Pocket Plane Group

IWD Completed Mods => Icewind Dale NPCs => Topic started by: Kulyok on February 22, 2008, 02:11:22 PM

Title: I've got a first full working alpha!
Post by: Kulyok on February 22, 2008, 02:11:22 PM
Basically, I could release it today - without the expansions, portraits, voicing, proofreading, editing, testing, and checking interjections for bugs(and there is at least one, I recall), but with all content for the original campaign.

Of course, I won't; won't even think about it. :) Still, good news!
Title: Re: I've got a first full working alpha!
Post by: ElaineMc on February 22, 2008, 05:25:56 PM
...wow. Is that some kind of writing record? Congratulations!
Title: Re: I've got a first full working alpha!
Post by: N. on February 22, 2008, 06:19:51 PM
Amazing :)
Title: Re: I've got a first full working alpha!
Post by: theacefes on February 22, 2008, 09:26:55 PM
Good jorb!
Title: Re: I've got a first full working alpha!
Post by: jastey on February 23, 2008, 07:34:16 AM
Wow, indeed!
(You would never do it, but still, I know the feeling, it is tempting.)
Title: Re: I've got a first full working alpha!
Post by: Crazee on February 23, 2008, 08:23:39 AM
Hey, that's amazing news. Time for me to fire up the ol' PC and install my IWD again. Ever efficient, Kulyok: good job.  :)
Title: Re: I've got a first full working alpha!
Post by: Jenova on February 24, 2008, 01:29:12 AM
I just saw the project and it's in alpha already...I must be in heaven by now ;D

Cheers!
Title: Re: I've got a first full working alpha!
Post by: Kaeloree on February 24, 2008, 01:55:11 AM
So, tell us - how many months from conception to first alpha?
Title: Re: I've got a first full working alpha!
Post by: shiroryu on February 24, 2008, 02:15:37 AM
Congratulations! I don't play IWD, so not likely to see it, but congratulations nonetheless.
Title: Re: I've got a first full working alpha!
Post by: Kulyok on February 24, 2008, 03:38:57 AM
Quote
So, tell us - how many months from conception to first alpha?

I've been thinking about the characters in December. I was head over heels busy with Angelo at that point, so it was hopeless to try to do something else(It was something like:  Me: "Look, I've got to write some IWD NPC content over the New Year holidays, so let's resume work on Angelo around January 10, right?" - SisterV: "Sure, of course. By the way, here's another encounter for Angelo, and, please, code these additional lovetalks." - Me: "Grr."). But I more or less  started writing at the beginning of the New Year.


And thank you, everyone.
Title: Re: I've got a first full working alpha!
Post by: Annatar on February 24, 2008, 06:16:17 AM
That's.... fast work.
Having never completed even the main game I have no idea how long the expansions are, but I would assume they're smaller than IWD and youre well on your way to completion.
That must be some kind of record.
Title: Re: I've got a first full working alpha!
Post by: Kulyok on February 24, 2008, 06:38:28 AM
It's not, honestly. Flirt Pack and Banter pack were completed in a couple of weekends. Many writers/modders write as fast or faster; or much faster. The thing is, they may have other obligations, children, shifting code for other projects, etc. I'm only interested in telling stories. :)
Title: Re: I've got a first full working alpha!
Post by: Alatariel on February 24, 2008, 04:55:22 PM
I think we have already got used to your amazing quality AND quantity writing in such a short periods of time... Once you have the beta, I volunteer for testing. If you plan to test it officially, that is.

The one thing that bugs me about this mod is the number of characters available -- 5. But, oh well, you can't have everything.
Title: Re: I've got a first full working alpha!
Post by: Kulyok on February 25, 2008, 03:09:00 AM
I will test it, of course, and thank you very much for the offer.

Quote
The one thing that bugs me about this mod is the number of characters available -- 5. But, oh well, you can't have everything.

That's the thing: IWD is not geared towards replayability as much as BG2, and so is IWD NPC.

Besides, you see people arriving to IWD2 NPC forum and stating from the start: okay, I read your character outlines, and I didn't like them; will there be more characters? I want a different char! Nooo, I say, it won't do. Try these five first.

I could easily add a few more outlines, the obligatory dwarf, another female, etc, but it'll turn to obligatory "and now I must fill these gaps, and now I must complete his/her banters; gods, I am tired of this" soon enough.

Which is why I didn't go forward with "BG1 NPC in IWD" idea. Overall, I've done about 10% of writing for BG1 NPC, and with the exception of Xan stuff, it was a job to finish; an enjoyable one, but not pure, unadulterated fun, the way it is/was with Xan, Dungeon Crawl, or IWD NPC. Same with RE: at the end of July, I felt my energy was running out, so it was time to stop and release/code and test something others made, and release, not to push for quantity(though, yes, just like with BG1 NPC, RE materials are very diverse).

I believe in the rule "when the modder/writer is having fun, it shows". Let's hope you'll believe me when you see the end result. :)
Title: Re: I've got a first full working alpha!
Post by: Daulmakan on April 03, 2008, 06:32:33 PM
Don't know if you already got one, but here's a banner with those amazing portraits from Mrs. Cake:

http://i31.tinypic.com/oe8ax.gif

As always, suggest/flame away.
Title: Re: I've got a first full working alpha!
Post by: Balathustrius on April 03, 2008, 07:17:37 PM
edit: nvm
Title: Re: I've got a first full working alpha!
Post by: Kulyok on April 04, 2008, 01:54:09 AM
Wow! jcomptooooooooooooooon, look at this!

Thank you, I liked it a lot - great stuff.

Now, I guess, only Tiax and Xan Friendship for BG1 remain non-covered. :)