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Topic Summary

Posted by: PrincessSuzie
« on: January 25, 2014, 02:35:36 AM »

Hah, so I was right about Severn, thought he sound a lot like Kelsey!
Posted by: Kulyok
« on: January 10, 2011, 12:07:32 AM »

Thank you very much. Severn's voice actor was Jason Compton, by the way - glad you liked him. I hope you'll enjoy Domi's IWD2 NPC experience - I loved Diriel, myself.
Posted by: Blackjack
« on: January 09, 2011, 03:24:33 PM »

A few thoughts having completed the game...

- First and foremost, I'm really impressed how you got all this to function on the IWD1 engine. You managed to make party banter in a game that explicitly couldn't care less about it. There were some areas where this showed (my mage leading the party got himself killed more than once), but honestly I'm just really impressed that it was as technically well put together as it was.

- The cast was generally pretty solid. Nella's ties to Kuldahar actually made me care about it, and Korin's dialogue in the Shattered Hand made the area really spike in ambiance--without the banter it would've been just another ruined fort, but with it the zone was actually pretty melancholic. Holvir had an understated nobility which I actually rather enjoyed. I guess the only area that was lacking was conflict. Everybody become fantastic friends, and when there is the slightest hint of inter-party strife, there's usually a quick apology. It would've been nice to see a few instances of confrontation.

- The only thing I wasn't crazy about was the voicing. The quality really varied, from actually really good (Severn, who was fantastic), to solid (Nella and usually Korin), to not so great (Holvir and Teri). I know I shouldn't complain about a free mod, but it actually changed my perception of Teri. By her concept and dialogue she's a free spirited swashbuckler, but her voice could only make me think "modern, somewhat nerdy girl".

- Wonderful portraits, by the way, they were very atmospheric.

All in all, it was still a good experience. I actually finished the game, which I promise you would not have happened sans-mod. I plan on going on to IWD2 (with Domi's project, of course), but before I do so wanted to thank you for the hard work you put into this mod. Excellent work.
Posted by: Kulyok
« on: December 17, 2010, 12:31:26 AM »

I'd recommend specializing either Nella or Korin as a healer - that would help. Nella is a fighter by default, but you can dual-class her as a cleric/druid as soon as she's level 2, and it would mean that she's a full-time healer with extra half-attack and hit points. The lack of a mage shouldn't hurt you in any way, but if you like, either Teri or Severn could fulfill the role of a half-mage(full mage, too, in Severn's case).

With Nella, it's completely okay - her story implies that she is Arundel's apprentice, and as such, she has clerical/druidic powers. Teri's story indicates she's primarily a rogue, but part mage fits, too. If you pick Severn as a primary caster(full mage), he'll still tell you about his past as a bard/performer, but there's no reason he'd not concentrate on arcane powers fully. A small warning: mages are quite fragile and weak in the early game, but later on they are rather powerful.
Posted by: Blackjack
« on: December 16, 2010, 08:34:34 PM »

I've been thinking about picking up IWD ever since I've seen this mod, and looked over the charcter list. The thing I noticed is that it lacks both a primary caster and a druid/cleric. I'll freely admit that I'm pretty lousy at 2nd Ed., and I'm not sure what to make Player1--I was thinking mage, but will the lack of a cleric or druid hurt me too badly? I'd use the NPCs alternate classes, but I'm not crazy about changing them from their story classes.