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1
Unfinished Business / My review
« Last post by Sergio1992 on December 09, 2019, 10:19:31 AM »
You can find it here: http://www.shsforums.net/topic/60457-reviews/?p=608094


All in all, what I will always be reinstalling:

- Restored Bhaalspawn powers.

What I suggest trying (and I may reinstall in next playthrough):
- Restored Crooked Crane
- Simding0 hell minions (I may just go straight for creatures improvements/AI improvements from questpack rather than this - I asked in Questpack forum to see if this component from UB is contained inside Questpack)
- Minsc and Boo’s quest

Under examination to see if I enjoy them:

Y. Sarevok's Remorse for Yoshimo and Tamoko, by Sovran and Winterine

Z. The Murder of Acton Balthis, by Kulyok


Being slightly undecided about:

Restored Minor dialogues: This component restores some rather minor dialog in the game. Included are the feral halflings in the Planar Sphere and Anomen's commenting on Ajantis' death. And a few other things - a fix meaning Charming Glaicas should always work, being able to give Simyaz back the Silver Sword in the Underdark, and one of Imoen's unassigned scripts.

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If you say extensive readme I guess the description in the readme is not sufficient?
Quote
34. Chapter 6 Dialogue Restorations: This new component was provided by AstroBryGuy. Did you ever want to have a little chat with Tethtoril in Candlekeep Library? Did it ever bug you that the Gatewarden was waiting for you on the 6th floor, no matter how fast you go there after talking to Koveras? This component changes that. Now, you can visit Tethtoril, have a little chat, and then stumble into Koveras' clever scheme. Many thanks to Salk for suggestions for this component.

What do you mean by "to check" for Duke Eltan component?

When I talk about the extensive readmes, I'm referring to the fact that I would like to see how much was just straight out "restored" and how much was actually "filled" by modders.
This is why I ask even in this very same topic what BG:EE made "canon" with the restoration, so I can form an opinion about what I should be adding and what not: that is not to mean that I find BG:EE canon, but they have different tools(and point of views) to judge what to actually integrate into the game and I would like to see what was deemed "canon" to find a pattern, even in the component themselves.

I don't know if I was clear, but I truly hope so.



For Duke Eltan, the "check" is related to the fact that I still have to play it. I don't review stuff if I didn't play it before.

For your comment about Chapter 6, is the restoration only for these three characters? What did they say before? And what was there to restore and what was added. Maybe I'm a little pedantic, but the mod is named Unfinished Bussiness and not "thoughtful additions" or "dialogue tweaks".

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BG1 Unfinished Business / Re: Review of the mod
« Last post by Sergio1992 on December 09, 2019, 09:42:16 AM »
No, it is I that have to thank you for being out there for us  :)
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BG1 Unfinished Business / Re: Review of the mod
« Last post by jastey on December 09, 2019, 09:09:27 AM »
Thank you for your reviews and for linking to the mod's forum!
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If you say extensive readme I guess the description in the readme is not sufficient?
Quote
34. Chapter 6 Dialogue Restorations: This new component was provided by AstroBryGuy. Did you ever want to have a little chat with Tethtoril in Candlekeep Library? Did it ever bug you that the Gatewarden was waiting for you on the 6th floor, no matter how fast you go there after talking to Koveras? This component changes that. Now, you can visit Tethtoril, have a little chat, and then stumble into Koveras' clever scheme. Many thanks to Salk for suggestions for this component.

What do you mean by "to check" for Duke Eltan component?
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Only these components:

- Additional Elminster encounter (seems to be the same as BG:EE)
- Angelo notices Shar-teel. (seems to be the same as BG:EE? Didn't check first-hand).

To check:
- Area restoration + Minor dialogue restoration + Audio restorations (all of these seems to be integrated into BG:EE but I would like to understand if the component is the same)
- All the other restorations (they don't seem harmful but the fact they weren't added on BG:EE makes me doubtful).
- Permanent corpses (Seems to be the same in BG:EE)
- Chapter 6 dialogue enhancement
- Safana the flirt (would like to check what BG:EE does)
- Duke Eltan component

For chapter 6 + restorations, I would like an extensive readme

I wonder how many of the components above are actually already in BGT and BG1NPC project.


Would add if it was an exact copy of BG:EE content:
- Branwen and Tranzig
- Kivan and Tazok
- Area restoration + Minor dialogue restoration +  Audio restorations
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There exists a check whether modmerge /DLC merger is installed (although not included in bg1ub as far as I see). It doesn't work for Windows, though, because of file sizes:

Quote
ACTION_IF ((FILE_EXISTS ~dlc/sod-dlc.zip~) OR (FILE_EXISTS ~sod-dlc.zip~)) THEN BEGIN
  FAIL ~Modmerge or Argent's DLC Merger is required before mods can be installed on this game.~
END
okay, thanks for the informations.
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BG1 Unfinished Business / Re: BG: EE does not load after installing Unfinished Business
« Last post by jastey on December 08, 2019, 08:14:33 AM »
There exists a check whether modmerge /DLC merger is installed (although not included in bg1ub as far as I see). It doesn't work for Windows, though, because of file sizes:

Quote
ACTION_IF ((FILE_EXISTS ~dlc/sod-dlc.zip~) OR (FILE_EXISTS ~sod-dlc.zip~)) THEN BEGIN
  FAIL ~Modmerge or Argent's DLC Merger is required before mods can be installed on this game.~
END
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This happened to me too. Installation should be prevented if you didn't go for modmerge before.
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