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Topic Summary

Posted by: jastey
« on: April 21, 2018, 03:02:58 PM »

Gnah. After all the work plainab and also I spent with that one. Oh well, I am surely not going to complain that BG:EE is being updated.
Posted by: AstroBryGuy
« on: April 20, 2018, 03:36:42 PM »

Balquo pointed out that BGEE v2.5 also includes a new feature: Prism's emeralds should be placed in each eye in the statue he created (34442)

This will conflict with the "Prism and the Emeralds Tweak" component of BG1UB.
Posted by: jastey
« on: April 20, 2018, 02:17:18 AM »

Very cool. Thank you for keeping the mod updated!
Posted by: CamDawg
« on: April 19, 2018, 07:41:40 PM »

If you ever need a sneak peek at anything EE, just give me a holler. I know a guy.
Posted by: AstroBryGuy
« on: April 19, 2018, 08:45:41 AM »

BGEE v2.5 includes a number of new features that will conflict with some of BG1UB's components:
* There should be a conclusion to the vial of mysterious liquid found in the Nashkel Mines (35148)
* Kivan should interject when you encounter Tazok at the bandit camp (35147)
* Branwen should interject when confronting Tranzig in Beregost (35121)
* You should be able to finish Kagain's caravan quest (35003)
* You should be able to interact with Entar at his estate in NW Baldur's Gate (35176)

http://blog.beamdog.com/2018/04/baldurs-gate-enhanced-edition-25-beta.html

Since these fixes only apply to v2.5 or later, I'm implementing a check for BDENTBOY.CRE to detect BGEE v2.5 (Thanks to Balquo for the file check suggestion). This check will stop the following components from being installed on BGEE v2.5:
* The Mysterious Vial
* Finishable Kagain Caravan Quest
* Kivan and Tazok
* Branwen and Tranzig
* Place Entar Silvershield in His Home

Note: Some other BG1UB components are already blocked on BGEE; this list is just those being blocked specifically for BGEE v2.5. These components will still be installable on earlier versions of BGEE.

EDIT: Changes are pushed to my GitHub repository. Will be included in the next release.