Pocket Plane Group
BG1 Completed Mods => BG1 Unfinished Business => BG1 Finished Business => Topic started by: devSin on April 26, 2006, 09:07:18 PM
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Last-minute addition to creature names:
COPY_EXISTING NARRAT.CRE OVERRIDE
PATCH_IF (SOURCE_SIZE) BEGIN
WRITE_LONG NAME1 BNOT 0x0
WRITE_LONG NAME2 BNOT 0x0
END
BUT_ONLY_IF_IT_CHANGES
People who haven't ruined their game with Dudleyville will love you.
Is there a reason your email is nowhere to be found in the Tp2?
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Last-minute addition to creature names:COPY_EXISTING NARRAT.CRE OVERRIDE
PATCH_IF (SOURCE_SIZE) BEGIN
WRITE_LONG NAME1 BNOT 0x0
WRITE_LONG NAME2 BNOT 0x0
END
BUT_ONLY_IF_IT_CHANGES
People who haven't ruined their game with Dudleyville will love you.
Is there a reason your email is nowhere to be found in the Tp2?
I'm dumb, tired, and had a bad day. What does this do, exactly?
As for the email--getting bug reports via email bums me out very quickly. I'd rather have them sent to the forum instead. Stress reliever, you see. :)
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It just changes the name for the "You've flooded the mines" narrator from Dradeel to nothing, so the dialogue text just shows up (instead of Dradeel- You have flooded...").
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Me too. Don't put my email address (well, alias) in there, please. However you got it (even I don't have access to it from the forums here, so...).
At the moment I have commented-out sections of the code to give credit to the individual authors. Like this:
// Author: devSin
// Email: HIDDEN
// Website:
If you don't your email there, just let me know. No one's is listed in the AUTHOR section in the .tp2 header.
Added the code to the tp2, too.
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Don't put my email address in there, please.
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OK, I'll remove them.
Anyone else?