In this cut scene, the party is supposed to be incapacitated. In the dialogue box it says each party members name followed by "uneffected by sleep". Imoen is supposed to be frozen by Irenicus, and Sarevok was supposed to be killed. Instead, Imoen stands uneffected and Sarevok stands at "Almost Dead" status. Sarevok has a hostile circle, but does not attack. The PC was supposed to die as well, but instead it says the party has rested for 8 hours. At this point, I am still in the dream world (I should have been returned to where I was before), and I have full control of all members of the party. I killed Elminster, Khalid, Gorion, Imoen, Sarevok, and Irenicus. Then I looted them for alot of magic gear and explored the area. I found that the door of the keep brings up an "enter doorway" icon, but clicking it crashes the game. I had to use the movetoarea function to get back to where I was. Now, this could be a cool twist...If you were able to grant XP from the fights (Of course the battle should be knocked down a notch), and allow the player to fight through his dream and come out with gear and xp, and change that doorway to lead back to where he/she was before the dream took place, that would make for an interesting change. I think that would be pretty cool. Otherwise, party needs to be disabled, and then returned w/o being stuck in the dream.