold if you do badly in the Apparition's tests.
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Offline Cybersquirt

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Re: Items I found that I've never seen in the game
« Reply #4 on: April 10, 2004, 11:04:25 PM »
Quote
Efreeti Bottle - MISC3C
You can pick-pocket from the djinn outside the tent.  I assume it's on his corpse if you choose to kill them too.

Quote
The Horn of Kazgaroth - MISC73
A hold-over from bg1

Quote
Lium's Journal of Malevolent Magicks - MISC9C
you get this when you asnwer the riddles (to get out of the assylum) in a certain way, ending up in a certain
Stupid is as stupid does.

Offline Barren

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Re: Items I found that I've never seen in the game
« Reply #5 on: April 10, 2004, 11:11:14 PM »
Thou art slow, young one   ;)
Quote from: talia brie
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Offline Cybersquirt

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Re: Items I found that I've never seen in the game
« Reply #6 on: April 11, 2004, 02:43:56 AM »
:P

(and I bet I'm older than you   :-*)

and the key to start the planar sphere.. isn't that just a regular key to open the door?

(guess it IS time for a replay)
« Last Edit: April 11, 2004, 02:52:01 AM by Cybersquirt »
Stupid is as stupid does.

Offline Alarielle

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Re: Items I found that I've never seen in the game
« Reply #7 on: April 11, 2004, 03:55:24 AM »
and the key to start the planar sphere.. isn't that just a regular key to open the door?

(guess it IS time for a replay)

no, that would be valygar's body.  I think you mean planar prison
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Offline Cybersquirt

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Re: Items I found that I've never seen in the game
« Reply #8 on: April 11, 2004, 04:24:14 AM »
^ uh..  ;D

the planar sphere: if you have Valygar with you you can get into the main door, then you need to open the door to the chamber with make you leave Athkatla, then you need the demon heart to get back.

However!  it could also be an alternate key to the planar prison before they had Raelis just poof you back.  :)
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Offline Caswallon

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Re: Items I found that I've never seen in the game
« Reply #9 on: April 11, 2004, 04:52:56 AM »
In the Illithid city, you get Methild's Harp.
Azlaer's Harp is a possible reward for the Bard stronghold.
Man's Mystery
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discharger12

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Re: Items I found that I've never seen in the game
« Reply #10 on: April 11, 2004, 10:37:14 AM »
What is the head of Cortirso? (misc7k)

Offline Barren

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Re: Items I found that I've never seen in the game
« Reply #11 on: April 11, 2004, 01:06:26 PM »
Cotirso is onvolved with the Cleric quest, but I don't know if you can get his head.
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Offline arithar

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Re: Items I found that I've never seen in the game
« Reply #12 on: April 11, 2004, 03:32:09 PM »
Ok, I've got some more, please bear with me, just trying to help.

Wolfsbane Charm - AMUL18
A silver amulet containing powdered wolfsbane.
STATISTICS:
THACO:  +1 bonus vs. Lycanthropes
Armor Class:  +1 bonus vs. Lycanthropes
Weight:  3
Not Usable by:

Arrow of Slaying - AROW03 - I think this might be a holdover from BG1, but it could be turned into a quest?
This arrow is twisted and black, almost radiating evil as if possessed by something larger than itself.  It was made specifically to kill one type of creature and one type only.  In this case the unlucky being is the Ogre Mage.
STATISTICS:
Damage:  1D6
Damage type:  missile (piercing)
Special:  Slay Ogre Mage upon touch
Weight: 0
Launcher:  Bow
Not usable by:
 Cleric
 Druid
 Mage

Girdle of Gender - BELT05 -  I know this item is totally useless, but it still is hilarious. Could be a "gag" reward.
The cursed girdle of gender, a rare yet oft-discussed magical item, is wrought with a most powerful magic. Anyone unfortunate enough to secure it around their waist instantly finds their gender to be transformed. It is said that, not fifty years past, a nameless court jester was beheaded for presenting the girdle as a gift to Duke Lobelahn's lover.

Kiel's Morningstar - BLUN09 - Once again, maybe a holdover from BG1, who knows?
This is the morningstar of Kiel the Legion-Killer, first-born son of Durlag Trollkiller and Clan-prince of his father's ill-fated tower. He was wielding it in his final hour as he rushed to warn his father of the doppelgangers' infiltration of their Clan-home. It is said that the intensity of his rage in these final moments permanently imprinted itself upon the weapon. All who wield it are overcome with this battle anger whenever an enemy is sighted.
STATISTICS:
Damage:  2D4+3
THAC0: +3
Damage type:  crushing
Special:  This weapons is cursed and instills a berserker fury in its wielder
Weight: 10
Speed Factor: 4
Proficiency Type: Spiked Weapons
Type:  1-handed
Requires:
-  11 Strength
-  8 Dexterity
Unusable By:
 Beastmaster

Bolt of Polymorphing - BOLT05 - This is a hilarious item, almost as good as the Girdle of Gender.
This bolt has been enchanted with powerful magic, glowing slightly with almost a green inner light.  If the bolt finds its target once it is fired, the target must make a save vs. poly or be transformed into a squirrel.
STATISTICS:
Damage:  1D8
Damage type:  missile (piercing)
Special:  save vs. petr/poly or turn into squirrel
Duration:  permanent
Weight:  0
Launcher:  Crossbow

Blessed Bolt - BOLT08 - This item could be useful, maybe add another quest for the Radiant Heart, to kill some Raksasha?
This is a crossbow bolt that has been permanently enchanted with the spell 'Bless'.  The enchantment will remain until it is fired out of a crossbow at which time the magic will fade.  It has been fabled that if a Raksasha is stuck with this bolt it will die instantly.
STATISTICS:
Damage:  1D8 +1
THACO:  +1
Damage type:  missile (piercing)
Weight:  0
Launcher:  Crossbow

Efreeti Bottle - BOTSMITH - This item sounds quite useful, no more going to the pocket plane to upgrade items. One could find it on the ground in the pocket plane, or Cespy could give it to you.
This magical bottle is similar to an Efreeti bottle.  This particular bottle is quite ornate and small, and labeled 'Cespenar' with odd, chiseled letters. It will summon the imp, Cespenar to build and upgrade items for you.

Silver Dagger, Werebane - DAGG09 - Another weapon against lycanthropes. Maybe we should hunt the things - and evil characters could try to become lycanthropes.
This dagger acts as a +4 dagger vs. lycanthropes. Dynala Goldenhand, an elven ranger who wished to rid her homeland of its were-jackal problem, forged the dagger. She was killed by a tribe of orcs in the Greypeak Mountains as she tracked the jackalwere leader.
STATISTICS:
Damage:  1D6+2 (+2 vs. Lycanthropes)
Damage type:  piercing
Weight: 1
Speed Factor: 2
Proficiency Type: Small Sword
Type:  1-handed
Requires:
-  4 Strength
-  4 Dexterity
Unusable By:
 Beastmaster

Blackmist +4 - HALB06 - Never seen this halberd before. Maybe we could put it in the Umar Hills forest?
This was the weapon of Dominique Harl, a sightless paladin who frequently traveled Faerun.  When attacked, Dominique would unleash the black mist that is this halberd's namesake, potentially blinding all within ten feet.  This often gave him the advantage, for he lived in darkness all his life, seeing only with the inner light of faith.  Dominique eventually fell, his body found in a dark forest, slain by a creature of the night even more at home in the shadows than he.
STATISTICS:
Special Abilities:
Blindness:
 Three times a day save vs. spells
 Area: 10 foot radius
THACO:  +4 bonus
Damage:  1D10 + 4
Damage type:  piercing
Weight: 10
Speed Factor: 5
Proficiency Type: Halberd
Type:  2-handed
Requires:
-  10 Strength
-  6 Dexterity
Not Usable By:
 Thief (All)
 Beastmaster

Helm of Opposite Alignment - HELM02 - Don't know the use of this, but yet another negative item no one in their right mind would wear.
The cursed Helm of Alignment Change is a truly fearsome item. As its name suggests, it has the power to alter the fundamental ethical framework, nay, the very identity of anyone unlucky enough to wear it. It can ruin homes, friendships, even entire cities or nations. Should the legions of evil ever force one onto the head of a benevolent Solar, the multiverse, as we know it, will surely meet an abrupt and painful end. 
STATISTICS:
Armor Class Bonus:  none
Special:
    Alignment will become opposite
    Protects against critical hits
    Can only be removed by a 'remove curse' spell
Weight:  2

Kiel's Helmet - HELM14 - Who is Kiel? This is the second (or third) item of his that I've found.
This is the helmet worn by Kiel the Legion-Killer, first-born son of Durlag Trollkiller and Clan-prince of his father's ill-fated tower. It is said that anyone who wears it is granted immunity to all forms of fear and panic, be their origins natural or magical.
STATISTICS:
Armor Class Bonus:  None
Special:  Protects Against Critical Hits
Special:  Protects Against all forms of panic and boosts moral
Weight: 2
Not Usable By:
Mage
Bard
Thief

Cold Stone - HGSTONE - This has the same item file as many of the other Yaga-Shura quest items. Maybe an extra needed to quench his heart?
This gem appears similar to a diamond...yet it is a brilliant, glittering,  opaque white and radiates a field of cold around it so intense that it is impossible to touch it.  Even wrapped in several layers of cloth it cools the air in the vicinity.

Offline Barren

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Re: Items I found that I've never seen in the game
« Reply #13 on: April 11, 2004, 04:04:45 PM »
Let's see... We already know about the bold of polymorphing, blessed bolt, and Cespenar's flask. Blackmist is from the Underddark's demon lord. The others are leftovers from BG1 (Kiel is Durlag's son).
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Offline neriana

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Re: Items I found that I've never seen in the game
« Reply #14 on: April 11, 2004, 04:04:47 PM »
Cotirso is onvolved with the Cleric quest, but I don't know if you can get his head.

Only if you're a cleric of Talos.
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Offline Caswallon

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Re: Items I found that I've never seen in the game
« Reply #15 on: April 11, 2004, 05:58:40 PM »
The Girdle of Gender is a quest item from BG1 (the girdle-obsessed Ogre).
The same with the Helm of Opposite Alignment (found on the Death Knight in Durlag's Tower when he appears for the first time).
The Arrow of Slaying is also found in BG1, though it doesn't serve any special purpose there.
Man's Mystery
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This lies beyond our comprehension - why do you not despair?
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Offline Dark Raven

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Re: Items I found that I've never seen in the game
« Reply #16 on: April 11, 2004, 08:21:50 PM »

The Arrow of Slaying is also found in BG1, though it doesn't serve any special purpose there.

Used to slay ogre mages if I am not mistaken.
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discharger12

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Re: Items I found that I've never seen in the game
« Reply #17 on: April 11, 2004, 08:38:00 PM »

The Arrow of Slaying is also found in BG1, though it doesn't serve any special purpose there.

Used to slay ogre mages if I am not mistaken.

Unique to the orge mage in Baldur's Gate's swers.

Offline MERLANCE

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Re: Items I found that I've never seen in the game
« Reply #18 on: April 11, 2004, 10:57:59 PM »
Unique to the orge mage in Baldur's Gate's swers.

Unique as you can only kill that ogre mage with it? Im pretty sure you can kill any ogre mage with it.

Offline Caswallon

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Re: Items I found that I've never seen in the game
« Reply #19 on: April 12, 2004, 05:46:26 AM »
That it's used to kill Ogre Mages is apparent from its description. ;)
With "no special purpose" I meant that there's no reason *why* this rather unusual item is there... it's not a quest item, or necessary to slay a particular monster, or anything. :)
It should work on every Ogre Mage.
« Last Edit: April 12, 2004, 05:49:51 AM by Caswallon »
Man's Mystery
Man is mortal, and doomed to death and failure and loss.
This lies beyond our comprehension - why do you not despair?
--Spirit of the Daedra--

Offline Jerry

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What use of "Isaea's signet ring"
« Reply #20 on: April 15, 2004, 07:07:13 PM »
Quote
This ring bears the greater crest of the family Roenall, along with the individualized markings of Isaea Roenall specifically.

I discovered it when I using SK. What use of this thing?

discharger12

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Re: What use of "Isaea's signet ring"
« Reply #21 on: April 15, 2004, 09:06:23 PM »
Quote
This ring bears the greater crest of the family Roenall, along with the individualized markings of Isaea Roenall specifically.

I discovered it when I using SK. What use of this thing?

SK? I did find this item myself using the CLUAConsole, and it seems to have no use. Maybe this was another way to get him busted when he takes Nalia away, but the idea got scrapped.

Offline Cybersquirt

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Re: What use of "Isaea's signet ring"
« Reply #22 on: April 16, 2004, 10:16:24 AM »
sk = ShadowKeeper
Stupid is as stupid does.

Offline Barren

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Re: What use of "Isaea's signet ring"
« Reply #23 on: April 16, 2004, 10:34:11 AM »
That's already on our Weird items list  ;)
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Otherwise visit the Ashford City forum and ask the mods, because Barren knows all. Barren is good. Barren is wise.

Offline Stoplight Red

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Re: Items I found that I've never seen in the game
« Reply #24 on: May 31, 2004, 11:09:18 AM »
Isn't there a quest with the D'Arnise Keep, when Nalia is still in your party, to steal that ring and discredit Isaea? I remember hearing something about that... or is that a UB quest?
<StoplightRed> right, right. but see, most of my friends really aren't bastards.
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<jcompton> Right on cue!

 

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