Pocket Plane Group

BG2 Completed Mods => Back to Brynnlaw => Topic started by: jastey on February 08, 2019, 04:11:48 AM

Title: Back to Brynnlaw v7 with EET compatibility!
Post by: jastey on February 08, 2019, 04:11:48 AM
Back to Brynnlaw updates to v7, with EET compatibility and bugfixes!

Changes:
- EET compatibility
- Coodinates of spawn of salamander in final fight with Berlin slightly shifted so it will not appear inside one of the tubes
- German install (and all other language versions) fixed
- item fixes: Boots and bracers of Defense no longer have healing exploit, wind stone now uses opcode 126 (Increase Moving Speed) instead of Haste
- area fixes: some small fixes regarding animations, exit orientations, and container vertices as reported by CamDawg (http://forums.pocketplane.net/index.php/topic,29476.msg338669.html#msg338669)
- deleted unnecessary files: handle_charsets.tpa,
iconv/libiconv-1.9.2-1-src.7z, empty backup folder
- readme call at end of install removed
- (all BWP Fixpack fixes integrated)
- renamed setup-BackBrynnlaw.tp2 -> BackBrynnlaw.tp2 to support ALIEN's "Project Infinity"
- added BackBrynnlaw.ini to support ALIEN's "Project Infinity"
- Updated to WeiDU 246

Download (http://www.pocketplane.net/mambo/index.php?option=com_content&task=blogcategory&id=186&Itemid=125)
Title: Re: Back to Brynnlaw v7 with EET compatibility!
Post by: Bryan on June 14, 2019, 12:16:11 PM
Hello! I could be an idiot (definitely a possibility!) but when I click on the v7 OSX link it just redirects to the homepage. Anything I'm doing wrong?
Title: Re: Back to Brynnlaw v7 with EET compatibility!
Post by: jastey on June 15, 2019, 07:15:40 AM
That's indeed the case. Thanks, I'll let Kulyok know. Take this one (it's the same package): https://jastey.baldurs-gate.de/osx-backbrynnlaw-v7.zip