Pocket Plane Group

BG2 Completed Mods => Event Modding: Iron Modder and One-Day NPC => Topic started by: Cuv on May 16, 2004, 12:02:18 PM

Title: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 12:02:18 PM
I'm on it:D   Good luck everyone

Cuv
Title: Re: >>IRON MODDER 3 TOPIC ANNOUNCEMENT<<
Post by: rreinier on May 16, 2004, 12:02:40 PM
OMG you were seven seconds late!!! This is gonna put me SERIOUSLY behind scedule!  >:(

 :P
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 16, 2004, 02:21:59 PM
Mod done and emailed  ;D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 02:23:21 PM
already?!
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 16, 2004, 02:26:29 PM
Yes, I've made the "kissing" part short....  :D  I couldn't think about anything else  :P but it's original  ;D funny  :D about last kiss  8)
The mod generaly ends 30 sec after new game is started but the consequences.... go through whole game :)
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 02:27:28 PM
oooh, I'm intrigued
Title: Re: Iron Modder 3 Discussion
Post by: JPS on May 16, 2004, 02:36:05 PM
Yes, I've made the "kissing" part short....  :D  I couldn't think about anything else  :P but it's original  ;D funny  :D about last kiss  8)
The mod generaly ends 30 sec after new game is started but the consequences.... go through whole game :)

Let me guess:

Irenicus kisses the main character and then dies.
Title: Re: Iron Modder 3 Discussion
Post by: SimDing0™ on May 16, 2004, 02:40:18 PM
Shit, I forgot. Better get started...
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 16, 2004, 03:16:38 PM
Let me guess:
Irenicus kisses the main character and then dies.
nope :) it has something to do with this:
(http://www.maethos.info/~spacefem/spiralblob.gif)

and this:
(http://www.karwal.dk/portraitportal/content/femme_jolie.jpg)

and it isn't joinable  ;D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 03:17:52 PM
it has to do with my nauseating jelly of an avatar and Angelina Jolie??
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 03:42:13 PM
Whew.... mine is done and sent.    It should be amusing...hehe.   My last "Kiss" solution ::)

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: icelus on May 16, 2004, 03:44:15 PM
Done!  :D
Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 16, 2004, 03:45:38 PM
I. Am Now. An Moddarz.

*feels super-special*
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 16, 2004, 03:49:44 PM
I. Am Now. An Moddarz.

*feels super-special*

Hooray!!! ;) ;) ;) ;D :)
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 16, 2004, 03:52:18 PM
Mine's all done!  A Mazzy and Korgan dialog spectacular (or something like that.)
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 03:55:28 PM
see, you've all spent the last four hours making mods for the enjoyment of hundreds of people.  What have I done?  I've baked and iced a chocolate cake. :-\  What a thrilling life I do lead...
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 04:00:05 PM
I tried to log-on for the first two hours and ten minutes.

Thank you, mister internet.
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 04:00:55 PM
oh how I love broadband ;D
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 04:02:09 PM
see, you've all spent the last four hours making mods for the enjoyment of hundreds of people.  What have I done?  I've baked and iced a chocolate cake. :-\  What a thrilling life I do lead...

Sounds like you had more fun:D   But there is chocolate in my mod :-*
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 16, 2004, 04:02:41 PM
see, you've all spent the last four hours making mods for the enjoyment of hundreds of people.  What have I done?  I've baked and iced a chocolate cake. :-\  What a thrilling life I do lead...

yeah, but now you have chocholate cake...and can eat it too... ;D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 04:03:46 PM
see, you've all spent the last four hours making mods for the enjoyment of hundreds of people.  What have I done?  I've baked and iced a chocolate cake. :-\  What a thrilling life I do lead...

yeah, but now you have chocholate cake...and can eat it too... ;D

no such luck, it's for a friend's b'day party tomorrow

Sounds like you had more fun:D   But there is chocolate in my mod :-*

oooh, a chocolate toting mod - gotta love those ;)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 16, 2004, 04:07:54 PM
Time has elapsed.
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 16, 2004, 04:21:20 PM
I tried to log-on for the first two hours and ten minutes.

Thank you, mister internet.

Muhahah!  All part of my evil plan to topple Ghrey from his pedastal!  Ahem, I mean, too bad!
Title: Re: Iron Modder 3 Discussion
Post by: Bons on May 16, 2004, 04:21:44 PM
Pay no attention to the puddle of grapefruit juice on the floor. I finished! Mother Mary Parliament Funkadelic,  I FINISHED IN TIME!!!

Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 16, 2004, 04:24:44 PM
Pay no attention to the puddle of grapefruit juice on the floor. I finished! Mother Mary Parliament Funkadelic,  I FINISHED IN TIME!!!



YAY!!!  hooray!!! ;) ;) ;)

Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 04:24:49 PM
To quote anonymous Sous-chef, "13 seconds before deadline > ANY OTHER PRESSURE."
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 04:26:21 PM
Hurray!!!   Looks like it was a good turnout.    4 hours is much better and the 1st one.... more time to have fun.

Anyone know who the judges are?   

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 04:27:28 PM
Er... I am one of the judges.  Yeah.  Send any bribes to me.  Also all your finished mods, which I will make sure not to delete before sending on to the rest of the judges.

Trust me.
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 04:36:42 PM
How much should I send?    I only have a few thousand gold pieces.   Will that be enough?     I fully trust you... I mean, if you can't trust a pirate, then who can you trust.
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 04:37:49 PM
That will do nicely.  Where do you want most of your points?  Exposition of Theme?  Originality?

Note to those of you without actual cash: I also accept rum and/or booty.
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 16, 2004, 04:37:50 PM
How much should I send?    I only have a few thousand gold pieces.   Will that be enough?     I fully trust you... I mean, if you can't trust a pirate, then who can you trust.

Chairman Jason Kaga...

http://forums.forgottenwars.net/index.php?showtopic=8146
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 04:40:38 PM
That will do nicely.  Where do you want most of your points?  Exposition of Theme?  Originality?

Note to those of you without actual cash: I also accept rum and/or booty.

Entertainment:D   That was all this is good for really:D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 04:40:45 PM
How much should I send?    I only have a few thousand gold pieces.   Will that be enough?     I fully trust you... I mean, if you can't trust a pirate, then who can you trust.

Chairman Jason Kaga...

http://forums.forgottenwars.net/index.php?showtopic=8146

um...that's just plain creepy :P
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 16, 2004, 04:51:14 PM
results....results?  ::)
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 04:57:38 PM
I bet it will take some time before we know just how badly the judges hated my mod :'(
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 16, 2004, 04:58:35 PM
I was going to wait up for the results, but I think I'll go to bed. zzzzz...
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 05:23:25 PM
Yeah, the testing of the mods will probably take longer than actually making them.  Eight mods x half an hour each = 4 hours, plus writing up reviews/judging, plus installing, and whatever.

And now I'm off to work.  When I return I expect to see my inbox full of cheques and the trophy.

(Actually, I'm rather worried about my chances, given certain difficulties.  But it's all in good fun, eh wot?  Pip pip, Bob's your uncle, and... er, suchlike.)
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 16, 2004, 05:27:21 PM
eeek...  :P my mod is screwing up :( I hope it's the drow avatar... and not the PL BG2 dvd version :)
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 16, 2004, 05:29:56 PM
I'm off to work too.    I guess I will get to see everyone else's when I get home ;D
Title: Re: Iron Modder 3 Discussion
Post by: Bons on May 16, 2004, 05:32:07 PM

Yeah, the testing of the mods will probably take longer than actually making them.  Eight mods x half an hour each = 4 hours, plus writing up reviews/judging, plus installing, and whatever.

Whatever = potty breaks, couch breaks, technical difficulties and time spent munching canapes.
Title: Re: Iron Modder 3 Discussion
Post by: St. Josephine on May 16, 2004, 05:42:00 PM
I could have made hundreds of tasty canapes in the time it took me not to finish my entry!  :-[
Title: Re: Iron Modder 3 Discussion
Post by: Bons on May 16, 2004, 06:13:03 PM
This would probably be a good time to point out that late-finishing entries can still be archived, like mine was for Iron Modder 2. (Hint, hint, St. Jo :) )
Title: Re: Iron Modder 3 Discussion
Post by: icelus on May 16, 2004, 06:15:59 PM
Yes, please don't let your creations disappear into oblivion.  I still install the Iron Modder entries when I actually get a chance to play BG2.  :)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 16, 2004, 06:17:37 PM
Yes, a very good point, anybody who at any time would like to finish a mod they started today, or even write a quick mod to suit these themes, just send it my way and I'll get it out.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 16, 2004, 11:46:08 PM
Some very interesting results, and a number of "firsts" for our little competition, including...

- First tie for first (and notice that there are two other score pairs!)
- First non-Ghreyfain win
- First time all four judges selected different top entries

My sincere thanks to all Iron Modder entrants and fans, as well as to the judges who put a lot of time into going over the mods.

I'll prepare the download pack over the next few days. Neriana submitted an entry after the deadline, and I'd like to see Riklaunim's fixed up and made functional as well.
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 16, 2004, 11:57:01 PM
- First non-Ghreyfain win

Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!

I... I am dethroned!  Deposed.  Defenestrated.  Well, maybe not that last one, but I do know this: You can't keep a pirate down.  I swear on my first mate's grave that I will get my revenge!  Watch your backs, fellow Iron Modders, for one day... ONE day... Ghreyfain will once again rule supreme over Infinity Stadium!  AHHH-hahahahaaaa!  ARRRRH!

:) But yeah, congratulations to the winners and the other contestants.  I rather like how the theme this time let us do something a little less silly (or did it keep us from doing such a thing?).  Look for an improved version of Ghreyfain & Co.'s entry in the Quest Pack Sim's putting together.

And one more thing, how come no one did a Solaufein/Jan/Skie impersonation to do some judging?  I quite liked those bits from the first two competitions. :D  I heard Goo and the Turnip Golem are interested in judging the next game of Iron Modder... but who would speak for them?
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 12:17:57 AM
As a final humiliation I have been forced (i.e. I came up with the idea) to pass on the one thing that makes me what I am.  My beloved pirate hat, which allows all to know of my piratical grandeur, has been passed on to the Iron Llama and the Iron Texan.  May they fit improperly and itch eternally!  Pfah!

http://members.shaw.ca/a_vermette/iceluspirate.jpg

http://members.shaw.ca/a_vermette/bonsllamapirate.jpg
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 12:32:42 AM
I wasn't really sure what to expect for the first Iron Modder competition, but I had some definite ideas of "what I thought we'd see" for the last two.

Interestingly, what I thought would be the "obvious" paths for each weren't taken.

For Slimes, I thought for certain we'd see a Saemon plot of some sort, or maybe Gaelan Bayle. Didn't happen, although Ice did go back to the BG1 roots for Coran. :)

For Kiss, I felt certain we'd see vampires. The game's teeming with them, and after one kiss... boom, you're (un)dead. While there were undead on offer this time around (including the winning entries), no vampires.

Mind you, I'm not complaining. If I knew what all the entries would be, I wouldn't be nearly as motivated to hold the contests. :)
Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 17, 2004, 12:52:43 AM
As a final humiliation I have been forced (i.e. I came up with the idea) to pass on the one thing that makes me what I am.  My beloved pirate hat, which allows all to know of my piratical grandeur, has been passed on to the Iron Llama and the Iron Texan.  May they fit improperly and itch eternally!  Pfah!

No...pirate pancakes?

I have lost more than a competition today, friends. I have lost a hero.
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 12:56:07 AM
Betcha didn't know those were bald flapjacks under that hat, did you?  Just a few stray, wispy strawberries.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 01:17:05 AM
I got a fair few comments from people noting that this theme tended to favor more serious, or at least less-jokey creations. Is this generally considered a Good Thing?
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 01:23:00 AM
As I just said in chat, yes.  I had lots of fun in IM1 and 2, but the fact that I want to actually improve on my entry for IM3 probably adds weight to the pro-serious faction.

Not to say humour mods are no fun, though.  As the creator or co-creator of Goo, Turnip Golem, Kelsey, GhreySlimes, and my blatant theft of DWARFBAR, I can probably claim to be one of the premiere makers of sucktastic joke mods. :)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 01:46:15 AM
Here's another question.

One well-regarded modder who has never graced Iron Modder with his consideration (let's call him "Bestley") says that he believes the themes should be more single-word concepts (such as "honor", "disgrace", "antagonism") rather than the phrases they have been because he feels the phrases are too limiting.

Now, personally, I think the themes as they have been written have an awful lot of wiggle room to explore a lot of different concepts, not just one. But am I missing something here? Is Mr. "Beimer" expressing the view of a silent majority?
Title: Re: Iron Modder 3 Discussion
Post by: rreinier on May 17, 2004, 01:53:45 AM
I don't really agree. Concepts like that are so wide that one could do virtually anything with them. I far prefer the themes as they are now.
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 02:11:36 AM
Part of the challenge for me is coming up with an idea for a mod that fits the theme, which is quite a good bit of the fun.  If it's just one word, I can do basically anything I want, and if that's what I want to do... well, I can do that at any time, and we all know how motivated I am to do stuff that could take more than four hours.
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 17, 2004, 02:57:11 AM
You like this?
(http://www.cob.one.pl/bg.jpg)

I don't :/ Thar screwed up BG II DVD ver. screwed up my mod (yep.. it worked on this on, but crash on the old one :) )
I've remade the mod... and it frogs correctly now... I hope.  ;D
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 17, 2004, 03:01:44 AM
I got a fair few comments from people noting that this theme tended to favor more serious, or at least less-jokey creations. Is this generally considered a Good Thing?


I don't know.   I thought I'd throw out a really zany creation for its pure entertainment value as Ghrey did in the first contest, hehe... but apparently I am the only one still  laughing at the contents ;D    You announced the theme, and I was sitting at my computer eating Hershey's Kisses... and BAM (literally... I had to make three ;) ) the theme made perfect sense.  I am looking forward to playing the other entries.

Congrats  Bons and Icelus!!!!!
Title: Re: Iron Modder 3 Discussion
Post by: SimDing0™ on May 17, 2004, 03:07:57 AM
I got a fair few comments from people noting that this theme tended to favor more serious, or at least less-jokey creations. Is this generally considered a Good Thing?
Well, you know I support stuff that can produce playable rather than one-time results. And yes, this one did. Apart from the gender bending and spectacular continuity error that the judges didn't pick up, Ghrey's was a fairly serious idea.
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 17, 2004, 05:49:42 AM
I think any of the IM themes could have been taken and made into a serious mod.  Blue's "Last Mug of Ale" entry was certainly serious.  My first thought for this theme was certainly "ooh, drama!" but then I quickly realized that I couldn't pull it off so went for light humor instead.  My original plan was for Korgan to "kiss" Mazzy with his axe, but I couldn't bring myself to do it.

Congrats to Bons & Icelus on winning!
Title: Re: Iron Modder 3 Discussion
Post by: Bons on May 17, 2004, 06:09:54 AM
One well-regarded modder who has never graced Iron Modder with his consideration (let's call him "Bestley") says that he believes the themes should be more single-word concepts (such as "honor", "disgrace", "antagonism") rather than the phrases they have been because he feels the phrases are too limiting.

If we're being Iron Chef  purists, this is a valid point. Kitchen Stadium would have a "Peach" Battle, rather than a "You're A Peach" Battle. In the case of "Some of My Best Friends Are Slimes," I don't think the entries would have been vastly different if the theme had simply been "Slime." In IM3, a theme of "Kiss" or "Dying" would have yielded different results than tag-teaming the concepts like "A Kiss Before Dying." A phrase can be a limiting qualifier, yes, but I don't think it's too limiting. After all, two times in a row, everyone's skipped/missed what you expected to be the obvious implementation choices, so there must be some wriggling room.
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 17, 2004, 07:06:36 AM
The oh so witty NotMrT feels there was something funny about the results.  http://forums.forgottenwars.net/index.php?showtopic=8166
Title: Re: Iron Modder 3 Discussion
Post by: icelus on May 17, 2004, 08:52:51 AM
Thank you, everyone, though, as I said last night on chat just before tactfully slipping away--to me, personally, Originality counts for just a little bit more, so, in my mind, Bons is the true winner. 

But I like hats, so I will gleefully don the one offered to me by the Iron Pirate.  :D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 17, 2004, 09:22:56 AM
Thank you, everyone, though, as I said last night on chat

can someone explain the chat thing to me because I seem to be wholly incapable of getting it to work :-\
Title: Re: Iron Modder 3 Discussion
Post by: St. Josephine on May 17, 2004, 10:03:40 AM
Congrats Bons and Icelus!

That said, I have to admit, ties leave a bad taste in my mouth.  The Iron Chef doesn't allow them, even though the judges are tired and stuffed and can barely see straight for all the sweet potato fritters, sweet potato gumbo and sweet potato kabobs they've endured.   We should have a tie-breaker!  I realize it's impractical and a lot of work and I'll be shouted down but it's just the way I feel.   
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 10:22:12 AM
Congrats Bons and Icelus!

Yes and I second that tie-breaker thingy. :D...., because you can get more glory and we another modlet. :)
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 10:24:50 AM
The oh so witty NotMrT feels there was something funny about the results.  http://forums.forgottenwars.net/index.php?showtopic=8166
You wouldn't mind qouteing this, since it seems inaccesible to me.
Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 17, 2004, 10:31:23 AM
There isn't even a tip-of-the-hat to IM on FWMC. Perhaps Kismet linked us to that one and only thread, which seems to have disappeared. (Gotta love the way controversial topics are handled over there--they don't get locked, they disappear entirely.)

Congratulations, Bons and Icelus!
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 10:37:03 AM
Quote
(Gotta love the way controversial topics are handled over there--they don't get locked, they disappear entirely.)
I actually think people get a lot of leeway over there. Perhaps just some minor mishap, but what was it about? I do not read a lot about competitions from other boards at any board so there should not be to much behind this.

Ghreyfain's fate reminds me that we are but worms before the might of technology.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 10:37:26 AM
And quite a tip of the hat it was, 30-odd posts by the people who actually run the place accusing me of rigging it.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 10:38:24 AM
Ghreyfain's fate reminds me that we are but worms before the might of technology.

Or worms who forget they live down the street from internet cafes. :)
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 10:42:17 AM
Quote
Or worms who forget they live down the street from internet cafes.
:D :D

Rigging a contest that has no price money? What's the point? I am at a loss here.
Title: Re: Iron Modder 3 Discussion
Post by: Andyr on May 17, 2004, 10:43:58 AM
Congratulations Icelus and Bons, I'll be sure to get a look at your entries. Commiserations Ghrey, maybe next time you'll reclaim your throne and hat? :)

And well done Pirengle, for becoming a m0ddar!  ;D
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 17, 2004, 10:52:44 AM
Speaking of next time, when the 4th Iron Modder will be?  8)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 11:10:37 AM
I'm accepting suggestions. Especially given the rather unusual outcome of the contest I'm tempted to schedule the next one relatively soon... say, mid/late July. But it's important to know how much time contestants feel they need to recharge, and for those who missed this one or haven't yet participated, what would suit them best.
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 17, 2004, 11:11:53 AM
And well done Pirengle, for becoming a m0ddar!  ;D

of course, it does mean pirengle no longer has a soul  ;)
Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 17, 2004, 02:52:57 PM
And quite a tip of the hat it was, 30-odd posts by the people who actually run the place accusing me of rigging it.

Rigging it how, JC? Preferring certain people over others? IIRC, you advertised IM3 in several places and personally sent offers to people (*coughWeimercough*) inviting them to participate. Just because most of the 8 entries came from people at PPG doesn't mean the contest is rigged. It means other people were lazy. If NotMrT and other people wanted to squawk about how unfair it was, they should have written a mod and submitted it themselves. THEN they'd have the right to complain.

(Hey, if I can make a store and storekeeper in four hours, anyone can do it. Trust me on this one. ;))

Rigging a contest that has no price money? What's the point? I am at a loss here.

Honor and glory...and a pirate-themed avatar, it seems. (The Pancake Pirate will live on in memory...as soon as I fix this item to work properly, that is...)

I'm accepting suggestions. Especially given the rather unusual outcome of the contest I'm tempted to schedule the next one relatively soon... say, mid/late July. But it's important to know how much time contestants feel they need to recharge, and for those who missed this one or haven't yet participated, what would suit them best.

I say the last weekend in July, and announce it well in advance. The more juvenile among us (me! *raises hand high*) can post on FWMC and say that IM4 is on such-and-such date and on such-and-such time, and participation is encouraged to ensure Chairman Kaga isn't rigging the contest against those who do not participate.

And well done Pirengle, for becoming a m0ddar!  ;D

Thank you, my sous-chef, for writing my .tp2 file and putting up with my whining when Bons went off to write her own entry and JC ran off to do his official things. Without your assistance, I never would have finished.

I'm still a little twerked at the way things turned out. Someone explained it to me that what I did wasn't really a mod and I was stacked against other well-known and well-experienced folks, and that's why I didn't score so high. But hearing the Chairman himself say that what I had done was more of a demo or experiment or a quasi-mod than a real entry, that made me sad. Hey folks: first time. EVAR.

Maybe there can be some sort of Training Day competition for people who have never modded before and want to learn how. All the newbies cling to famous modmakers (like how I borrowed Andyr's help) and make something centered around a basic theme, maybe one of Weimer's one-word suggestions. Fun for the whole community.

of course, it does mean pirengle no longer has a soul  ;)

Nope. I'm thinking about taking my new-found prowess and asking for a forum at FWMC. I have a nice project in mind: a sex-starved female NE assassin. I figure somebody else will handle all the technical stuff while I have room to do what I want: lord over others in my own private forum.

;)
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 17, 2004, 03:02:00 PM
And quite a tip of the hat it was, 30-odd posts by the people who actually run the place accusing me of rigging it.

Rigging it how, JC? Preferring certain people over others? IIRC, you advertised IM3 in several places and personally sent offers to people (*coughWeimercough*) inviting them to participate. Just because most of the 8 entries came from people at PPG doesn't mean the contest is rigged. It means other people were lazy. If NotMrT and other people wanted to squawk about how unfair it was, they should have written a mod and submitted it themselves. THEN they'd have the right to complain.

(Hey, if I can make a store and storekeeper in four hours, anyone can do it. Trust me on this one. ;))


It wasn't really about who participated, but who won.  Because Bons & Icelus won the contest, NotMrT (and others in that thread) inferred that the judges were horribly biased towards the PPG moderators and/or the votes of the judges other than JC counted for nothing.
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 03:22:38 PM
Or worms who forget they live down the street from internet cafes. :)

Ha, well... um, I'd spent all the loot from previous raids earlier, so I couldn't afford four hours of internet cafe time.  That's my story and I'm sticking to it.

Commiserations Ghrey, maybe next time you'll reclaim your throne and hat? :)

I blame my sous-chef.  Also the fact that Jason rigged this contest the wrong way. :)

Speaking of next time, when the 4th Iron Modder will be?  8)

I say any time except the weekend of July 24th.  Got a trip to go on.

And quite a tip of the hat it was, 30-odd posts by the people who actually run the place accusing me of rigging it.

They're just jealous because PPG has the Iron Modder competition and TBG has its new weekly contest thing, but they have nothing.  There's an Amusing Modding Contest Gap!  Pretty soon we'll be sending in the ICBMs.
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 03:29:18 PM
As much as I am happy for those who have won, I still fail to see the reason for the big buzz about it. Why it antagonises some people just escapes me. (Yes, glory and infamy, but hey). I would have posted that over at FW following Kismet's link, but it still doesn't like me. :(

UU is fairly impartial, if it doesn't come down to Jansens or turnips. ;)

What are ICBMs? I do not think every hamlet needs a king and not every forum needs a contest. Those who want to can of course. :)

Why are no more one-dayers produced?
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 17, 2004, 03:34:57 PM
I would have posted that over at FW following Kismet's link, but it still doesn't like me. :(

They either deleted the thread or (more likely) moved it to a moderator only forum.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 03:38:31 PM
Why are no more one-dayers produced?

Funny you ask, in the past 24 hours three different people have told me they want to do a One-Day NPC.
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 17, 2004, 03:39:08 PM
Since I am far from being as diligent as icelus in spreading the word, I think it will be read wherever I posted it. I see the same erm faces wherever I go anyway. :D
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 03:57:18 PM
ICBMs are inter-continental ballistic missiles.  That was a reference to Doctor Strangelove (fighting isn't allowed in the war room!).

Quote
Since I am far from being as diligent as icelus in spreading the word, I think it will be read wherever I posted it. I see the same erm faces wherever I go anyway.

Sorry, what?

Quote
Why it antagonises some people just escapes me.

You and me both.
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 04:03:47 PM
(Gotta love the way controversial topics are handled over there--they don't get locked, they disappear entirely.)

Congratulations, Bons and Icelus!

yeah, i've noticed that...

bons does have a point...perhapse one word themes might get more people involved...and it would be "purer" to the concept...

and really since its open to anyone, FW should participate...or else not accuse anyone of rigging the contest.

and that's not something i'm happy about... >:( >:( >:(

and yes, jester, i can be impartial if no turnips were hurt during the making of this show... :D

Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 04:06:03 PM

and yes, jester, i can be impartial if no turnips were hurt during the making of this show... :D



In that case, perhaps I ought to release a new version of Turnip Golem, with the golem having minhp1.itm equipped.
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 04:30:21 PM

and yes, jester, i can be impartial if no turnips were hurt during the making of this show... :D



In that case, perhaps I ought to release a new version of Turnip Golem, with the golem having minhp1.itm equipped.

hmm...that would mean i'd have to shapechange to mindflayer and suck out its brains....

braaaaaaaaaaaiiiiiiiiiiiinnnnnnnnnnnnsssssssssss.........yummmy...

but what kind of brains do turnip golems have??? ;D ;D ;D
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 17, 2004, 04:31:19 PM

hmm...that would mean i'd have to shapechange to mindflayer and suck out its brains....

braaaaaaaaaaaiiiiiiiiiiiinnnnnnnnnnnnsssssssssss.........yummmy...

but what kind of brains do turnip golems have??? ;D ;D ;D

neep flavoured ones ;)
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 05:35:28 PM

hmm...that would mean i'd have to shapechange to mindflayer and suck out its brains....

braaaaaaaaaaaiiiiiiiiiiiinnnnnnnnnnnnsssssssssss.........yummmy...

but what kind of brains do turnip golems have??? ;D ;D ;D

neep flavoured ones ;)

http://info.astrian.net/jargon/terms/n/neep-neep.html   ???

oh btw...ghrey, you did read my homage to your mod, right???  "gnome improvement"....

Pirengle said:

"Maybe there can be some sort of Training Day competition for people who have never modded before and want to learn how. All the newbies cling to famous modmakers (like how I borrowed Andyr's help) and make something centered around a basic theme, maybe one of Weimer's one-word suggestions. Fun for the whole community."

yeah, like some sort of modder's workshop...

i'm sure a lot of people would like to learn to mod...

have a forum where people can submit questions, and have mods bugfixed....I mean people do that already around here, but this would be for NEW people, who haven't been in the community very long, or don't feel comfortable submitting stuff to well known people, like jason, icelus, andyr...etc...

a "safe" area where anyone can submit anything, and they won't feel uncomfortable posting in the regular modding forums because they think the question is too "n00b"...it can be awfully intimidating to people to post questions in the regular modding forum because a lot of very advanced questions are posted there, and beginning modders might feel intimidated...exclusively beginners stuff...then once they get their feet on the ground they can spend more time on the regular modding forums, and would be encouraged to become an assistant in the workshop, like a teacher's assistant..

what do you guys think??? ;) ;) ;)
Title: Re: Iron Modder 3 Discussion
Post by: Alarielle on May 17, 2004, 05:37:25 PM

hmm...that would mean i'd have to shapechange to mindflayer and suck out its brains....

braaaaaaaaaaaiiiiiiiiiiiinnnnnnnnnnnnsssssssssss.........yummmy...

but what kind of brains do turnip golems have??? ;D ;D ;D

neep flavoured ones ;)

http://info.astrian.net/jargon/terms/n/neep-neep.html   ???


neep is the Doric (Scots) word for a turnip :)
Just a colloquialism
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 05:42:26 PM

hmm...that would mean i'd have to shapechange to mindflayer and suck out its brains....

braaaaaaaaaaaiiiiiiiiiiiinnnnnnnnnnnnsssssssssss.........yummmy...

but what kind of brains do turnip golems have??? ;D ;D ;D

neep flavoured ones ;)

http://info.astrian.net/jargon/terms/n/neep-neep.html   ???


neep is the Doric (Scots) word for a turnip :)
Just a colloquialism

the knights who say "neep"???

 :D :D :D
Title: Re: Iron Modder 3 Discussion
Post by: Andyr on May 17, 2004, 05:48:17 PM
Pirengle: I wouldn't call myself famous. But thanks, it was nice to work with you. Happy to help. :)

UU: I'd like to point out that not all FW members participated in the 'rigging' accusations.
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 05:51:28 PM
Pirengle: I wouldn't call myself famous. But thanks, it was nice to work with you. Happy to help. :)

UU: I'd like to point out that not all FW members participated in the 'rigging' accusations.

sorry if i sounded like i was accusing all of FW...i just got a little mad when i read about that...heck, i'm still a FW member too...as is a lot of people here...sorry  :-[ :-[ :-[
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 17, 2004, 05:56:50 PM
oh btw...ghrey, you did read my homage to your mod, right???  "gnome improvement"....

I think I recall reading something like that, but don't remember what it was about (beyond a turnip golem?).


Quote
yeah, like some sort of modder's workshop...

i'm sure a lot of people would like to learn to mod...

have a forum where people can submit questions, and have mods bugfixed....I mean people do that already around here, but this would be for NEW people, who haven't been in the community very long, or don't feel comfortable submitting stuff to well known people, like jason, icelus, andyr...etc...

a "safe" area where anyone can submit anything, and they won't feel uncomfortable posting in the regular modding forums because they think the question is too "n00b"...it can be awfully intimidating to people to post questions in the regular modding forum because a lot of very advanced questions are posted there, and beginning modders might feel intimidated...exclusively beginners stuff...then once they get their feet on the ground they can spend more time on the regular modding forums, and would be encouraged to become an assistant in the workshop, like a teacher's assistant..

what do you guys think??? ;) ;) ;)

I like to think that we seem open and hospitable here, and if we open up some new area for new folks, we'll run into "too many forums" syndrome, where a lot of 'em will be underused.  Plus, you remember the big flop that was the TBG school, right?  None of the "teachers" had enough motivation to go through with it for very long.  I think if people really want to learn, they'll do it.
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 06:02:43 PM
yeah, its where i used the turnip golem in a fanfic i wrote a long time ago, in a parody of jan jansen as tim the tool man taylor in home improvement...

and i agree that if someone wants to learn they will.. ;)
Title: Re: Iron Modder 3 Discussion
Post by: Andyr on May 17, 2004, 06:06:37 PM
UU: I'd like to point out that not all FW members participated in the 'rigging' accusations

sorry if i sounded like i was accusing all of FW...i just got a little mad when i read about that...heck, i'm still a FW member too...as is a lot of people here...sorry  :-[ :-[ :-[

No worries, me too. :)
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 06:12:09 PM
The oh so witty NotMrT feels there was something funny about the results.  http://forums.forgottenwars.net/index.php?showtopic=8166

andyr, this was what i was annoyed about...which now is an inaccessible thread, so i can't even read what was said...

anyhu, no worries... ;)

Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 17, 2004, 06:55:27 PM
Emphasis on Training DAY, UUF.

I mentioned something to el cr0mpt0ni about doing it Junkyard Wars style. Have a day to plan (or teach) and a day to make. Pair newbie modmakers with older, experienced modmakers, and see what they come up with. Foster teamwork. That sort of thing.

Always there are two. A master, and a student. No more, no less.
Title: Re: Iron Modder 3 Discussion
Post by: Bons on May 17, 2004, 07:14:30 PM
I'm still a little twerked at the way things turned out. Someone explained it to me that what I did wasn't really a mod and I was stacked against other well-known and well-experienced folks, and that's why I didn't score so high. But hearing the Chairman himself say that what I had done was more of a demo or experiment or a quasi-mod than a real entry, that made me sad. Hey folks: first time. EVAR.

I haven't gotten to look at the entries yet, but Pir, you made a mod. What's more, you had the guts to jump in, give it a shot, and you made something work. Alas, not the Pirate Pancakes (*sniff*), but still, you accomplished something that only a fraction of people have tried under the constraints of the Iron Modder competition. You go, girl!

Quote
Maybe there can be some sort of Training Day competition for people who have never modded before and want to learn how. All the newbies cling to famous modmakers (like how I borrowed Andyr's help) and make something centered around a basic theme, maybe one of Weimer's one-word suggestions. Fun for the whole community.

I suddenly had a vision of those workshops at Home Depot where people learn how to tile their bath in one Saturday morning. :)

You know, I think even with months and months of rehearsal, you're not really prepared for Iron Modder until you've done an Iron Modder. Until you're in the midst of that four-hour deadline, WeiDU spitting syntax errors right and left, scripts misfiring, typing with all the agility of a duck in boxing gloves, you can't really know what it's going to feel like. The competition itself is a learning process. Just think of all you picked up between Saturday and Sunday night, Pirengle. Just think how it felt when you installed your store for the first time. "I. Am Now. An Moddarz."

Flashback IM2, my slime bit was my first completed mod. I didn't finish in time to be a judged entry. I tried to do too much. I didn't manage my time well. The deadline came just as I was wrapping up my .tp2, little realizing it would take me a good two hours more to debug the thing so that it was remotely functioning. Yesterday, it was neriana and St. Jo who ran late. Next round, I bet they'll be smackdown steamrollers because they now know what to expect.

In other Iron Modder news... Ghrey, Ghrey, Ghrey: pirate, gentleman, icon of good sportsmanship, shedder of rum tears. I'm sure your graciousness in defeat will be a great comfort come Iron Modder 4, when you return to soundly kick our asses. :D


Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 17, 2004, 07:22:57 PM
Bons pretty much sums up why this contest is so important to everyone who participates, if only to cheer our chefs on.

 :) :) :) :) :) :)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 17, 2004, 07:30:56 PM
I haven't gotten to look at the entries yet, but Pir, you made a mod. What's more, you had the guts to jump in, give it a shot, and you made something work. Alas, not the Pirate Pancakes (*sniff*), but still, you accomplished something that only a fraction of people have tried under the constraints of the Iron Modder competition. You go, girl!

Which is what I would hope everybody would understand is the primary purpose of the exercise: making mods. Not to dimish those who currently wear, have worn, or wish to wear the Iron Pirate Hat, or to diminish the efforts of those who have judged the competition, but anybody out there who is looking at this as primarily an exercise about winning... is missing the point entirely. That anybody would suggest that I or any of the other judges have any interest at all in the specific outcome is really pitiful.

That I organize a time, create silly little theme phrases and throw pictures of Chairman Kaga around is merely the bait and the catalyst to trick people into getting more modding done.

As for other competition ideas, it's also been suggested that some sort of "rookies" category or special competition be created for Iron Modder. The trouble with that is, as Bons said, sometimes your first Iron Modder attempt just doesn't go the way you hoped, and I'm not exactly convinced that working under the tight deadline is the best way to do your first mod.

A Junkyard Wars/Training Day/Pro-Am type setup as Pirengle mentioned has a fair few challenges. I'm not saying it's impossible, but I am saying that I probably have enough things to organize that I personally am not going to organize it. :)
Title: Re: Iron Modder 3 Discussion
Post by: Dark Raven on May 17, 2004, 08:45:44 PM
And quite a tip of the hat it was, 30-odd posts by the people who actually run the place accusing me of rigging it.

Rigging it how, JC? Preferring certain people over others? IIRC, you advertised IM3 in several places and personally sent offers to people (*coughWeimercough*) inviting them to participate. Just because most of the 8 entries came from people at PPG doesn't mean the contest is rigged. It means other people were lazy. If NotMrT and other people wanted to squawk about how unfair it was, they should have written a mod and submitted it themselves. THEN they'd have the right to complain.

(Hey, if I can make a store and storekeeper in four hours, anyone can do it. Trust me on this one. ;))


It wasn't really about who participated, but who won.  Because Bons & Icelus won the contest, NotMrT (and others in that thread) inferred that the judges were horribly biased towards the PPG moderators and/or the votes of the judges other than JC counted for nothing.
Let them cry their little heads off. If they thought they could be worthy to enter they would have done so. Another example of those who talk the talk and don't do anything.

And of course this link seems to be missing. Edit: Dead link removed
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 17, 2004, 08:59:05 PM

As for other competition ideas, it's also been suggested that some sort of "rookies" category or special competition be created for Iron Modder. The trouble with that is, as Bons said, sometimes your first Iron Modder attempt just doesn't go the way you hoped, and I'm not exactly convinced that working under the tight deadline is the best way to do your first mod.

If people want to see what they can do in a set amount of time, I suggest doing a dry run.  Get a friend to give you a theme and see what you can get done in the alloted time.  That's what I did before the first IM contest.  It certainly highlighted what aspects of modding gave me trouble (making spells!) and what I should avoid trying to do in my first entry.
Title: Re: Iron Modder 3 Discussion
Post by: St. Josephine on May 17, 2004, 08:59:46 PM
I haven't gotten to look at the entries yet, but Pir, you made a mod. What's more, you had the guts to jump in, give it a shot, and you made something work. Alas, not the Pirate Pancakes (*sniff*), but still, you accomplished something that only a fraction of people have tried under the constraints of the Iron Modder competition.

You accomplished what I did not.  You were smart and started small and finished.  Me?  I became obsessed with a story/tale/quest that I didn't have enough skill to execute and still haven't finished.  My eyes were way too big for my plate and by the time I realized that, my brain had broken and that was all she wrote (or didn't write, as the case may be).

Quote
You know, I think even with months and months of rehearsal, you're not really prepared for Iron Modder until you've done an Iron Modder. Until you're in the midst of that four-hour deadline, WeiDU spitting syntax errors right and left, scripts misfiring, typing with all the agility of a duck in boxing gloves, you can't really know what it's going to feel like. The competition itself is a learning process.

This is so true.  Even though I didn't finish, I know now what to expect.  And I did learn A LOT the hard way about planning and keeping it simple.  I should have stuck with dialog.

Quote
Yesterday, it was neriana and St. Jo who ran late. Next round, I bet they'll be smackdown steamrollers because they now know what to expect.

Uh, well, I personally wouldn't go that far but I do hope that I will be actually able to complete something that works within the time constarints.  I tend to be a "cautiously optimistic" kind of gal.  :)   
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 18, 2004, 02:17:05 PM

Maybe there can be some sort of Training Day competition for people who have never modded before and want to learn how. All the newbies cling to famous modmakers (like how I borrowed Andyr's help) and make something centered around a basic theme, maybe one of Weimer's one-word suggestions. Fun for the whole community.


I might be able to teach a one-day training on area creation and door placement, if anyone is interested.   Could be fun and rewarding for me as well.

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: neriana on May 18, 2004, 02:37:27 PM
Uh, well, I personally wouldn't go that far but I do hope that I will be actually able to complete something that works within the time constarints.  I tend to be a "cautiously optimistic" kind of gal.  :)   
Same here :). Hopefully I will avoid this next time: (http://home.earthlink.net/~neriana/sitebuildercontent/sitebuilderpictures/manynobles.jpg)


I'm looking forward to playing your completed mod, St. Jo.
Title: Re: Iron Modder 3 Discussion
Post by: Pirengle on May 18, 2004, 03:45:50 PM
I haven't gotten to look at the entries yet, but Pir, you made a mod. What's more, you had the guts to jump in, give it a shot, and you made something work. Alas, not the Pirate Pancakes (*sniff*), but still, you accomplished something that only a fraction of people have tried under the constraints of the Iron Modder competition. You go, girl!

*sniffle* Thanks for your encouragement, Bons. And to everyone else for theirs. I should believe what I've been spouting for the past few days and be happy that I finished and finished on time, and that it works. I still remember how elated I felt when I ran my mod in game and found it worked perfectly.

Maybe I'll still a little unhappy that I'm not as good as everyone else. But Bons, you reminded me that with time and practice I will be just as good. And for that, I thank you.

Quote
I suddenly had a vision of those workshops at Home Depot where people learn how to tile their bath in one Saturday morning. :)

Hehe. I pictured a Junkyard Wars-style competition where a couple of first-timers and newbies like myself are grouped with an experienced modder to create a specific kind of mod. Sorta like Iron Modder, but instead of building a mod around a theme, groups build a mod that do certain things, like dialogue, initiate combat, etc.

Quote
Flashback IM2, my slime bit was my first completed mod. I didn't finish in time to be a judged entry. I tried to do too much. I didn't manage my time well. The deadline came just as I was wrapping up my .tp2, little realizing it would take me a good two hours more to debug the thing so that it was remotely functioning. Yesterday, it was neriana and St. Jo who ran late. Next round, I bet they'll be smackdown steamrollers because they now know what to expect.

I've gotten a chance to play all the entries, now that I've reinstalled BG2. I think if St. Jo finished on time, she could've given the winners some serious competition for the title. ;) And I keep forgetting I'm not the only new modder in the pack--congrats, ner! Maybe I can be your sous-chef next time around and we can show these old fogies how to mod it.

A Junkyard Wars/Training Day/Pro-Am type setup as Pirengle mentioned has a fair few challenges. I'm not saying it's impossible, but I am saying that I probably have enough things to organize that I personally am not going to organize it. :)

I am all for doing Scriptyard Wars. Problem is, I want to be a contestant. :P Which means I'm either going to have to find someone to run the show or actually do that one-month NPC I've been crowing about. Decisions, decisions. ;)

*is in a much better mood than yesterday*
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 18, 2004, 04:58:41 PM
Cuv, that would be quite interesting. How is that gona work?? IRC?
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 18, 2004, 05:02:20 PM
WebEx or similar might be a better way to go, that way he can SHOW you what he's doing.
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 18, 2004, 05:48:26 PM
What is WebEx? The reason sounds solid though. :) I am all for it.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 18, 2004, 05:50:35 PM
WebEx is an online conferencing system. Among other things you can share a desktop to any number of users via a browser interface.
Title: Re: Iron Modder 3 Discussion
Post by: jester on May 18, 2004, 06:01:01 PM
Nice, online teaching. I bet it is available for a small license fee at your friendly neighbourhood dealer from Redmond.

So we could set it up and Cuv tells us a specific date and we are ready. :) Online modding university.
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 18, 2004, 07:05:28 PM
WebEx is (as the name implies) a Web-based service, you don't buy it as software... although you do have to pay for it, ALTHOUGH they seem to be running a free trial at the moment.

One could also use NetMeeting and the whiteboard, one could also use VNC... there are a lot of ways to solve this problem.
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 19, 2004, 03:07:57 AM
That could be an interesting way of doing a class.... hmmm.    I willl have to look into getting that.    In the mean time, maybe a specific curriculum might be in order.... a specific aspect of area creation?   Or perhaps a basic first class on how to get a new area in the game?   I won't hijack this thread.   I'll start a new one and see what people think.

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: Riklaunim on May 19, 2004, 10:30:13 AM
Quote from: Grey
An idea spawned from the aftermath of Iron Modder 3 was a sort of "pro-am" learning scheme...

Why not make a lesson-contest thing... like:
A. Posting tutorials how to make cutscenes
After few weeks...
B. Iron Modder like contest where a cutscene have to be used :)

The same for areas, NPC, monsters, spells&items... what do you think?
Title: Re: Iron Modder 3 Discussion
Post by: neriana on May 19, 2004, 02:13:16 PM
For everyone's information, I have found all the modders at PPG extremely receptive to questions and incredibly helpful about answering them. I'm not sure formal lessons are at all necessary. Some more area-creation tutorials would be an excellent resource, though.
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 19, 2004, 02:24:53 PM
I don't seem to really have the time to create any more tutorials  (are mine even here?).   There are currently two at IEModders that you are welcome to transfer here in a tutorial thread.  But I can set aside a day to be online and answer questions and guide a group through area creation.

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: Imrahil on May 19, 2004, 07:55:56 PM
Any downside to installing all the IM MOD's all at once?  I've downloaded all 3 IM Packs, but have yet to install them (pending my current game getting done & doing a complete re-install).  Any reason I shouldn't just install all 20+ MOD's & have them all in effect at once?

- Imrahil
Title: Re: Iron Modder 3 Discussion
Post by: Kismet on May 19, 2004, 08:29:02 PM
Any downside to installing all the IM MOD's all at once?  I've downloaded all 3 IM Packs, but have yet to install them (pending my current game getting done & doing a complete re-install).  Any reason I shouldn't just install all 20+ MOD's & have them all in effect at once?

- Imrahil

You should probably check out the various readmes.  I know my IM2 entry requires a reload after it's done (unless you want to play the rest of the game with your party polymorphed.)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 19, 2004, 08:38:37 PM
Yeah, Slimes in particular has a couple of entries that you might want to be careful about installing.
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 20, 2004, 02:42:09 AM
Yeah,  my first mod had several characters called IRNCUV... and so does my last one in IM3.   They are completely different characters though.   You should try each of mine seperately and uninstall between.

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: Userunfriendly on May 21, 2004, 09:00:33 PM
iron modder 4...how about 6 hours???

start at 10 am, and end the contest at 4 pm as usual...


i'm concerned about the number of people who rushed thru bugtesting on 3... ;) ;) ;)
Title: Re: Iron Modder 3 Discussion
Post by: jcompton on May 21, 2004, 11:35:41 PM
While it's always unfortunate when people run out of time, I think 4 hours is an excellent length of time. It's not too short that it can't be done (neither was 3 hours, but 4 seems better) but it still severely punishes procrastination.
Title: Re: Iron Modder 3 Discussion
Post by: Cuv on May 22, 2004, 02:16:21 AM
4 hours is plenty.   That's my vote ;D

Cuv
Title: Re: Iron Modder 3 Discussion
Post by: Ghreyfain on May 22, 2004, 03:29:36 AM
Yes, us old modding farts can't mod for six hours in a single stretch like we used to.