Author Topic: Oisig Spawning Everywhere  (Read 1784 times)

FredSRichardson

  • Guest
Oisig Spawning Everywhere
« on: July 21, 2003, 10:46:18 AM »
I seem to be having a problem.  "High Overseer Oisig" ("bhoisig") is
spawning in many different areas and multiple times in the same place
(the planar sphere, the old tunnels, the slums, the umar hills and so
on).  Here are the "destination" points of a few of the spawnings
(I got these by looking in the ARE files in my SAV file):
    AR0300  3077,1630   (8 Oisigs created)
    AR0400  3077,1630   (3 Oisigs created)
    AR0500  3077,1630   (4 Oisigs created)
    AR0700  3077,1630   (3 Oisigs created)
    AR0800  3077,1630   (1 Oisigs created)
    AR1000  3077,1630   (1 Oisigs created)
   
I also noticed that "Guardian Telwyn" never seemed to spawn inside the
Helm Temple.  I had to create him using the debug console in order to
get the "Sir Sarles" quest.  It could be that I was moving too quickly
by when the Unseeing Eye prophet was spouting.

My main character is a Lawful Evil F/M/C (first time I've tried an
evil char).  I took my time completing the unseeing eye quest
after hearing the prophet speaking and talking to Oisig.

My base installation is:
    ToB + Patch 26498 + FixPack 1.12

I have these WeiDU mods installed:

Ease Mods:
---------
[ 0] "Infinite Weapon, Potion and Ring/Amulet Stacking"
[ 1] "Infinite Weapon, Potion Stacking (ToB)"
[ 3] "True Grand Mastery (extra half-attack, etc.) (Baldurdash)"
[ 4] Shut Up "You Must Gather Your Party Before Venturing Forth"
[ 9] "Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and
     Arcane, Divine Spell Progression (Blucher)"  
[10] XP Cap Remover
[12] Turn Off The Hideous Cloak-of-Mirroring and Spell-Trap Animation
[13] Unlimited Bag of Holding (Blucher)
[15] Bonus Merchants (Baldurdash)
[17] No Drow Avatars On Party In Underdark
[18] Imoen ToB Dialogue Fix
[19] Shapeshifter Rebalancing
[20] Female Edwina

ItemUpgrade Mods:
----------------
[ 0] Shadows Of Amn Item Upgrades
[ 1] Throne Of Bhaal Item Upgrades

Oversight Mods:
--------------
[ 0] "Alignment Correction (TOB Required)"
[ 1] "Class Tweaks/Fixes"
[ 2] "Improved Continuity (TOB Required)"
[ 3] "Cleric Kits"
[ 4] "Monk High Level Abilities"
[ 5] "Holy Liberator"

(yes, I'm too much of a wimp to do the "improved" bosses ;o)

I think some trigger has gone awry.  I looked at the BAF files under
oversight/clerics/*.baf and they all look fine.  The only suspicious
thing is that they all create Oisig in the same "destination" location
as above:

    CreateCreature("bhoisig",[3077.1630],2)

but since these BAF files are only applied to AR0900, AR0901, AR0902
and AR0904 I don't see how they would get run in the other areas.

Anyway, I'll keep nosing around to see if I can figure it out, but I
just thought I'd ask you about it.
 

 

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