Pocket Plane Group
Friends and Neighbors => Weimer Republic (WeiDU.org) => WeiDU => Topic started by: Wisp on August 11, 2015, 02:10:48 PM
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Beta location (http://weidu.org/~thebigg/beta/)
Changes so far:
- Remove DESCRIBE_ITEM and --list-eff.
- Fix a problem with CREATEd spells of format version V1.
- COPY_KIT fails better if oldKit does not exist.
- --transitive does not get caught in infinite loops.
- WeiDU uses native-looking separator characters (mostly cosmetic) in a few places it did not use to.
- WeiDU is able to resolve the IDS symbol ANYONE.
- WeiDU can resolve IDS symbols starting with a number (presently known cases).
- WeiDU can parse MISSILE.IDS (BG2-flavour).
- COPY_LARGE sets SOURCE_* and DEST_* variables.
- Add the functions (DIRECTORY|FILE|RES|EXT)_OF_FILESPEC.
- Add SIZE_OF_FILE.
- Add DIRECTORY_EXISTS.
tolower still breaks native EE on Linux. I'm working on a replacement solution, but things keep getting in the way and it's not a trivial task.
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Feature request: Would it be possible to extend the functionality of the DELETE action to remove empty directories as well?
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I am aware of this bug/shortcoming (it is logged as issue #55, for reference). I have no estimated time to fixedness.
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Does WeiDU already provide a predefined variable to determine the currently selected game language (i.e. en_US, de_DE, es_ES, ...) in Enhanced Edition games? If not, then I'd like to request this feature. It would help to access language-specific override folders without the trouble to parse weidu.conf manually.
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There is no such variable at this time. I can add it.
This seems like as good a time as any to announce it, but my usual torrential flow of productivity will be slowing to a trickle until I've finished moving into my new place.